Player Matchup

Zhong Kui
Zhong Kui
Gold V
GibbyisLif3
Zhong Kui
Gold V
Level 149
God Stats
3W - 5L
1,595 SR
Queue Stats
127W - 119L
1,666 MMR
Party 1
Ares
Ares
Gold III
Imsteve1
Ares
Gold III
Level 155
God Stats
1W - 1L
1,676 SR
Queue Stats
51W - 24L
1,717 MMR
Party 1
Cupid
Cupid
Platinum V
LSwan7
Cupid
Platinum V
Level 147
God Stats
4W - 6L
1,418 SR
Queue Stats
118W - 109L
1,702 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Vrtist
Baron Samedi
Platinum III
Level 147
God Stats
1W - 1L
1,991 SR
Queue Stats
109W - 104L
1,922 MMR
Party 2
Nemesis
Nemesis
Gold IV
aCvrter
Nemesis
Gold IV
Level 102
God Stats
21W - 13L
1,680 SR
Queue Stats
40W - 37L
1,473 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,672 SR
1,696 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,638 SR
1,696 MMR
Chiron
Chiron
Gold II
Arch of Hope
Chiron
Gold II
Level 142
God Stats
8W - 8L
1,874 SR
Queue Stats
60W - 57L
1,723 MMR
Solo
Ymir
Ymir
Gold I
Jhere21F
Ymir
Gold I
Level 113
God Stats
12W - 20L
1,456 SR
Queue Stats
744W - 748L
1,684 MMR
Solo
Ravana
Ravana
Gold IV
MestreSombra87
Ravana
Gold IV
Level 128
God Stats
7W - 6L
1,701 SR
Queue Stats
65W - 63L
1,642 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
VHSBeltrao839
Cu Chulainn
Gold III
Level 127
God Stats
21W - 12L
1,640 SR
Queue Stats
64W - 60L
1,721 MMR
Party 3
Nu Wa
Nu Wa
Gold II
itz_Bondo
Nu Wa
Gold II
Level 125
God Stats
3W - 7L
1,517 SR
Queue Stats
411W - 417L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GibbyisLif3
Zhong Kui
17
4 / 0 / 9
10,521
619
16,709
15,600
19,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
13
3 / 2 / 6
8,916
524
8,826
13,555
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cupid
LSwan7
Cupid
14
1 / 4 / 4
9,062
533
8,458
12,321
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Vrtist
Baron Samedi
15
7 / 4 / 5
9,842
579
9,789
12,128
7,132
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
aCvrter
Nemesis
14
6 / 0 / 7
9,400
553
7,491
8,009
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaDanzaburouTiamatGilgameshKing Arthur

VS

Bans
SetTsukuyomiCthulhuHeimdallrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 3 / 3
8,880
522
11,029
15,390
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
3 / 3 / 2
7,785
458
2,776
13,071
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 5 / 2
8,130
478
4,739
10,903
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
VHSBeltrao839
Cu Chulainn
11
0 / 5 / 1
7,261
427
5,891
17,476
10,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
itz_Bondo
Nu Wa
14
0 / 5 / 2
8,071
475
6,933
10,845
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
9
10
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
3
3
1.83
W
Zhong Kui
GibbyisLif3
Zhong Kui
4
0
9
8.5
W
Ares
3
2
6
3
L
Ymir
3
3
2
1.33
W
Cupid
LSwan7
Cupid
1
4
4
0.75
L
2
5
2
0.6
L
Cu Chulainn
VHSBeltrao839
Cu Chulainn
0
5
1
0.1
W
Baron Samedi
Vrtist
Baron Samedi
7
4
5
2.38
W
Nemesis
aCvrter
Nemesis
6
0
7
9.5
L
Nu Wa
itz_Bondo
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,273
Damage
31,368
61,613
Taken
67,685
44,632
Mitigated
31,151
26,210
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,029
5,505
424
7,787
15,390
5,301
531
6,993
8,397
0
62,339
W
Zhong Kui
GibbyisLif3
Zhong Kui
16,709
1,490
0
9,050
15,600
19,922
728
2,908
12,500
76,860
0
W
Ares
8,826
591
0
3,790
13,555
10,469
111
1,610
11,824
28,491
0
L
Ymir
2,776
518
0
3,003
13,071
6,663
105
6,982
6,089
19,383
0
W
Cupid
LSwan7
Cupid
8,458
4,472
543
6,094
12,321
3,544
1,980
1,090
11,197
0
64,545
L
4,739
792
0
2,333
10,903
4,751
0
7,202
3,701
0
48,130
L
Cu Chulainn
VHSBeltrao839
Cu Chulainn
5,891
763
0
2,063
17,476
10,886
0
8,060
9,416
0
42,856
W
Baron Samedi
Vrtist
Baron Samedi
9,789
1,030
543
4,561
12,128
7,132
690
2,197
9,725
53,886
0
W
Nemesis
aCvrter
Nemesis
7,491
3,471
0
1,629
8,009
3,565
2,406
1,176
6,658
0
52,443
L
Nu Wa
itz_Bondo
Nu Wa
6,933
1,679
42
2,019
10,845
3,550
88
6,087
4,758
56,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,741
Gold Earned
40,127
457
Minions Killed
437
0
Camps Cleared
0
1,633,129
Distance Traveled
1,442,688
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,880
522
100
6
0
305,993
5
W
Zhong Kui
10,521
619
149
9
0
296,082
6
W
Ares
8,916
524
27
2
0
353,277
1
L
Ymir
7,785
458
39
2
0
230,092
2
W
Cupid
9,062
533
119
7
0
302,649
2
L
Ravana
8,130
478
97
6
0
332,974
6
L
Cu Chulainn
7,261
427
78
5
0
287,666
4
W
Baron Samedi
9,842
579
87
5
0
276,812
2
W
Nemesis
9,400
553
75
4
0
404,309
12
L
Nu Wa
8,071
475
123
7
0
285,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role