Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Jeonome
Pele
Level 47
God Stats
2W - 1L
1,588 SR
Queue Stats
103W - 51L
1,647 Elo+
Party 2
Athena
Athena
Myth1cs
Athena
Level 118
God Stats
2W - 0L
1,581 SR
Queue Stats
19W - 11L
1,846 Elo+
Party 2
Team Averages
Level 102
1,556 SR
1,664 Elo+

VS

Team Averages
Level 81
1,331 SR
1,588 Elo+
Athena
Athena
Enite714
Athena
Level 59
God Stats
0W - 1L
1,307 SR
Queue Stats
12W - 17L
1,492 Elo+
Party 1
Neith
Neith
GlizzyGoblin3708
Neith
Level 27
God Stats
27W - 36L
1,444 SR
Queue Stats
33W - 44L
1,419 Elo+
Party 1
Discordia
Discordia
Jeidiem
Discordia
Level 158
God Stats
0W - 2L
1,241 SR
Queue Stats
236W - 121L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 2 / 9
9,558
797
7,463
7,279
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Jeonome
Pele
13
11 / 3 / 3
9,888
824
12,738
11,031
4,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
Myth1cs
Athena
12
2 / 1 / 12
9,429
786
6,662
12,610
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Enite714
Athena
9
0 / 5 / 4
7,555
630
4,799
11,900
8,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 6 / 3
7,468
622
4,517
8,897
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Jeidiem
Discordia
13
6 / 5 / 0
9,298
775
12,735
9,942
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
6
6
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
9
3.75
L
Athena
Enite714
Athena
0
5
4
0.4
L
0
6
3
0.25
L
Discordia
Jeidiem
Discordia
6
5
0
1.2
W
Pele
Jeonome
Pele
11
3
3
4.17
W
Athena
Myth1cs
Athena
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
22,051
30,920
Taken
30,739
19,266
Mitigated
14,789
7,254
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,463
2,571
0
917
7,279
3,066
1,618
4,768
2,511
0
41,303
L
Athena
Enite714
Athena
4,799
1,029
147
2,421
11,900
8,931
0
3,948
7,952
8,981
0
L
4,517
802
246
1,813
8,897
2,784
739
1,021
7,876
0
20,208
L
Discordia
Jeidiem
Discordia
12,735
629
258
1,733
9,942
3,074
408
1,697
8,245
44,559
0
W
Pele
Jeonome
Pele
12,738
2,301
0
2,386
11,031
4,874
494
6,145
4,886
0
41,460
W
Athena
Myth1cs
Athena
6,662
1,984
0
3,951
12,610
11,326
253
6,681
5,929
12,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
24,321
145
Minions Killed
122
0
Camps Cleared
0
663,779
Distance Traveled
586,805
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,558
797
66
6
0
208,611
5
L
Athena
7,555
630
11
1
0
174,809
2
L
Neith
7,468
622
49
4
0
200,346
0
L
Discordia
9,298
775
62
5
0
211,650
5
W
Pele
9,888
824
68
6
0
226,534
4
W
Athena
9,429
786
11
1
0
228,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role