Player Matchup

Sol
Sol
AryanXCVI
Sol
Level 63
God Stats
17W - 15L
1,606 SR
Queue Stats
381W - 363L
1,437 Elo+
Solo
Aphrodite
Aphrodite
CaptainCubano
Aphrodite
Level 62
God Stats
11W - 7L
1,505 SR
Queue Stats
471W - 408L
1,412 Elo+
Party 2
Skadi
Skadi
ParagonEnforcer
Skadi
Level 61
God Stats
20W - 19L
1,436 SR
Queue Stats
86W - 114L
1,399 Elo+
Party 1
Arachne
Arachne
ParagonRogue
Arachne
Level 57
God Stats
3W - 1L
1,614 SR
Queue Stats
29W - 43L
1,372 Elo+
Party 1
Chaac
Chaac
oH_VeeYo
Chaac
Level 66
God Stats
37W - 38L
1,484 SR
Queue Stats
783W - 684L
1,398 Elo+
Party 2
Team Averages
Level 62
1,529 SR
1,404 Elo+

VS

Team Averages
Level 103
1,590 SR
1,411 Elo+
Artemis
Artemis
BlueKnight129
Artemis
Level 124
God Stats
59W - 46L
1,670 SR
Queue Stats
1,567W - 1,614L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
MokonaModokl
Kuzenbo
Level 125
God Stats
44W - 43L
1,434 SR
Queue Stats
808W - 832L
1,392 Elo+
Solo
Thor
Thor
Mr_Icy95
Thor
Level 100
God Stats
4W - 3L
1,758 SR
Queue Stats
211W - 222L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Yohante_Tuki
Gilgamesh
Level 99
God Stats
30W - 42L
1,529 SR
Queue Stats
638W - 667L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
itz_SPZ
Baron Samedi
Level 68
God Stats
12W - 20L
1,560 SR
Queue Stats
260W - 270L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
12,608
630
14,529
11,916
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
CaptainCubano
Aphrodite
14
0 / 0 / 11
9,824
491
5,963
8,257
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 1 / 2
11,001
550
13,445
10,637
4,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ParagonRogue
Arachne
15
2 / 5 / 6
10,133
507
5,010
18,374
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
oH_VeeYo
Chaac
20
8 / 0 / 5
12,688
634
14,817
12,715
12,477
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
4 / 6 / 0
10,957
548
10,020
14,938
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
MokonaModokl
Kuzenbo
14
0 / 3 / 3
9,232
462
5,753
17,531
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
2 / 6 / 0
9,430
472
5,940
17,006
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Yohante_Tuki
Gilgamesh
17
1 / 4 / 0
9,794
490
6,163
14,358
13,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
itz_SPZ
Baron Samedi
15
2 / 7 / 2
9,334
467
7,259
15,072
5,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
9
9
Deaths
26
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Artemis
4
6
0
0.67
W
Aphrodite
CaptainCubano
Aphrodite
0
0
11
5.5
L
Kuzenbo
MokonaModokl
Kuzenbo
0
3
3
0.5
L
Thor
2
6
0
0.33
W
9
1
2
10
W
Arachne
ParagonRogue
Arachne
2
5
6
1
L
Gilgamesh
Yohante_Tuki
Gilgamesh
1
4
0
0.25
L
Baron Samedi
itz_SPZ
Baron Samedi
2
7
2
0.43
W
Chaac
oH_VeeYo
Chaac
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,764
Damage
35,135
61,899
Taken
78,905
34,824
Mitigated
49,630
31,752
Healing
21,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,529
6,039
0
5,070
11,916
4,556
2,552
5,230
6,686
92,933
0
L
Artemis
10,020
4,128
0
4,546
14,938
5,283
2,840
4,309
10,629
0
89,203
W
Aphrodite
CaptainCubano
Aphrodite
5,963
1,364
2,727
5,791
8,257
7,291
465
1,847
6,410
33,175
0
L
Kuzenbo
MokonaModokl
Kuzenbo
5,753
1,899
0
5,645
17,531
16,861
0
5,031
12,500
40,773
0
L
Thor
5,940
1,004
311
4,758
17,006
8,460
524
2,943
14,063
0
60,636
W
13,445
7,437
0
3,263
10,637
4,147
5,635
2,984
7,653
0
70,163
W
Arachne
ParagonRogue
Arachne
5,010
4,149
0
7,569
18,374
6,353
1,148
2,116
16,258
0
72,909
L
Gilgamesh
Yohante_Tuki
Gilgamesh
6,163
1,599
0
2,313
14,358
13,263
804
0
14,358
0
65,066
L
Baron Samedi
itz_SPZ
Baron Samedi
7,259
129
58
4,147
15,072
5,763
60
8,209
6,863
54,321
0
W
Chaac
oH_VeeYo
Chaac
14,817
1,178
0
7,332
12,715
12,477
763
835
11,880
0
84,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,254
Gold Earned
48,747
664
Minions Killed
571
0
Camps Cleared
0
1,841,835
Distance Traveled
1,679,524
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,608
630
169
8
0
347,983
2
L
Artemis
10,957
548
160
8
0
310,932
6
W
Aphrodite
9,824
491
60
3
0
349,157
9
L
Kuzenbo
9,232
462
62
3
0
342,731
3
L
Thor
9,430
472
114
6
0
350,585
1
W
Skadi
11,001
550
132
7
0
361,497
0
W
Arachne
10,133
507
116
6
0
382,227
3
L
Gilgamesh
9,794
490
144
7
0
376,997
0
L
Baron Samedi
9,334
467
91
5
0
298,279
4
W
Chaac
12,688
634
187
9
0
400,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role