Player Matchup

Serqet
Serqet
AyKrosh
Serqet
Level 88
God Stats
2W - 0L
1,773 SR
Queue Stats
94W - 87L
1,494 Elo+
Party 3
Chernobog
Chernobog
Gamsari
Chernobog
Level 60
God Stats
6W - 6L
1,534 SR
Queue Stats
202W - 197L
1,463 Elo+
Party 3
Khepri
Khepri
hrenobaza
Khepri
Level 126
God Stats
14W - 11L
1,756 SR
Queue Stats
182W - 197L
1,459 Elo+
Party 1
Discordia
Discordia
kutakbaw
Discordia
Level 102
God Stats
4W - 3L
1,232 SR
Queue Stats
74W - 96L
1,427 Elo+
Party 1
Chiron
Chiron
pacifist1987
Chiron
Level 125
God Stats
33W - 28L
1,439 SR
Queue Stats
174W - 188L
1,470 Elo+
Party 1
Team Averages
Level 100
1,547 SR
1,463 Elo+

VS

Team Averages
Level 82
1,644 SR
1,494 Elo+
Heimdallr
Heimdallr
AmOkIsTFaM3
Heimdallr
Level 83
God Stats
2W - 2L
1,844 SR
Queue Stats
98W - 94L
1,515 Elo+
Solo
Anubis
Anubis
KorteZBeat
Anubis
Level 61
God Stats
29W - 17L
1,541 SR
Queue Stats
67W - 65L
1,491 Elo+
Party 4
Izanami
Izanami
Kotoktor
Izanami
Level 65
God Stats
31W - 17L
1,600 SR
Queue Stats
115W - 106L
1,493 Elo+
Party 4
Merlin
Merlin
Lunatić
Merlin
Level 145
God Stats
4W - 4L
1,812 SR
Queue Stats
68W - 56L
1,513 Elo+
Party 2
Athena
Athena
cortex8
Athena
Level 56
God Stats
3W - 5L
1,422 SR
Queue Stats
218W - 218L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AyKrosh
Serqet
18
8 / 3 / 7
11,490
547
10,085
14,373
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Gamsari
Chernobog
19
15 / 1 / 9
12,912
615
27,696
14,177
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
hrenobaza
Khepri
15
2 / 2 / 14
10,421
496
5,699
15,710
18,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
kutakbaw
Discordia
18
4 / 3 / 9
11,516
548
12,454
12,263
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
18
4 / 2 / 4
11,729
559
10,365
12,958
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmOkIsTFaM3
Heimdallr
15
2 / 6 / 0
9,446
450
6,744
13,147
5,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KorteZBeat
Anubis
14
3 / 7 / 1
8,664
413
10,962
15,575
7,969
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Kotoktor
Izanami
16
4 / 5 / 4
10,516
501
12,671
16,424
5,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Lunatić
Merlin
16
1 / 7 / 2
9,548
455
7,855
13,484
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
cortex8
Athena
11
0 / 8 / 7
8,274
394
4,442
21,256
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
33
Kills
10
11
Deaths
33
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AmOkIsTFaM3
Heimdallr
2
6
0
0.33
W
Serqet
AyKrosh
Serqet
8
3
7
3.83
W
Chernobog
Gamsari
Chernobog
15
1
9
19.5
L
Anubis
KorteZBeat
Anubis
3
7
1
0.5
L
Izanami
Kotoktor
Izanami
4
5
4
1.2
L
Merlin
Lunatić
Merlin
1
7
2
0.29
L
Athena
cortex8
Athena
0
8
7
0.44
W
Khepri
hrenobaza
Khepri
2
2
14
4.5
W
Discordia
kutakbaw
Discordia
4
3
9
2.83
W
Chiron
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,299
Damage
42,674
69,481
Taken
79,886
38,710
Mitigated
40,310
30,901
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AmOkIsTFaM3
Heimdallr
6,744
2,329
0
50
13,147
5,303
0
2,851
9,888
0
59,073
W
Serqet
AyKrosh
Serqet
10,085
2,565
0
1,678
14,373
5,241
73
3,593
10,655
0
76,162
W
Chernobog
Gamsari
Chernobog
27,696
19,587
0
7,593
14,177
5,708
3,786
5,086
8,922
0
93,416
L
Anubis
KorteZBeat
Anubis
10,962
155
0
5,438
15,575
7,969
0
7,313
7,682
49,154
0
L
Izanami
Kotoktor
Izanami
12,671
9,207
0
1,999
16,424
5,910
1,140
2,175
13,055
0
62,008
L
Merlin
Lunatić
Merlin
7,855
358
0
1,516
13,484
4,403
0
1,340
12,019
65,939
0
L
Athena
cortex8
Athena
4,442
1,061
0
4,211
21,256
16,725
0
4,474
16,634
10,910
0
W
Khepri
hrenobaza
Khepri
5,699
525
1,030
6,307
15,710
18,906
151
5,580
10,030
20,963
0
W
Discordia
kutakbaw
Discordia
12,454
951
58
4,625
12,263
3,996
1,957
4,815
7,354
80,733
0
W
Chiron
10,365
4,413
1,914
7,696
12,958
4,859
4,113
3,506
9,260
0
80,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
46,448
598
Minions Killed
455
0
Camps Cleared
0
2,071,449
Distance Traveled
1,785,024
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,446
450
122
6
0
332,721
2
W
Serqet
11,490
547
120
6
0
468,431
2
W
Chernobog
12,912
615
156
7
0
427,388
5
L
Anubis
8,664
413
74
4
0
338,049
6
L
Izanami
10,516
501
122
6
0
317,896
4
L
Merlin
9,548
455
118
6
0
381,463
5
L
Athena
8,274
394
19
1
0
414,895
14
W
Khepri
10,421
496
27
1
0
426,885
8
W
Discordia
11,516
548
145
7
0
384,267
6
W
Chiron
11,729
559
150
7
0
364,478
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role