Player Matchup

Bastet
Bastet
ColdKingisac
Bastet
Level 105
God Stats
3W - 6L
1,541 SR
Queue Stats
141W - 162L
1,436 Elo+
Solo
Ganesha
Ganesha
Koolaidmix145
Ganesha
Level 158
God Stats
1W - 1L
1,750 SR
Queue Stats
35W - 50L
1,437 Elo+
Solo
Izanami
Izanami
Planet Kills
Izanami
Level 103
God Stats
2W - 2L
1,683 SR
Queue Stats
68W - 73L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Skyfat
Gilgamesh
Level 124
God Stats
3W - 3L
1,494 SR
Queue Stats
164W - 142L
1,511 Elo+
Solo
Scylla
Scylla
WaaRio
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,700 Elo+
Solo
Team Averages
Level 123
1,594 SR
1,518 Elo+

VS

Team Averages
Level 113
1,621 SR
1,463 Elo+
Xbalanque
Xbalanque
DreadArchangel1
Xbalanque
Level 146
God Stats
19W - 14L
1,588 SR
Queue Stats
419W - 422L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Skywalkerguy
Gilgamesh
Level 86
God Stats
7W - 3L
1,640 SR
Queue Stats
190W - 140L
1,534 Elo+
Solo
Nu Wa
Nu Wa
UpliftMirror666
Nu Wa
Level 110
God Stats
2W - 0L
1,834 SR
Queue Stats
47W - 50L
1,424 Elo+
Solo
Merlin
Merlin
eliteangelsick
Merlin
Level 104
God Stats
4W - 4L
1,405 SR
Queue Stats
14W - 22L
1,381 Elo+
Solo
Sobek
Sobek
granjulio47
Sobek
Level 118
God Stats
5W - 5L
1,638 SR
Queue Stats
137W - 146L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
1 / 4 / 2
9,656
644
9,777
15,634
6,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
17
1 / 2 / 8
10,137
676
7,896
17,372
19,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Planet Kills
Izanami
17
2 / 4 / 5
9,961
664
10,317
13,187
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Skyfat
Gilgamesh
17
5 / 5 / 4
10,664
711
13,114
20,476
16,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
WaaRio
Scylla
19
4 / 1 / 3
11,127
742
14,545
7,557
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DreadArchangel1
Xbalanque
19
3 / 4 / 6
11,200
747
12,981
11,954
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Skywalkerguy
Gilgamesh
19
7 / 3 / 7
12,535
836
15,330
16,702
10,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 3 / 9
9,845
656
10,002
8,669
3,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 6
11,750
783
14,252
8,245
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 12
11,604
774
9,591
23,151
24,108
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
13
Kills
16
16
Deaths
13
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
4
2
0.5
W
Xbalanque
DreadArchangel1
Xbalanque
3
4
6
1.5
L
Ganesha
1
2
8
2.5
L
Izanami
Planet Kills
Izanami
2
4
5
1.13
L
Gilgamesh
Skyfat
Gilgamesh
5
5
4
1.4
W
Gilgamesh
Skywalkerguy
Gilgamesh
7
3
7
3.5
W
0
3
9
1.5
L
Scylla
WaaRio
Scylla
4
1
3
5.5
W
5
1
6
8
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,649
Damage
62,156
74,226
Taken
68,721
54,202
Mitigated
46,436
6,869
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,777
2,743
0
648
15,634
6,701
191
8,419
7,215
0
37,378
W
Xbalanque
DreadArchangel1
Xbalanque
12,981
4,541
0
1,763
11,954
5,007
4,105
3,998
7,832
0
52,294
L
Ganesha
7,896
421
1,180
1,776
17,372
19,746
16
10,230
7,142
30,679
0
L
Izanami
Planet Kills
Izanami
10,317
6,717
0
850
13,187
7,368
1,103
4,482
8,705
0
42,956
L
Gilgamesh
Skyfat
Gilgamesh
13,114
3,129
0
890
20,476
16,937
172
6,335
14,141
0
40,430
W
Gilgamesh
Skywalkerguy
Gilgamesh
15,330
4,459
0
1,288
16,702
10,499
0
4,856
11,664
0
38,672
W
10,002
2,023
0
759
8,669
3,337
357
1,817
6,762
48,705
0
L
Scylla
WaaRio
Scylla
14,545
1,081
0
1,525
7,557
3,450
190
4,638
2,919
50,315
0
W
14,252
150
664
1,507
8,245
3,485
0
2,474
5,715
42,392
0
W
9,591
680
0
2,774
23,151
24,108
0
9,011
13,720
25,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,545
Gold Earned
56,934
367
Minions Killed
403
9
Camps Cleared
8
1,341,961
Distance Traveled
1,362,122
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,656
644
85
6
5
307,545
4
W
Xbalanque
11,200
747
117
8
7
248,278
6
L
Ganesha
10,137
676
13
1
0
247,914
1
L
Izanami
9,961
664
92
6
1
215,893
1
L
Gilgamesh
10,664
711
67
4
1
270,891
4
W
Gilgamesh
12,535
836
69
5
0
299,826
3
W
Nu Wa
9,845
656
92
6
0
253,279
6
L
Scylla
11,127
742
110
7
2
299,718
4
W
Merlin
11,750
783
85
6
1
261,793
0
W
Sobek
11,604
774
40
3
0
298,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role