Player Matchup

Arachne
Arachne
Menathil
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 368L
1,522 Elo+
Party 2
Neith
Neith
N0PsYcH00
Neith
Level 17
God Stats
10W - 6L
1,871 SR
Queue Stats
42W - 53L
1,516 Elo+
Party 3
Yemoja
Yemoja
NyuLucy
Yemoja
Level 29
God Stats
17W - 15L
1,500 SR
Queue Stats
76W - 78L
1,555 Elo+
Party 3
Guan Yu
Guan Yu
Sherlocknload
Guan Yu
Level 10
God Stats
7W - 4L
1,734 SR
Queue Stats
32W - 36L
1,436 Elo+
Party 2
Ra
Ra
TheRoyalFap
Ra
Level 24
God Stats
5W - 7L
1,531 SR
Queue Stats
423W - 431L
1,503 Elo+
Party 2
Team Averages
Level 29
1,627 SR
1,506 Elo+

VS

Team Averages
Level 18
1,572 SR
1,508 Elo+
Cerberus
Cerberus
ImTimon
Cerberus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,669 Elo+
Party 1
Neith
Neith
Quilhao
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,238 Elo+
Party 1
Olorun
Olorun
SantinhoS93
Olorun
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 21L
1,521 Elo+
Party 1
Hel
Hel
Wtfack
Hel
Level 25
God Stats
1W - 1L
1,810 SR
Queue Stats
11W - 13L
1,669 Elo+
Party 1
Loki
Loki
makksimus
Loki
Level 16
God Stats
1W - 1L
1,549 SR
Queue Stats
10W - 13L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Menathil
Arachne
20
7 / 1 / 10
14,537
581
17,210
23,988
12,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
N0PsYcH00
Neith
17
7 / 4 / 9
11,753
470
21,771
14,243
5,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
NyuLucy
Yemoja
17
1 / 4 / 16
12,407
496
6,468
19,021
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
18
6 / 1 / 8
12,159
486
8,102
11,113
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 0 / 8
14,613
585
21,172
12,037
5,233
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImTimon
Cerberus
17
3 / 5 / 2
10,570
423
14,463
24,385
20,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Quilhao
Neith
15
2 / 7 / 6
9,608
384
17,293
20,853
6,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
0 / 9 / 4
10,798
432
7,288
20,109
9,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
Wtfack
Hel
15
4 / 9 / 3
9,793
392
10,852
21,533
8,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
18
1 / 1 / 2
11,039
442
5,427
12,813
4,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
31
Kills
10
10
Deaths
31
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ImTimon
Cerberus
3
5
2
0.8
W
Arachne
Menathil
Arachne
7
1
10
12
W
Neith
N0PsYcH00
Neith
7
4
9
2.88
W
Yemoja
NyuLucy
Yemoja
1
4
16
2.25
L
Neith
Quilhao
Neith
2
7
6
0.71
L
Olorun
0
9
4
0.22
W
Guan Yu
6
1
8
10
W
10
0
8
14
L
Hel
Wtfack
Hel
4
9
3
0.61
L
Loki
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,723
Damage
55,323
80,402
Taken
99,693
46,151
Mitigated
50,183
40,638
Healing
35,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ImTimon
Cerberus
14,463
1,582
0
6,226
24,385
20,616
166
6,245
17,530
60,532
0
W
Arachne
Menathil
Arachne
17,210
11,117
0
15,996
23,988
12,520
766
6,157
17,651
0
133,794
W
Neith
N0PsYcH00
Neith
21,771
12,690
0
3,634
14,243
5,962
8,662
3,136
11,107
0
67,027
W
Yemoja
NyuLucy
Yemoja
6,468
1,176
4,274
4,174
19,021
12,079
2,524
10,258
8,643
35,930
0
L
Neith
Quilhao
Neith
17,293
8,348
0
4,186
20,853
6,854
998
6,586
14,201
0
71,512
L
Olorun
7,288
2,544
534
4,207
20,109
9,452
0
8,556
11,285
85,178
2,973
W
Guan Yu
8,102
1,172
40
1,764
11,113
10,357
1,464
6,237
4,426
0
37,756
W
21,172
3,284
4,412
6,344
12,037
5,233
4,449
5,853
6,124
119,646
0
L
Hel
Wtfack
Hel
10,852
1,752
7,013
9,164
21,533
8,432
64
4,531
16,910
37,918
0
L
Loki
5,427
1,168
0
4,620
12,813
4,829
169
1,266
11,497
0
84,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,469
Gold Earned
51,808
590
Minions Killed
595
0
Camps Cleared
0
2,403,615
Distance Traveled
2,078,601
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,570
423
116
5
0
456,581
3
W
Arachne
14,537
581
161
6
0
543,023
6
W
Neith
11,753
470
85
3
0
415,839
3
W
Yemoja
12,407
496
54
2
0
426,599
1
L
Neith
9,608
384
99
4
0
420,966
2
L
Olorun
10,798
432
176
7
0
369,669
4
W
Guan Yu
12,159
486
63
3
0
521,253
3
W
Ra
14,613
585
227
9
0
496,901
7
L
Hel
9,793
392
55
2
0
418,094
3
L
Loki
11,039
442
149
6
0
413,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role