Player Matchup

Hercules
Hercules
DeadEye_xII
Hercules
Level 49
God Stats
27W - 25L
1,464 SR
Queue Stats
312W - 348L
1,393 Elo+
Solo
Yemoja
Yemoja
EthanVonDoom
Yemoja
Level 41
God Stats
58W - 84L
1,365 SR
Queue Stats
130W - 177L
1,293 Elo+
Solo
Cupid
Cupid
JLAWLOO
Cupid
Level 43
God Stats
11W - 7L
1,570 SR
Queue Stats
48W - 56L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
Sagitare
Gilgamesh
Level 48
God Stats
24W - 15L
1,533 SR
Queue Stats
129W - 138L
1,384 Elo+
Solo
Scylla
Scylla
zombie_lad003
Scylla
Level 87
God Stats
1W - 4L
1,404 SR
Queue Stats
182W - 221L
1,369 Elo+
Solo
Team Averages
Level 54
1,467 SR
1,357 Elo+

VS

Team Averages
Level 55
1,470 SR
1,376 Elo+
Loki
Loki
ChiefRicko
Loki
Level 17
God Stats
38W - 51L
1,282 SR
Queue Stats
369W - 372L
1,281 Elo+
Party 1
Chernobog
Chernobog
DoomiGoCrazy
Chernobog
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,435 Elo+
Solo
Apollo
Apollo
KosyPrince
Apollo
Level 86
God Stats
1W - 4L
1,436 SR
Queue Stats
472W - 490L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
Level 48
God Stats
17W - 11L
1,568 SR
Queue Stats
359W - 377L
1,403 Elo+
Solo
Kukulkan
Kukulkan
xdMaurilio
Kukulkan
Level 67
God Stats
8W - 12L
1,565 SR
Queue Stats
542W - 621L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadEye_xII
Hercules
11
3 / 1 / 1
6,932
533
2,550
6,882
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
11
0 / 2 / 2
6,710
516
2,916
5,945
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
JLAWLOO
Cupid
11
2 / 1 / 5
6,674
513
4,355
5,729
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Sagitare
Gilgamesh
12
6 / 1 / 0
7,255
558
5,207
9,857
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 3 / 4
7,220
555
5,874
6,222
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,592
507
3,631
7,784
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
DoomiGoCrazy
Chernobog
9
1 / 7 / 3
5,789
445
5,144
7,821
2,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
KosyPrince
Apollo
11
3 / 1 / 0
7,205
554
1,860
4,986
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
13
2 / 2 / 0
7,292
561
3,709
8,304
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
xdMaurilio
Kukulkan
12
1 / 4 / 2
7,110
547
3,021
5,446
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
7
8
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Hercules
DeadEye_xII
Hercules
3
1
1
3.5
L
Chernobog
DoomiGoCrazy
Chernobog
1
7
3
0.36
W
Yemoja
0
2
2
0.5
W
Cupid
JLAWLOO
Cupid
2
1
5
4.5
L
Apollo
KosyPrince
Apollo
3
1
0
3
W
Gilgamesh
Sagitare
Gilgamesh
6
1
0
6
L
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
2
2
0
1
L
Kukulkan
xdMaurilio
Kukulkan
1
4
2
0.5
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
17,365
34,635
Taken
34,341
13,249
Mitigated
11,232
10,417
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,631
896
0
2,732
7,784
2,447
0
805
6,929
0
38,637
W
Hercules
DeadEye_xII
Hercules
2,550
263
451
3,338
6,882
3,436
35
0
6,882
0
30,031
L
Chernobog
DoomiGoCrazy
Chernobog
5,144
1,978
0
0
7,821
2,286
0
1,386
6,188
0
16,920
W
Yemoja
2,916
457
316
380
5,945
2,714
366
0
5,945
24,583
0
W
Cupid
JLAWLOO
Cupid
4,355
2,386
33
1,943
5,729
1,595
471
0
5,729
0
29,934
L
Apollo
KosyPrince
Apollo
1,860
1,086
0
320
4,986
1,523
21
0
4,956
0
26,146
W
Gilgamesh
Sagitare
Gilgamesh
5,207
1,949
246
2,575
9,857
3,571
726
331
9,486
0
46,669
L
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
3,709
736
0
1,440
8,304
3,124
0
2,575
5,729
0
39,467
L
Kukulkan
xdMaurilio
Kukulkan
3,021
204
0
375
5,446
1,852
843
3,506
1,572
34,422
0
W
5,874
370
0
1,135
6,222
1,933
149
2,380
3,572
29,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
33,988
294
Minions Killed
324
0
Camps Cleared
0
1,230,532
Distance Traveled
1,188,867
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,592
507
84
6
0
260,447
0
W
Hercules
6,932
533
70
5
0
256,276
0
L
Chernobog
5,789
445
26
2
0
240,268
0
W
Yemoja
6,710
516
53
4
0
245,040
3
W
Cupid
6,674
513
40
3
0
235,405
0
L
Apollo
7,205
554
65
5
0
234,517
2
W
Gilgamesh
7,255
558
81
6
0
262,783
1
L
Gilgamesh
7,292
561
73
6
0
229,502
2
L
Kukulkan
7,110
547
76
6
0
224,133
3
W
Scylla
7,220
555
50
4
0
231,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role