Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Crabrangoon4730
Gilgamesh
Level 153
God Stats
44W - 30L
1,658 SR
Queue Stats
655W - 638L
1,527 Elo+
Solo
Scylla
Scylla
Votisius
Scylla
Level 86
God Stats
4W - 6L
1,531 SR
Queue Stats
95W - 80L
1,512 Elo+
Party 2
Bastet
Bastet
Watnuki
Bastet
Level 98
God Stats
2W - 3L
1,776 SR
Queue Stats
98W - 77L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
explosiveduck11
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,493 Elo+
Party 3
Team Averages
Level 101
1,593 SR
1,512 Elo+

VS

Team Averages
Level 101
1,687 SR
1,536 Elo+
Sylvanus
Sylvanus
CrispyKrill
Sylvanus
Level 109
God Stats
6W - 3L
1,708 SR
Queue Stats
271W - 221L
1,595 Elo+
Solo
Arachne
Arachne
HadesVengence
Arachne
Level 125
God Stats
4W - 3L
1,784 SR
Queue Stats
472W - 451L
1,513 Elo+
Solo
Artemis
Artemis
Krayvs
Artemis
Level 112
God Stats
26W - 22L
1,627 SR
Queue Stats
718W - 702L
1,537 Elo+
Party 1
Hercules
Hercules
OutStanZing
Hercules
Level 85
God Stats
5W - 5L
1,587 SR
Queue Stats
487W - 542L
1,505 Elo+
Party 1
The Morrigan
The Morrigan
llStNickll
The Morrigan
Level 75
God Stats
40W - 38L
1,729 SR
Queue Stats
544W - 510L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
6 / 6 / 24
17,599
550
21,021
47,925
64,820
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Crabrangoon4730
Gilgamesh
20
7 / 5 / 19
16,272
509
25,407
32,873
39,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Votisius
Scylla
20
17 / 3 / 12
18,605
581
42,857
18,865
7,972
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Watnuki
Bastet
20
9 / 5 / 14
17,680
553
16,841
28,598
13,483
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
explosiveduck11
Cernunnos
20
2 / 12 / 14
14,787
462
14,168
26,227
10,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrispyKrill
Sylvanus
20
3 / 9 / 17
15,617
488
20,564
39,362
57,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
20
7 / 12 / 7
16,506
516
17,675
34,804
20,190
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Krayvs
Artemis
20
13 / 6 / 11
19,554
611
41,925
28,333
13,752
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
OutStanZing
Hercules
20
0 / 6 / 11
14,673
459
10,308
34,316
40,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
llStNickll
The Morrigan
20
8 / 8 / 6
16,105
503
18,906
18,880
7,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
83
41
Kills
31
31
Deaths
41
83
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
6
24
3
L
Gilgamesh
Crabrangoon4730
Gilgamesh
7
5
19
3.3
W
Sylvanus
CrispyKrill
Sylvanus
3
9
17
1.28
W
Arachne
7
12
7
0.88
W
Artemis
Krayvs
Artemis
13
6
11
3.08
W
Hercules
OutStanZing
Hercules
0
6
11
0.92
L
Scylla
Votisius
Scylla
17
3
12
7.67
L
Bastet
Watnuki
Bastet
9
5
14
3.2
L
Cernunnos
explosiveduck11
Cernunnos
2
12
14
0.75
W
The Morrigan
llStNickll
The Morrigan
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,294
Damage
109,378
154,488
Taken
155,695
136,559
Mitigated
139,461
41,113
Healing
56,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
21,021
782
5,518
15,963
47,925
64,820
1,059
12,581
35,324
102,268
0
L
Gilgamesh
Crabrangoon4730
Gilgamesh
25,407
5,357
0
2,349
32,873
39,566
637
8,435
24,428
0
114,625
W
Sylvanus
CrispyKrill
Sylvanus
20,564
3,201
5,113
11,515
39,362
57,315
341
17,870
21,242
69,561
0
W
Arachne
17,675
12,197
0
11,136
34,804
20,190
1,191
10,550
24,100
0
111,686
W
Artemis
Krayvs
Artemis
41,925
25,031
0
11,498
28,333
13,752
4,594
11,866
16,343
0
176,244
W
Hercules
OutStanZing
Hercules
10,308
2,327
0
11,650
34,316
40,384
779
15,125
19,091
1,424
84,047
L
Scylla
Votisius
Scylla
42,857
1,221
0
2,748
18,865
7,972
2,891
6,143
12,722
180,623
0
L
Bastet
Watnuki
Bastet
16,841
4,956
0
10,589
28,598
13,483
2,392
3,949
24,649
0
139,775
L
Cernunnos
explosiveduck11
Cernunnos
14,168
6,775
0
3,946
26,227
10,718
6,616
6,120
20,101
0
94,976
W
The Morrigan
llStNickll
The Morrigan
18,906
5,458
0
5,692
18,880
7,820
971
9,692
8,647
111,254
5,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,943
Gold Earned
82,455
855
Minions Killed
757
0
Camps Cleared
0
2,932,489
Distance Traveled
2,610,010
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,599
550
167
5
0
609,797
4
L
Gilgamesh
16,272
509
163
5
0
555,368
4
W
Sylvanus
15,617
488
78
2
0
456,251
0
W
Arachne
16,506
516
134
4
0
588,149
0
W
Artemis
19,554
611
211
7
0
506,949
2
W
Hercules
14,673
459
165
5
0
538,498
2
L
Scylla
18,605
581
211
7
0
609,216
6
L
Bastet
17,680
553
182
6
0
668,926
9
L
Cernunnos
14,787
462
132
4
0
489,182
1
W
The Morrigan
16,105
503
169
5
0
520,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role