Player Matchup

Anubis
Anubis
EnjoyStream
Anubis
Level 20
God Stats
5W - 3L
1,478 SR
Queue Stats
15W - 17L
1,293 Elo+
Party 1
Cerberus
Cerberus
GasGettum
Cerberus
Level 23
God Stats
17W - 15L
1,410 SR
Queue Stats
27W - 33L
1,313 Elo+
Party 1
Nemesis
Nemesis
Kentucky9191
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KiraGreen42
Kukulkan
Level 26
God Stats
4W - 4L
1,408 SR
Queue Stats
41W - 42L
1,329 Elo+
Party 1
Neith
Neith
NaviMrakov
Neith
Level 28
God Stats
1W - 3L
1,154 SR
Queue Stats
96W - 128L
1,298 Elo+
Party 1
Team Averages
Level 24
1,390 SR
1,347 Elo+

VS

Team Averages
Level 18
1,533 SR
1,406 Elo+
Anubis
Anubis
Brownx221
Anubis
Level 26
God Stats
6W - 12L
1,316 SR
Queue Stats
61W - 74L
1,400 Elo+
Solo
Skadi
Skadi
KinglyPineapple
Skadi
Level 17
God Stats
10W - 9L
1,528 SR
Queue Stats
39W - 42L
1,315 Elo+
Party 2
Fenrir
Fenrir
RickyFort123
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo
Khepri
Khepri
TTV-ShootaVice
Khepri
Level 18
God Stats
8W - 6L
1,821 SR
Queue Stats
94W - 115L
1,344 Elo+
Party 2
Set
Set
Z3ROI
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 3 / 5
10,540
555
9,850
10,487
4,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GasGettum
Cerberus
15
5 / 4 / 10
10,255
540
11,854
17,566
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Kentucky9191
Nemesis
17
4 / 1 / 1
10,364
545
5,281
14,015
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
KiraGreen42
Kukulkan
18
5 / 2 / 3
11,171
588
8,984
5,871
2,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
15
3 / 1 / 4
9,141
481
6,795
8,966
3,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brownx221
Anubis
15
2 / 4 / 1
9,242
486
8,271
11,436
4,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 7 / 1
7,962
419
10,687
12,555
3,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
5 / 3 / 1
11,079
583
6,289
14,397
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 2
7,389
389
2,726
12,705
4,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
Z3ROI
Set
14
1 / 5 / 4
8,691
457
4,684
11,436
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
23
Kills
11
11
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Brownx221
Anubis
2
4
1
0.63
W
Anubis
6
3
5
2.83
W
Cerberus
GasGettum
Cerberus
5
4
10
2.5
W
Nemesis
Kentucky9191
Nemesis
4
1
1
4.5
L
2
7
1
0.36
W
Kukulkan
KiraGreen42
Kukulkan
5
2
3
3.25
W
Neith
3
1
4
5
L
Fenrir
5
3
1
1.83
L
1
4
2
0.5
L
Set
Z3ROI
Set
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
32,657
56,905
Taken
62,529
29,835
Mitigated
20,645
18,606
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Brownx221
Anubis
8,271
87
0
3,223
11,436
4,172
0
6,834
4,602
62,883
0
W
Anubis
9,850
67
0
3,626
10,487
4,135
892
5,126
5,361
56,768
0
W
Cerberus
GasGettum
Cerberus
11,854
380
0
2,560
17,566
14,603
406
3,371
14,195
28,808
0
W
Nemesis
Kentucky9191
Nemesis
5,281
2,425
0
6,467
14,015
5,398
270
136
13,879
0
83,030
L
10,687
6,181
0
1,804
12,555
3,080
2,133
5,714
6,841
0
52,887
W
Kukulkan
KiraGreen42
Kukulkan
8,984
770
0
1,056
5,871
2,452
2,272
895
4,976
67,778
0
W
Neith
6,795
3,471
0
4,897
8,966
3,247
2,116
1,469
7,497
0
52,401
L
Fenrir
6,289
807
0
5,638
14,397
5,249
2,050
4,148
10,249
0
58,863
L
2,726
79
0
2,709
12,705
4,455
379
5,865
6,840
26,949
0
L
Set
Z3ROI
Set
4,684
1,744
0
399
11,436
3,689
1,078
8,127
3,309
0
30,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
44,363
475
Minions Killed
415
0
Camps Cleared
0
1,871,279
Distance Traveled
1,597,261
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,242
486
113
6
0
331,772
4
W
Anubis
10,540
555
102
5
0
359,373
2
W
Cerberus
10,255
540
33
2
0
393,546
0
W
Nemesis
10,364
545
130
7
0
438,888
3
L
Skadi
7,962
419
90
5
0
302,285
2
W
Kukulkan
11,171
588
129
7
0
358,812
4
W
Neith
9,141
481
81
4
0
320,660
0
L
Fenrir
11,079
583
110
6
0
289,359
0
L
Khepri
7,389
389
47
2
0
326,228
4
L
Set
8,691
457
55
3
0
347,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role