Player Matchup

Scylla
Scylla
Villora_1129
Scylla
Level 18
God Stats
3W - 5L
1,276 SR
Queue Stats
4W - 10L
1,116 Elo+
Solo
Guan Yu
Guan Yu
VulcansPrivate
Guan Yu
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 88L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
WnrWnrChknDnnr
Gilgamesh
Level 128
God Stats
19W - 16L
1,451 SR
Queue Stats
292W - 311L
1,548 Elo+
Party 1
Team Averages
Level 58
1,409 SR
1,338 Elo+

VS

Team Averages
Level 18
1,313 SR
1,341 Elo+
Arachne
Arachne
KMAN12349629
Arachne
Level 8
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 16L
1,419 Elo+
Solo
Bastet
Bastet
Valkyrie v3
Bastet
Level 25
God Stats
11W - 17L
1,342 SR
Queue Stats
171W - 229L
1,298 Elo+
Solo
Ra
Ra
WET0X
Ra
Level 21
God Stats
0W - 2L
1,319 SR
Queue Stats
51W - 78L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
6 / 3 / 6
11,536
679
7,807
9,693
3,039
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
7 / 0 / 8
13,066
769
6,675
9,935
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
WnrWnrChknDnnr
Gilgamesh
15
4 / 1 / 9
13,298
782
9,978
13,057
13,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KMAN12349629
Arachne
5
0 / 4 / 0
7,837
461
1,425
3,186
770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
15
2 / 5 / 2
10,551
621
10,968
14,348
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
14
2 / 8 / 2
10,643
626
5,118
11,917
7,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
4
4
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
KMAN12349629
Arachne
0
4
0
0
L
Bastet
2
5
2
0.6
W
Scylla
6
3
6
3
W
7
0
8
11
L
Ra
2
8
2
0.38
W
Gilgamesh
WnrWnrChknDnnr
Gilgamesh
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
17,511
32,685
Taken
29,451
27,431
Mitigated
14,374
7,092
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
KMAN12349629
Arachne
1,425
1,259
0
67
3,186
770
0
542
2,644
0
2,884
L
Bastet
10,968
2,447
0
277
14,348
6,482
0
3,306
11,042
0
43,485
W
Scylla
7,807
1,074
159
1,451
9,693
3,039
1,443
1,189
8,504
46,951
0
W
6,675
1,038
938
3,166
9,935
11,058
102
2,317
7,618
0
41,497
L
Ra
5,118
675
822
2,005
11,917
7,122
41
4,031
7,886
44,284
0
W
Gilgamesh
WnrWnrChknDnnr
Gilgamesh
9,978
2,509
0
1,378
13,057
13,334
590
1,902
11,155
0
56,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,900
Gold Earned
29,031
218
Minions Killed
122
0
Camps Cleared
0
916,399
Distance Traveled
629,541
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,837
461
2
0
0
72,878
0
L
Bastet
10,551
621
61
4
0
323,382
2
W
Scylla
11,536
679
81
5
0
245,053
0
W
Guan Yu
13,066
769
58
3
0
363,645
3
L
Ra
10,643
626
59
3
0
233,281
4
W
Gilgamesh
13,298
782
79
5
0
307,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role