Player Matchup

Sobek
Sobek
Amonkus
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,164 Elo+
Party 2
Neith
Neith
Venomno
Neith
Level 15
God Stats
2W - 2L
1,495 SR
Queue Stats
5W - 4L
1,229 Elo+
Party 2
Raijin
Raijin
WarchildUK
Raijin
Level 141
God Stats
4W - 6L
1,699 SR
Queue Stats
104W - 143L
1,416 Elo+
Solo
Team Averages
Level 60
1,565 SR
1,270 Elo+

VS

Team Averages
Level 48
1,397 SR
1,313 Elo+
Fafnir
Fafnir
BesPoniki
Fafnir
Level 68
God Stats
0W - 2L
1,255 SR
Queue Stats
102W - 137L
1,370 Elo+
Solo
Neith
Neith
YaBoiArin
Neith
Level 64
God Stats
0W - 2L
1,532 SR
Queue Stats
3W - 7L
1,314 Elo+
Party 1
Ra
Ra
denziiipl
Ra
Level 12
God Stats
3W - 7L
1,404 SR
Queue Stats
3W - 9L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amonkus
Sobek
15
4 / 0 / 8
10,741
632
10,272
19,612
20,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Venomno
Neith
14
4 / 1 / 6
10,760
633
11,518
13,957
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Raijin
WarchildUK
Raijin
15
5 / 2 / 8
11,496
676
12,234
11,301
4,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BesPoniki
Fafnir
13
0 / 5 / 3
10,527
619
10,802
18,413
24,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
YaBoiArin
Neith
12
0 / 5 / 2
9,095
535
15,932
12,830
4,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 3 / 0
9,581
564
8,564
9,649
4,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
Amonkus
Sobek
4
0
8
8
L
Fafnir
BesPoniki
Fafnir
0
5
3
0.3
W
Neith
Venomno
Neith
4
1
6
7
W
Raijin
WarchildUK
Raijin
5
2
8
4.5
L
Neith
YaBoiArin
Neith
0
5
2
0.2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
35,298
44,870
Taken
40,892
30,329
Mitigated
33,487
12,826
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Amonkus
Sobek
10,272
1,043
972
4,586
19,612
20,475
730
6,096
13,516
25,936
0
L
Fafnir
BesPoniki
Fafnir
10,802
2,413
0
6,856
18,413
24,425
15
7,414
10,999
22,985
0
W
Neith
Venomno
Neith
11,518
4,550
0
3,182
13,957
5,403
1,365
8,288
5,669
0
36,841
W
Raijin
WarchildUK
Raijin
12,234
1,749
474
3,612
11,301
4,451
906
5,056
6,245
70,183
0
L
Neith
YaBoiArin
Neith
15,932
7,086
0
3,195
12,830
4,308
0
8,368
4,462
0
54,837
L
8,564
474
2,508
1,357
9,649
4,754
0
6,810
2,839
39,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
29,203
187
Minions Killed
165
0
Camps Cleared
0
856,295
Distance Traveled
898,619
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,741
632
22
1
0
306,444
6
L
Fafnir
10,527
619
16
1
0
308,421
0
W
Neith
10,760
633
64
4
0
296,000
0
W
Raijin
11,496
676
101
6
0
253,851
3
L
Neith
9,095
535
83
5
0
274,724
2
L
Ra
9,581
564
66
4
0
315,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role