Player Matchup

Janus
Janus
Gold IV
Darkside-_-Aaron
Janus
Gold IV
Level 106
God Stats
3W - 1L
1,717 SR
Queue Stats
231W - 233L
1,450 MMR
Solo
Vamana
Vamana
Gold IV
DwImThrowing
Vamana
Gold IV
Level 92
God Stats
51W - 30L
1,681 SR
Queue Stats
244W - 242L
1,431 MMR
Solo
Neith
Neith
Bronze III
PACA7915
Neith
Bronze III
Level 139
God Stats
2W - 2L
1,527 SR
Queue Stats
43W - 59L
1,398 MMR
Solo
Arachne
Arachne
Gold V
jukkapalacios
Arachne
Gold V
Level 132
God Stats
31W - 16L
1,654 SR
Queue Stats
281W - 307L
1,423 MMR
Solo
Ymir
Ymir
Silver II
naruto80034
Ymir
Silver II
Level 41
God Stats
1W - 0L
1,274 SR
Queue Stats
6W - 13L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,571 SR
1,421 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,589 SR
1,421 MMR
Cupid
Cupid
Bronze III
JuanchoCrazyBoy
Cupid
Bronze III
Level 69
God Stats
10W - 10L
1,676 SR
Queue Stats
100W - 104L
1,400 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
PatriotAct
Cu Chulainn
Gold V
Level 126
God Stats
4W - 5L
1,521 SR
Queue Stats
270W - 271L
1,422 MMR
Solo
Cerberus
Cerberus
Gold V
Villa_27_
Cerberus
Gold V
Level 106
God Stats
7W - 9L
1,571 SR
Queue Stats
439W - 443L
1,383 MMR
Solo
Kukulkan
Kukulkan
Bronze III
ixXxL3GACYxXxi
Kukulkan
Bronze III
Level 73
God Stats
2W - 2L
1,555 SR
Queue Stats
2W - 3L
1,452 MMR
Solo
Pele
Pele
Bronze III
rtp_125
Pele
Bronze III
Level 56
God Stats
1W - 2L
1,622 SR
Queue Stats
95W - 81L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
16,232
649
13,592
13,504
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
20
4 / 2 / 10
16,605
664
17,632
29,767
31,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
PACA7915
Neith
20
7 / 5 / 8
13,853
554
21,315
20,636
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
20
8 / 2 / 7
15,081
603
17,686
24,012
11,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 5 / 11
11,949
478
9,021
21,498
19,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
TsukuyomiSetGilgameshDanzaburouAthena

VS

Bans
Erlang ShenJormungandrXbalanqueThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 4
11,969
479
12,620
19,182
6,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
PatriotAct
Cu Chulainn
17
1 / 9 / 0
11,077
443
17,053
24,850
22,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Villa_27_
Cerberus
17
4 / 4 / 5
12,653
506
16,468
27,945
33,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
16
4 / 6 / 2
10,619
425
8,909
12,904
5,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
rtp_125
Pele
20
4 / 3 / 1
12,518
501
13,233
19,086
10,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
29
Kills
16
16
Deaths
29
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Vamana
4
2
10
4.5
L
3
7
4
0.71
W
Neith
PACA7915
Neith
7
5
8
2.2
L
Cu Chulainn
PatriotAct
Cu Chulainn
1
9
0
0.11
L
Cerberus
Villa_27_
Cerberus
4
4
5
1.63
L
Kukulkan
4
6
2
0.83
W
Arachne
8
2
7
5.75
W
1
5
11
1.3
L
Pele
rtp_125
Pele
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,246
Damage
68,283
109,417
Taken
103,967
77,293
Mitigated
79,081
44,844
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,592
308
743
4,257
13,504
5,803
1,394
3,739
9,765
131,230
0
W
Vamana
17,632
9,210
0
13,568
29,767
31,192
5,786
3,122
26,645
10,609
94,898
L
12,620
6,736
96
6,965
19,182
6,258
0
2,240
16,942
0
79,516
W
Neith
PACA7915
Neith
21,315
12,414
0
7,732
20,636
8,926
4,376
6,015
14,621
0
80,367
L
Cu Chulainn
PatriotAct
Cu Chulainn
17,053
3,424
0
2,883
24,850
22,721
261
5,750
19,100
0
85,923
L
Cerberus
Villa_27_
Cerberus
16,468
702
0
5,265
27,945
33,952
0
6,729
21,216
63,295
0
L
Kukulkan
8,909
699
0
430
12,904
5,528
126
6,974
5,930
59,267
0
W
Arachne
17,686
11,436
0
13,225
24,012
11,805
2,269
5,257
18,755
0
146,652
W
9,021
1,772
1,241
4,078
21,498
19,567
917
9,089
12,409
38,324
0
L
Pele
rtp_125
Pele
13,233
3,182
0
1,352
19,086
10,622
427
3,530
15,556
118
108,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,720
Gold Earned
58,836
765
Minions Killed
703
0
Camps Cleared
0
2,343,071
Distance Traveled
2,067,032
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,232
649
230
9
0
520,653
5
W
Vamana
16,605
664
180
7
0
485,107
3
L
Cupid
11,969
479
149
6
0
352,225
5
W
Neith
13,853
554
127
5
0
378,230
2
L
Cu Chulainn
11,077
443
160
6
0
419,884
5
L
Cerberus
12,653
506
91
4
0
449,144
5
L
Kukulkan
10,619
425
115
5
0
367,776
5
W
Arachne
15,081
603
156
6
0
556,525
8
W
Ymir
11,949
478
72
3
0
402,556
6
L
Pele
12,518
501
188
8
0
478,003
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role