Player Matchup

Ares
Ares
AlenkoTr
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,533 Elo+
Solo
Medusa
Medusa
Cherrysauce
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,548 Elo+
Party 1
Ratatoskr
Ratatoskr
EnviTrixDK
Ratatoskr
Level 50
God Stats
2W - 5L
1,524 SR
Queue Stats
35W - 27L
1,548 Elo+
Party 1
Ra
Ra
WeedIsland
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
vertex_pery
Amaterasu
Level 7
God Stats
2W - 2L
1,713 SR
Queue Stats
5W - 3L
1,605 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,544 Elo+

VS

Team Averages
Level 11
1,684 SR
1,660 Elo+
Thor
Thor
CrazyVibrator
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,632 Elo+
Solo
Loki
Loki
MenschMarkus
Loki
Level 16
God Stats
4W - 4L
1,737 SR
Queue Stats
26W - 17L
1,645 Elo+
Solo
Khepri
Khepri
TheGrimRæper
Khepri
Level 3
God Stats
3W - 0L
1,783 SR
Queue Stats
74W - 47L
1,758 Elo+
Party 2
Neith
Neith
Wortoxxx
Neith
Level 3
God Stats
5W - 1L
1,783 SR
Queue Stats
7W - 2L
1,758 Elo+
Party 2
Anubis
Anubis
你真的快乐吗
Anubis
Level 28
God Stats
14W - 8L
1,616 SR
Queue Stats
98W - 84L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 1
6,719
420
4,843
11,711
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
1 / 4 / 1
6,679
417
8,273
9,403
3,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
EnviTrixDK
Ratatoskr
14
4 / 2 / 1
8,212
513
6,315
7,565
2,237
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 8 / 1
6,461
404
2,025
8,464
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
vertex_pery
Amaterasu
15
3 / 3 / 1
8,718
545
3,804
9,033
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,863
429
2,406
9,906
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 2 / 5
9,014
563
7,207
10,100
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 4
7,951
497
6,030
9,410
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Wortoxxx
Neith
12
1 / 2 / 3
7,173
448
6,301
7,498
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
13 / 0 / 1
10,529
658
9,457
7,038
3,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
21
21
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
1
0.13
L
Medusa
1
4
1
0.38
W
0
5
4
0.4
L
Ratatoskr
EnviTrixDK
Ratatoskr
4
2
1
2.25
W
5
2
5
3.75
W
2
0
4
4
L
0
8
1
0.06
W
Neith
Wortoxxx
Neith
1
2
3
1.25
L
Amaterasu
vertex_pery
Amaterasu
3
3
1
1.17
W
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
31,401
46,176
Taken
43,952
22,884
Mitigated
18,721
7,198
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,843
672
0
919
11,711
9,390
128
3,270
8,441
13,365
0
L
Medusa
8,273
5,128
0
2,225
9,403
3,481
304
3,517
5,886
0
42,333
W
2,406
596
0
653
9,906
3,054
714
308
9,592
0
22,945
L
Ratatoskr
EnviTrixDK
Ratatoskr
6,315
836
0
586
7,565
2,237
0
2,708
4,857
0
54,235
W
7,207
2,316
0
3,872
10,100
3,312
672
534
9,526
0
58,848
W
6,030
839
0
2,045
9,410
5,900
0
2,836
6,504
24,439
0
L
2,025
131
348
1,083
8,464
2,195
0
5,104
3,360
28,901
0
W
Neith
Wortoxxx
Neith
6,301
3,338
0
1,850
7,498
2,646
544
1,367
6,091
0
41,597
L
Amaterasu
vertex_pery
Amaterasu
3,804
1,438
0
2,037
9,033
5,581
1,359
888
8,145
0
45,626
W
9,457
508
0
5,584
7,038
3,809
0
1,514
5,371
60,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
41,530
327
Minions Killed
391
0
Camps Cleared
0
1,474,845
Distance Traveled
1,546,266
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,719
420
27
2
0
244,891
3
L
Medusa
6,679
417
69
4
0
288,498
1
W
Thor
6,863
429
34
2
0
281,907
0
L
Ratatoskr
8,212
513
100
6
0
392,860
3
W
Loki
9,014
563
117
7
0
347,237
3
W
Khepri
7,951
497
16
1
0
331,929
1
L
Ra
6,461
404
40
3
0
275,882
2
W
Neith
7,173
448
83
5
0
269,444
0
L
Amaterasu
8,718
545
91
6
0
272,714
1
W
Anubis
10,529
658
141
9
0
315,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role