Player Matchup

Aphrodite
Aphrodite
HendoHD
Aphrodite
Level 126
God Stats
1W - 1L
1,693 SR
Queue Stats
76W - 91L
1,520 Elo+
Party 2
The Morrigan
The Morrigan
Newttonnn
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,503 Elo+
Solo
Geb
Geb
Nuffl
Geb
Level 160
God Stats
22W - 18L
1,428 SR
Queue Stats
1,273W - 806L
1,732 Elo+
Party 2
Danzaburou
Danzaburou
QueenLoneRider
Danzaburou
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
75W - 39L
1,655 Elo+
Solo
Bastet
Bastet
Topuck8559
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 11L
1,932 Elo+
Party 2
Team Averages
Level 72
1,479 SR
1,669 Elo+

VS

Team Averages
Level 89
1,623 SR
1,559 Elo+
Kukulkan
Kukulkan
BeepBoxer
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 24L
1,735 Elo+
Party 1
Jormungandr
Jormungandr
Conorram
Jormungandr
Level 116
God Stats
2W - 0L
1,735 SR
Queue Stats
99W - 83L
1,589 Elo+
Solo
Hachiman
Hachiman
GonzoTheGunner
Hachiman
Level 142
God Stats
3W - 1L
1,749 SR
Queue Stats
190W - 113L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
Infamous1873266
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,139 Elo+
Solo
Tyr
Tyr
NUDEandCONFUSED
Tyr
Level 145
God Stats
4W - 4L
1,628 SR
Queue Stats
213W - 117L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HendoHD
Aphrodite
16
1 / 8 / 14
11,035
552
7,909
22,913
23,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Newttonnn
The Morrigan
18
2 / 12 / 12
12,049
602
11,555
20,670
10,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Nuffl
Geb
20
2 / 4 / 19
13,144
657
14,241
23,594
37,115
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
QueenLoneRider
Danzaburou
20
14 / 5 / 8
16,094
805
32,197
24,892
14,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Topuck8559
Bastet
20
10 / 4 / 15
13,330
667
35,826
19,555
10,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeepBoxer
Kukulkan
20
7 / 6 / 21
15,056
753
21,244
15,540
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Conorram
Jormungandr
20
3 / 5 / 23
12,941
647
13,219
27,387
36,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
20
13 / 6 / 13
14,854
743
30,697
22,069
10,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 7 / 11
12,394
620
10,289
22,803
28,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 6 / 19
14,706
735
22,029
36,600
36,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
118
29
Kills
31
33
Deaths
30
68
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeepBoxer
Kukulkan
7
6
21
2.92
W
Jormungandr
Conorram
Jormungandr
3
5
23
2.9
W
Hachiman
13
6
13
3.25
L
Aphrodite
HendoHD
Aphrodite
1
8
14
1
W
3
7
11
1.21
W
5
6
19
2.42
L
The Morrigan
Newttonnn
The Morrigan
2
12
12
0.67
L
Geb
Nuffl
Geb
2
4
19
2.88
L
Danzaburou
QueenLoneRider
Danzaburou
14
5
8
3.6
L
Bastet
Topuck8559
Bastet
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,728
Damage
97,478
111,624
Taken
124,399
96,511
Mitigated
120,636
42,783
Healing
43,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeepBoxer
Kukulkan
21,244
2,686
2,279
2,591
15,540
7,879
1,424
5,327
10,213
52,019
0
W
Jormungandr
Conorram
Jormungandr
13,219
2,027
2,605
4,287
27,387
36,776
502
8,027
19,360
34,806
0
W
Hachiman
30,697
19,925
2,403
5,526
22,069
10,643
4,158
7,631
14,438
0
59,650
L
Aphrodite
HendoHD
Aphrodite
7,909
1,679
9,353
7,354
22,913
23,249
288
9,326
13,465
19,886
0
W
10,289
155
1,472
3,531
22,803
28,806
0
5,923
16,880
26,279
0
W
22,029
1,575
4,206
14,307
36,600
36,532
168
6,797
29,803
577
40,587
L
The Morrigan
Newttonnn
The Morrigan
11,555
2,860
1,186
2,624
20,670
10,347
1,359
7,960
12,692
25,119
0
L
Geb
Nuffl
Geb
14,241
661
699
2,358
23,594
37,115
235
8,820
14,678
27,815
0
L
Danzaburou
QueenLoneRider
Danzaburou
32,197
18,210
3,485
8,550
24,892
14,956
3,905
8,784
16,108
0
73,058
L
Bastet
Topuck8559
Bastet
35,826
5,887
3,495
3,679
19,555
10,844
0
10,171
9,352
0
47,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,652
Gold Earned
69,951
177
Minions Killed
247
0
Camps Cleared
0
1,573,844
Distance Traveled
1,624,972
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,056
753
76
4
0
310,980
2
W
Jormungandr
12,941
647
35
2
0
333,911
1
W
Hachiman
14,854
743
71
4
0
274,260
2
L
Aphrodite
11,035
552
25
1
0
266,622
1
W
Cthulhu
12,394
620
32
2
0
292,574
1
W
Tyr
14,706
735
33
2
0
413,247
0
L
The Morrigan
12,049
602
23
1
0
263,600
0
L
Geb
13,144
657
16
1
0
357,818
2
L
Danzaburou
16,094
805
87
4
0
348,719
1
L
Bastet
13,330
667
26
1
0
337,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role