Player Matchup

Sobek
Sobek
ALPACAB0Y
Sobek
Level 27
God Stats
1W - 2L
1,605 SR
Queue Stats
101W - 35L
1,650 Elo+
Solo
Jormungandr
Jormungandr
Hal3storm
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,492 Elo+
Solo
Artemis
Artemis
HeizzyMan
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Mulan
Mulan
IHTdynamite
Mulan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,703 Elo+
Party 2
Nemesis
Nemesis
perplexzz
Nemesis
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 7L
1,677 Elo+
Party 2
Team Averages
Level 22
1,479 SR
1,636 Elo+

VS

Team Averages
Level 17
1,625 SR
1,601 Elo+
Cu Chulainn
Cu Chulainn
GooztSSJ
Cu Chulainn
Level 14
God Stats
7W - 2L
1,928 SR
Queue Stats
38W - 31L
1,724 Elo+
Solo
Apollo
Apollo
Mullhollan
Apollo
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 28L
1,706 Elo+
Solo
Sol
Sol
NotEpicBalls
Sol
Level 28
God Stats
3W - 1L
1,761 SR
Queue Stats
178W - 197L
1,489 Elo+
Solo
Khepri
Khepri
Ulrard
Khepri
Level 17
God Stats
20W - 9L
1,500 SR
Queue Stats
83W - 78L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
llParkerll
Cernunnos
Level 15
God Stats
4W - 3L
1,435 SR
Queue Stats
357W - 349L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ALPACAB0Y
Sobek
8
0 / 3 / 2
6,822
359
1,474
7,436
5,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Hal3storm
Jormungandr
14
1 / 6 / 2
8,581
452
10,661
14,575
6,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
HeizzyMan
Artemis
13
2 / 9 / 0
8,157
429
4,167
10,776
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 10 / 0
7,543
397
6,204
16,582
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
perplexzz
Nemesis
13
2 / 9 / 2
8,446
445
4,952
16,724
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GooztSSJ
Cu Chulainn
17
6 / 2 / 13
11,738
618
10,717
23,597
19,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Mullhollan
Apollo
20
24 / 0 / 7
15,048
792
23,798
16,273
8,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 10
11,316
596
7,431
11,193
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Ulrard
Khepri
14
2 / 0 / 11
10,192
536
2,798
4,712
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
llParkerll
Cernunnos
16
4 / 2 / 8
10,500
553
7,020
9,848
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
86
6
Kills
37
37
Deaths
6
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sobek
ALPACAB0Y
Sobek
0
3
2
0.33
W
Cu Chulainn
GooztSSJ
Cu Chulainn
6
2
13
6.25
L
Jormungandr
Hal3storm
Jormungandr
1
6
2
0.33
L
Artemis
HeizzyMan
Artemis
2
9
0
0.22
L
1
10
0
0.1
W
Apollo
Mullhollan
Apollo
24
0
7
27.5
W
1
2
10
3
W
Khepri
Ulrard
Khepri
2
0
11
7.5
W
Cernunnos
llParkerll
Cernunnos
4
2
8
4
L
Nemesis
perplexzz
Nemesis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
51,764
66,093
Taken
65,623
35,018
Mitigated
40,491
6,930
Healing
29,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ALPACAB0Y
Sobek
1,474
63
0
1,452
7,436
5,196
0
1,212
6,224
9,119
0
W
Cu Chulainn
GooztSSJ
Cu Chulainn
10,717
1,661
0
8,698
23,597
19,987
634
2,717
18,604
8,836
56,220
L
Jormungandr
Hal3storm
Jormungandr
10,661
1,276
0
1,461
14,575
6,135
187
4,841
9,734
54,597
0
L
Artemis
HeizzyMan
Artemis
4,167
1,738
0
112
10,776
4,177
0
442
10,334
0
34,293
L
6,204
1,664
0
1,181
16,582
11,955
0
2,464
14,118
0
27,093
W
Apollo
Mullhollan
Apollo
23,798
17,925
0
7,466
16,273
8,618
4,997
1,612
14,431
0
155,696
W
7,431
2,669
0
6,764
11,193
3,561
3,533
4,775
6,089
70,552
0
W
Khepri
Ulrard
Khepri
2,798
364
0
1,899
4,712
3,624
425
1,820
2,798
17,236
0
W
Cernunnos
llParkerll
Cernunnos
7,020
3,642
0
4,357
9,848
4,701
3,157
2,330
7,464
0
77,258
L
Nemesis
perplexzz
Nemesis
4,952
1,373
0
2,724
16,724
7,555
0
2,993
13,731
0
45,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
58,794
310
Minions Killed
574
0
Camps Cleared
0
1,530,493
Distance Traveled
1,726,589
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,822
359
9
0
0
239,959
3
W
Cu Chulainn
11,738
618
106
6
0
343,777
2
L
Jormungandr
8,581
452
111
6
0
304,187
1
L
Artemis
8,157
429
67
4
0
307,328
0
L
Mulan
7,543
397
60
3
0
312,724
2
W
Apollo
15,048
792
217
11
0
393,909
1
W
Sol
11,316
596
120
6
0
324,782
3
W
Khepri
10,192
536
26
1
0
340,115
0
W
Cernunnos
10,500
553
105
6
0
324,006
2
L
Nemesis
8,446
445
63
3
0
366,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role