Player Matchup

Mulan
Mulan
Beyond Fissil
Mulan
Level 105
God Stats
23W - 20L
1,670 SR
Queue Stats
149W - 145L
1,517 Elo+
Solo
Tyr
Tyr
iEssau2
Tyr
Level 108
God Stats
13W - 11L
1,496 SR
Queue Stats
343W - 341L
1,481 Elo+
Solo
Izanami
Izanami
zivzi
Izanami
Level 139
God Stats
5W - 7L
1,605 SR
Queue Stats
102W - 107L
1,417 Elo+
Party 1
Thanatos
Thanatos
zivzi17
Thanatos
Level 79
God Stats
4W - 1L
1,930 SR
Queue Stats
34W - 34L
1,464 Elo+
Party 1
Anubis
Anubis
zivziko888
Anubis
Level 129
God Stats
1W - 1L
1,716 SR
Queue Stats
44W - 43L
1,479 Elo+
Party 1
Team Averages
Level 112
1,684 SR
1,472 Elo+

VS

Team Averages
Level 84
1,489 SR
1,431 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BMguardian
Odin
Level 126
God Stats
10W - 6L
1,644 SR
Queue Stats
196W - 186L
1,501 Elo+
Solo
Anubis
Anubis
KiNGSaNCHo69XX
Anubis
Level 85
God Stats
11W - 16L
1,435 SR
Queue Stats
344W - 377L
1,448 Elo+
Solo
Apollo
Apollo
SteppinRazor
Apollo
Level 65
God Stats
7W - 6L
1,485 SR
Queue Stats
73W - 83L
1,468 Elo+
Solo
Bellona
Bellona
WOA MiDNiT3JR
Bellona
Level 56
God Stats
7W - 7L
1,381 SR
Queue Stats
56W - 76L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,876
525
9,860
11,596
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
9
3 / 3 / 1
6,528
435
2,234
8,184
3,837
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
zivzi
Izanami
13
2 / 5 / 2
7,876
525
8,438
11,403
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
zivzi17
Thanatos
12
1 / 5 / 4
7,377
492
4,954
12,074
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
zivziko888
Anubis
14
4 / 8 / 2
8,926
595
7,723
11,698
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 7
7,507
500
7,411
10,209
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 2 / 3
8,705
580
5,724
11,493
7,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 5 / 4
9,621
641
12,109
11,447
4,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
6 / 2 / 3
8,926
595
6,485
8,261
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
13
2 / 1 / 9
8,121
541
3,242
7,884
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
25
25
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
7
2.25
W
4
2
3
2.75
L
2
4
0
0.5
W
12
5
4
2.8
W
Apollo
6
2
3
3.75
W
Bellona
2
1
9
6.5
L
Tyr
3
3
1
1.17
L
Izanami
zivzi
Izanami
2
5
2
0.6
L
Thanatos
zivzi17
Thanatos
1
5
4
0.6
L
Anubis
zivziko888
Anubis
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
34,971
54,955
Taken
49,294
25,603
Mitigated
24,260
18,962
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,411
1,839
210
5,208
10,209
4,493
306
0
10,099
27,702
0
W
5,724
1,834
0
2,297
11,493
7,695
276
741
10,247
0
44,324
L
9,860
1,390
0
3,346
11,596
9,864
339
2,588
9,008
0
51,179
W
12,109
182
0
3,732
11,447
4,725
366
6,076
5,371
46,294
0
W
Apollo
6,485
3,475
0
2,507
8,261
2,474
410
329
7,902
0
49,616
W
Bellona
3,242
650
0
2,555
7,884
4,873
0
577
7,277
0
42,766
L
Tyr
2,234
285
0
1,612
8,184
3,837
0
1,097
7,087
0
14,887
L
Izanami
zivzi
Izanami
8,438
6,955
0
1,370
11,403
3,659
1,208
4,652
6,751
0
52,106
L
Thanatos
zivzi17
Thanatos
4,954
1,092
0
10,158
12,074
3,732
57
4,652
7,422
0
46,488
L
Anubis
zivziko888
Anubis
7,723
363
0
2,476
11,698
4,511
135
6,531
5,167
43,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
42,880
424
Minions Killed
391
0
Camps Cleared
0
1,230,255
Distance Traveled
1,386,698
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,507
500
44
3
0
227,966
3
W
Odin
8,705
580
96
6
0
314,605
5
L
Mulan
7,876
525
110
7
0
249,815
4
W
Anubis
9,621
641
69
5
0
239,134
0
W
Apollo
8,926
595
94
6
0
266,357
1
W
Bellona
8,121
541
88
6
0
338,636
1
L
Tyr
6,528
435
24
2
0
189,015
4
L
Izanami
7,876
525
104
7
0
251,876
4
L
Thanatos
7,377
492
87
6
0
301,521
4
L
Anubis
8,926
595
99
7
0
238,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role