Player Matchup

Arachne
Arachne
MambaLlama
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,558 Elo+
Party 2
Tiamat
Tiamat
aquaf
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,558 Elo+
Party 2
Odin
Odin
edy2368
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
968 Elo+
Solo
Merlin
Merlin
xdancho
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
xdenica
Da Ji
Level 12
God Stats
6W - 10L
1,374 SR
Queue Stats
19W - 23L
1,397 Elo+
Party 3
Team Averages
Level 16
1,475 SR
1,396 Elo+

VS

Team Averages
Level 12
1,456 SR
1,661 Elo+
Fenrir
Fenrir
ArcticPiggy
Fenrir
Level 6
God Stats
10W - 6L
1,443 SR
Queue Stats
27W - 23L
1,880 Elo+
Party 1
Cabrakan
Cabrakan
KowlCowl
Cabrakan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,509 Elo+
Party 1
Odin
Odin
SmoothTaco
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,735 Elo+
Party 1
Tiamat
Tiamat
ThICcBOyReD
Tiamat
Level 15
God Stats
11W - 8L
1,415 SR
Queue Stats
37W - 34L
1,670 Elo+
Party 1
Merlin
Merlin
trigiggo
Merlin
Level 17
God Stats
1W - 2L
1,423 SR
Queue Stats
24W - 15L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MambaLlama
Arachne
18
9 / 10 / 10
13,112
1,093
16,146
24,014
9,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
aquaf
Tiamat
19
3 / 11 / 14
12,261
1,022
13,447
21,010
14,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
edy2368
Odin
19
2 / 10 / 12
11,719
977
5,280
19,855
18,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
xdancho
Merlin
18
7 / 3 / 9
12,899
1,075
12,427
14,985
5,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
xdenica
Da Ji
17
2 / 7 / 10
10,918
910
5,358
15,985
6,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

57

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 5 / 19
12,866
1,072
16,143
13,115
8,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
KowlCowl
Cabrakan
19
8 / 6 / 25
13,313
1,109
17,812
14,353
20,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 7 / 19
12,647
1,054
13,002
15,458
15,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
20
11 / 0 / 21
14,001
1,167
16,063
6,921
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
trigiggo
Merlin
19
4 / 5 / 25
12,602
1,050
24,313
10,268
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
149
23
Kills
40
41
Deaths
23
55
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
5
19
3.9
W
Cabrakan
KowlCowl
Cabrakan
8
6
25
3.42
L
Arachne
MambaLlama
Arachne
9
10
10
1.4
W
7
7
19
2.36
W
Tiamat
11
0
21
21.5
L
Tiamat
aquaf
Tiamat
3
11
14
0.91
L
Odin
edy2368
Odin
2
10
12
0.8
W
Merlin
trigiggo
Merlin
4
5
25
3.3
L
Merlin
xdancho
Merlin
7
3
9
3.83
L
Da Ji
xdenica
Da Ji
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,658
Damage
87,333
95,849
Taken
60,115
54,392
Mitigated
53,498
6,764
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,143
5,504
0
445
13,115
8,209
0
5,516
7,599
0
25,778
W
Cabrakan
KowlCowl
Cabrakan
17,812
1,436
0
1,929
14,353
20,749
0
6,055
8,298
30,789
0
L
Arachne
MambaLlama
Arachne
16,146
10,465
0
4,186
24,014
9,739
0
14,490
9,312
0
29,689
W
13,002
5,353
0
0
15,458
15,018
0
6,829
8,629
603
28,405
W
Tiamat
16,063
1,688
140
2,784
6,921
5,187
0
3,305
3,616
41,192
0
L
Tiamat
aquaf
Tiamat
13,447
1,988
154
1,952
21,010
14,742
0
11,916
8,843
33,350
0
L
Odin
edy2368
Odin
5,280
1,995
0
0
19,855
18,519
0
11,666
8,097
0
13,284
W
Merlin
trigiggo
Merlin
24,313
1,634
0
0
10,268
4,335
0
4,169
6,099
48,158
0
L
Merlin
xdancho
Merlin
12,427
1,075
0
444
14,985
5,065
0
10,386
4,513
41,439
0
L
Da Ji
xdenica
Da Ji
5,358
937
0
28
15,985
6,327
0
9,553
6,340
0
12,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,909
Gold Earned
65,429
144
Minions Killed
237
6
Camps Cleared
7
1,030,390
Distance Traveled
1,037,955
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,866
1,072
22
2
1
240,260
0
W
Cabrakan
13,313
1,109
35
3
3
204,719
1
L
Arachne
13,112
1,093
20
2
2
239,068
0
W
Odin
12,647
1,054
47
4
1
186,550
1
W
Tiamat
14,001
1,167
72
6
0
205,730
2
L
Tiamat
12,261
1,022
38
3
2
204,315
1
L
Odin
11,719
977
13
1
0
183,732
0
W
Merlin
12,602
1,050
61
5
2
200,696
1
L
Merlin
12,899
1,075
68
6
1
215,417
1
L
Da Ji
10,918
910
5
0
1
187,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role