Player Matchup

Sun Wukong
Sun Wukong
BrunoDarthV
Sun Wukong
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,280 Elo+
Solo
Ares
Ares
EditedTuba28721
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
RayBlazar
Ra
Level 18
God Stats
3W - 6L
1,175 SR
Queue Stats
99W - 97L
1,353 Elo+
Solo
Discordia
Discordia
icytas
Discordia
Level 17
God Stats
6W - 20L
1,267 SR
Queue Stats
93W - 127L
1,472 Elo+
Solo
Neith
Neith
o0-Sjengstah-0o
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 93L
1,364 Elo+
Solo
Team Averages
Level 15
1,389 SR
1,394 Elo+

VS

Team Averages
Level 15
1,432 SR
1,346 Elo+
Baron Samedi
Baron Samedi
Emochan7254
Baron Samedi
Level 17
God Stats
2W - 5L
1,269 SR
Queue Stats
24W - 54L
1,170 Elo+
Solo
Zeus
Zeus
FTGQuarin
Zeus
Level 22
God Stats
3W - 6L
1,593 SR
Queue Stats
18W - 30L
1,382 Elo+
Solo
Ymir
Ymir
Santiago9480
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 53L
1,199 Elo+
Solo
Chaac
Chaac
chriscrash1100
Chaac
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,659 Elo+
Solo
Nemesis
Nemesis
wary-rammer9
Nemesis
Level 7
God Stats
11W - 13L
1,299 SR
Queue Stats
12W - 20L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrunoDarthV
Sun Wukong
17
2 / 9 / 4
12,205
814
2,878
15,205
10,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
0 / 13 / 14
13,448
897
3,358
24,803
29,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

20
23 / 5 / 16
20,639
1,376
42,115
25,322
9,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
icytas
Discordia
20
6 / 5 / 28
16,673
1,112
16,496
14,920
4,717
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 4 / 21
16,679
1,112
29,691
17,471
5,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emochan7254
Baron Samedi
20
4 / 7 / 11
13,543
903
9,892
12,403
8,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
20
19 / 8 / 9
18,336
1,222
40,004
20,615
7,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 9 / 22
14,607
974
10,502
27,418
32,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 11 / 14
16,980
1,132
23,370
28,078
29,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
wary-rammer9
Nemesis
20
1 / 7 / 17
13,782
919
3,466
15,672
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
109
42
Kills
36
36
Deaths
42
83
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrunoDarthV
Sun Wukong
2
9
4
0.44
W
0
13
14
0.54
L
Baron Samedi
Emochan7254
Baron Samedi
4
7
11
1.36
L
Zeus
19
8
9
2.94
W
23
5
16
6.2
L
2
9
22
1.44
L
10
11
14
1.55
W
Discordia
icytas
Discordia
6
5
28
4
W
11
4
21
5.38
L
Nemesis
wary-rammer9
Nemesis
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,538
Damage
87,234
97,721
Taken
104,186
60,238
Mitigated
84,000
10,729
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrunoDarthV
Sun Wukong
2,878
717
0
317
15,205
10,955
0
6,918
8,287
0
8,855
W
3,358
2,021
0
31
24,803
29,204
0
12,845
11,958
9,443
0
L
Baron Samedi
Emochan7254
Baron Samedi
9,892
2,464
987
936
12,403
8,010
0
6,253
6,150
18,242
0
L
Zeus
40,004
6,335
0
1,315
20,615
7,700
0
12,509
8,106
64,499
0
W
42,115
5,996
1,452
5,807
25,322
9,395
0
18,090
7,232
88,718
0
L
10,502
2,190
0
0
27,418
32,465
0
19,090
8,328
30,666
0
L
23,370
11,896
0
4,691
28,078
29,604
0
14,836
13,242
0
70,258
W
Discordia
icytas
Discordia
16,496
4,366
0
1,056
14,920
4,717
0
10,384
4,536
35,821
0
W
29,691
16,685
0
2,066
17,471
5,967
0
12,161
5,310
0
51,212
L
Nemesis
wary-rammer9
Nemesis
3,466
1,154
0
1,281
15,672
6,221
0
9,281
6,391
0
17,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,644
Gold Earned
77,248
208
Minions Killed
244
1
Camps Cleared
7
1,080,620
Distance Traveled
1,066,523
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,205
814
9
1
0
154,105
0
W
Ares
13,448
897
7
0
0
195,175
2
L
Baron Samedi
13,543
903
11
1
0
88,195
0
L
Zeus
18,336
1,222
66
4
1
264,170
0
W
Ra
20,639
1,376
120
8
1
274,152
0
L
Ymir
14,607
974
39
3
0
248,297
0
L
Chaac
16,980
1,132
102
7
6
264,690
1
W
Discordia
16,673
1,112
33
2
0
221,068
1
W
Neith
16,679
1,112
39
3
0
236,120
0
L
Nemesis
13,782
919
26
2
0
201,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role