Player Matchup

Fenrir
Fenrir
ALUCARDMLBB
Fenrir
Level 9
God Stats
1W - 2L
1,439 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 2
Cupid
Cupid
Dirtypaws22
Cupid
Level 26
God Stats
62W - 53L
1,545 SR
Queue Stats
79W - 77L
1,540 Elo+
Party 1
Neith
Neith
SquarTer
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Stoneterror
Hun Batz
Level 16
God Stats
8W - 7L
1,426 SR
Queue Stats
17W - 14L
1,509 Elo+
Party 1
Bellona
Bellona
oldvandol
Bellona
Level 13
God Stats
1W - 6L
1,160 SR
Queue Stats
2W - 11L
1,036 Elo+
Solo
Team Averages
Level 13
1,414 SR
1,360 Elo+

VS

Team Averages
Level 8
1,477 SR
1,416 Elo+
Cthulhu
Cthulhu
HoracioGonzales
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Labadoodle
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OJFOXY
Tsukuyomi
Level 4
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 3
Tyr
Tyr
Shenjai
Tyr
Level 28
God Stats
16W - 11L
1,613 SR
Queue Stats
79W - 71L
1,558 Elo+
Solo
Susano
Susano
ikiyabo
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 4 / 21
14,038
1,404
15,716
12,880
8,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 1 / 26
13,423
1,342
27,314
16,150
7,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
SquarTer
Neith
19
11 / 3 / 32
13,027
1,303
22,353
10,529
4,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Stoneterror
Hun Batz
19
12 / 4 / 24
13,234
1,323
19,521
11,663
4,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
oldvandol
Bellona
18
6 / 5 / 26
11,589
1,159
9,146
12,102
7,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 8
9,787
979
6,421
21,139
10,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Labadoodle
Kukulkan
16
2 / 9 / 9
10,118
1,012
9,081
16,824
5,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
OJFOXY
Tsukuyomi
18
5 / 17 / 8
11,829
1,183
14,361
22,892
9,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
16
5 / 5 / 7
10,835
1,084
10,994
21,155
10,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
ikiyabo
Susano
15
4 / 16 / 6
10,547
1,055
16,905
19,757
7,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
55
59
Kills
17
17
Deaths
59
129
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
4
21
6.88
W
13
1
26
26
L
1
12
8
0.42
L
Kukulkan
Labadoodle
Kukulkan
2
9
9
0.72
L
Tsukuyomi
OJFOXY
Tsukuyomi
5
17
8
0.53
L
Tyr
5
5
7
1.7
W
Neith
SquarTer
Neith
11
3
32
9
W
Hun Batz
Stoneterror
Hun Batz
12
4
24
6
L
Susano
ikiyabo
Susano
4
16
6
0.44
W
Bellona
oldvandol
Bellona
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,050
Damage
57,762
63,324
Taken
101,767
32,067
Mitigated
44,003
11,280
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,716
4,364
0
1,831
12,880
8,188
0
3,658
9,222
0
27,327
W
27,314
19,861
280
4,420
16,150
7,113
0
2,023
14,127
0
52,547
L
6,421
949
48
349
21,139
10,153
0
0
21,139
20,156
0
L
Kukulkan
Labadoodle
Kukulkan
9,081
2,161
0
0
16,824
5,977
0
0
16,824
27,924
0
L
Tsukuyomi
OJFOXY
Tsukuyomi
14,361
3,583
0
98
22,892
9,499
0
0
22,892
0
32,714
L
Tyr
10,994
3,373
0
2,414
21,155
10,837
0
0
21,155
0
25,317
W
Neith
SquarTer
Neith
22,353
13,550
0
2,207
10,529
4,507
0
2,914
7,615
0
41,860
W
Hun Batz
Stoneterror
Hun Batz
19,521
9,638
0
1,467
11,663
4,999
0
4,540
7,123
0
31,215
L
Susano
ikiyabo
Susano
16,905
5,063
0
0
19,757
7,537
0
0
19,643
0
24,064
W
Bellona
oldvandol
Bellona
9,146
3,985
0
1,075
12,102
7,260
0
2,367
9,735
0
13,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,311
Gold Earned
53,116
140
Minions Killed
135
13
Camps Cleared
1
868,167
Distance Traveled
886,244
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,038
1,404
10
1
6
193,597
1
W
Cupid
13,423
1,342
57
6
5
189,117
0
L
Cthulhu
9,787
979
27
3
1
147,347
5
L
Kukulkan
10,118
1,012
31
3
0
178,095
0
L
Tsukuyomi
11,829
1,183
33
3
0
186,094
1
L
Tyr
10,835
1,084
25
3
0
187,958
0
W
Neith
13,027
1,303
39
4
0
176,012
1
W
Hun Batz
13,234
1,323
26
3
2
167,721
0
L
Susano
10,547
1,055
19
2
0
186,750
1
W
Bellona
11,589
1,159
8
1
0
141,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role