Player Matchup

Vamana
Vamana
OverLordZixty
Vamana
Level 26
God Stats
3W - 3L
1,160 SR
Queue Stats
136W - 131L
1,371 Elo+
Solo
Set
Set
RainbowRobin2679
Set
Level 15
God Stats
4W - 5L
1,306 SR
Queue Stats
18W - 27L
1,290 Elo+
Party 1
Loki
Loki
UVA_Cavs13
Loki
Level 29
God Stats
52W - 40L
1,559 SR
Queue Stats
215W - 225L
1,450 Elo+
Party 1
Hades
Hades
homeslyce911
Hades
Level 15
God Stats
9W - 18L
1,500 SR
Queue Stats
26W - 41L
1,188 Elo+
Solo
Da Ji
Da Ji
sammysams1119
Da Ji
Level 28
God Stats
26W - 26L
1,499 SR
Queue Stats
125W - 125L
1,385 Elo+
Party 1
Team Averages
Level 23
1,405 SR
1,337 Elo+

VS

Team Averages
Level 16
1,372 SR
1,263 Elo+
Baron Samedi
Baron Samedi
I 4M N3G4N
Baron Samedi
Level 26
God Stats
7W - 11L
1,325 SR
Queue Stats
23W - 50L
1,320 Elo+
Solo
Izanami
Izanami
Taz_Celestial960
Izanami
Level 24
God Stats
20W - 15L
1,488 SR
Queue Stats
24W - 20L
1,215 Elo+
Solo
Fenrir
Fenrir
coltenthebeast
Fenrir
Level 8
God Stats
13W - 20L
1,291 SR
Queue Stats
13W - 26L
1,111 Elo+
Solo
Pele
Pele
itzaay
Pele
Level 14
God Stats
1W - 3L
1,254 SR
Queue Stats
112W - 94L
1,275 Elo+
Solo
Ra
Ra
link453
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 17
13,784
1,060
14,382
18,073
10,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 9
12,060
928
4,635
9,380
4,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 0 / 16
15,707
1,208
28,098
11,193
4,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 6 / 8
11,409
878
7,612
9,156
4,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
9 / 2 / 14
13,405
1,031
17,305
15,200
7,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I 4M N3G4N
Baron Samedi
14
1 / 1 / 0
9,713
747
617
1,177
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
6 / 10 / 6
13,178
1,014
16,345
18,118
8,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 4 / 8
12,498
961
8,430
16,620
10,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Pele
itzaay
Pele
19
7 / 9 / 7
13,810
1,062
25,593
23,022
10,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 15 / 4
10,830
833
2,052
19,367
8,225

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
39
Kills
18
18
Deaths
39
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
I 4M N3G4N
Baron Samedi
1
1
0
1
W
6
5
17
2.9
W
5
5
9
1.9
L
6
10
6
0.9
W
15
0
16
23
L
4
4
8
2
W
4
6
8
1.33
L
Pele
itzaay
Pele
7
9
7
1.17
L
0
15
4
0.13
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,032
Damage
53,037
63,002
Taken
78,304
31,897
Mitigated
37,619
7,071
Healing
3,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
I 4M N3G4N
Baron Samedi
617
122
52
117
1,177
337
0
146
1,031
1,161
0
W
14,382
10,700
0
3,751
18,073
10,870
0
489
17,580
0
31,885
W
4,635
4,298
0
85
9,380
4,916
0
228
9,152
0
11,246
L
16,345
11,164
0
58
18,118
8,333
0
1,217
16,901
0
27,220
W
28,098
9,017
0
1,145
11,193
4,774
0
630
10,563
0
61,705
L
8,430
1,414
0
0
16,620
10,056
0
744
15,876
0
17,727
W
7,612
2,176
0
984
9,156
4,310
0
839
8,243
18,363
0
L
Pele
itzaay
Pele
25,593
9,343
0
2,710
23,022
10,668
0
2,123
20,899
0
50,582
L
2,052
92
0
487
19,367
8,225
0
3,382
15,985
14,922
0
W
17,305
6,516
0
1,106
15,200
7,027
0
367
14,795
0
31,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,365
Gold Earned
60,029
186
Minions Killed
127
4
Camps Cleared
2
1,063,812
Distance Traveled
908,153
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,713
747
1
0
0
27,921
0
W
Vamana
13,784
1,060
38
3
0
239,270
2
W
Set
12,060
928
20
2
0
168,262
0
L
Izanami
13,178
1,014
18
1
1
195,827
1
W
Loki
15,707
1,208
88
7
1
286,304
4
L
Fenrir
12,498
961
16
1
0
283,156
0
W
Hades
11,409
878
20
2
0
111,331
0
L
Pele
13,810
1,062
64
5
1
219,739
0
L
Ra
10,830
833
28
2
0
181,510
1
W
Da Ji
13,405
1,031
20
2
3
258,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role