Player Matchup

Fafnir
Fafnir
ALDFUI
Fafnir
Level 127
God Stats
3W - 0L
1,739 SR
Queue Stats
63W - 42L
1,689 Elo+
Party 1
Artemis
Artemis
GIGA_GOBBLE
Artemis
Level 100
God Stats
8W - 1L
1,740 SR
Queue Stats
40W - 17L
1,698 Elo+
Party 1
Janus
Janus
Teriton
Janus
Level 125
God Stats
2W - 6L
1,500 SR
Queue Stats
27W - 34L
1,456 Elo+
Solo
Team Averages
Level 117
1,660 SR
1,614 Elo+

VS

Team Averages
Level 116
1,516 SR
1,564 Elo+
Merlin
Merlin
DiamondDaddy
Merlin
Level 126
God Stats
4W - 10L
1,281 SR
Queue Stats
291W - 206L
1,588 Elo+
Party 2
Sobek
Sobek
PokemonChampion1
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,506 Elo+
Solo
Skadi
Skadi
necrotique
Skadi
Level 159
God Stats
7W - 4L
1,766 SR
Queue Stats
310W - 208L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ALDFUI
Fafnir
12
1 / 1 / 5
10,420
695
5,146
12,962
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
GIGA_GOBBLE
Artemis
13
2 / 1 / 4
9,707
647
9,599
9,894
3,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Teriton
Janus
14
3 / 2 / 1
9,936
662
7,172
7,297
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 1 / 1
8,705
580
7,323
6,415
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 2
10,178
679
5,697
13,023
10,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
13
2 / 1 / 2
9,601
640
6,724
6,053
2,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ALDFUI
Fafnir
1
1
5
3.5
L
Merlin
0
1
1
0.5
W
Artemis
GIGA_GOBBLE
Artemis
2
1
4
4
L
1
4
2
0.5
W
Janus
Teriton
Janus
3
2
1
1.75
L
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
19,744
30,153
Taken
25,491
19,626
Mitigated
14,546
10,197
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ALDFUI
Fafnir
5,146
1,269
891
4,601
12,962
13,448
63
5,250
7,712
28,839
0
L
Merlin
7,323
164
0
0
6,415
2,129
0
3,804
2,611
54,566
0
W
Artemis
GIGA_GOBBLE
Artemis
9,599
3,819
0
2,600
9,894
3,585
74
4,799
5,095
0
46,537
L
5,697
1,294
0
2,183
13,023
10,381
0
5,688
7,335
16,307
0
W
Janus
Teriton
Janus
7,172
148
0
2,105
7,297
2,593
177
3,263
4,034
54,115
0
L
Skadi
6,724
3,051
0
496
6,053
2,036
0
2,921
3,132
0
44,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
28,484
188
Minions Killed
191
0
Camps Cleared
0
853,291
Distance Traveled
819,519
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,420
695
32
2
0
291,065
4
L
Merlin
8,705
580
86
6
0
279,782
2
W
Artemis
9,707
647
51
3
0
268,186
4
L
Sobek
10,178
679
12
1
0
251,658
0
W
Janus
9,936
662
105
7
0
294,040
4
L
Skadi
9,601
640
93
6
0
288,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role