Player Matchup

Olorun
Olorun
ShottySerg
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Thatguythesav
Cabrakan
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
192W - 313L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
deathslayer1209
Gilgamesh
Level 16
God Stats
4W - 6L
1,538 SR
Queue Stats
27W - 71L
1,378 Elo+
Solo
Danzaburou
Danzaburou
itsKillrCrim
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,625 Elo+
Solo
Cthulhu
Cthulhu
temp-801297
Cthulhu
Level 25
God Stats
20W - 8L
1,500 SR
Queue Stats
83W - 82L
1,475 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,485 Elo+

VS

Team Averages
Level 33
1,597 SR
1,653 Elo+
Bellona
Bellona
OneMoreRandom_
Bellona
Level 23
God Stats
3W - 2L
1,499 SR
Queue Stats
164W - 152L
1,536 Elo+
Solo
Persephone
Persephone
Ruedo_-Alone507
Persephone
Level 11
God Stats
15W - 7L
2,037 SR
Queue Stats
31W - 15L
1,821 Elo+
Solo
Hel
Hel
Woostahh
Hel
Level 108
God Stats
2W - 1L
1,445 SR
Queue Stats
354W - 320L
1,605 Elo+
Party 1
Neith
Neith
Woostahh
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,599 Elo+
Party 1
Izanami
Izanami
lessergomer
Izanami
Level 18
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 0L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ShottySerg
Olorun
17
0 / 2 / 0
11,214
431
3,769
12,499
5,694
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Thatguythesav
Cabrakan
14
2 / 7 / 0
9,415
362
8,984
22,591
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
deathslayer1209
Gilgamesh
15
0 / 6 / 0
9,556
368
7,140
13,398
8,435
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
itsKillrCrim
Danzaburou
20
8 / 4 / 1
14,290
550
14,387
24,903
10,947
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
temp-801297
Cthulhu
17
2 / 2 / 0
11,196
431
8,542
17,026
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 3
15,949
613
14,879
15,792
13,930
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Ruedo_-Alone507
Persephone
20
5 / 0 / 2
16,946
652
28,645
14,726
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 4 / 5
12,532
482
8,306
13,832
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Woostahh
Neith
16
0 / 6 / 3
11,007
423
3,346
11,357
3,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
lessergomer
Izanami
19
7 / 2 / 2
13,709
527
10,613
18,073
7,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
12
Kills
21
21
Deaths
12
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Persephone
Ruedo_-Alone507
Persephone
5
0
2
6
L
Olorun
ShottySerg
Olorun
0
2
0
0
L
Cabrakan
Thatguythesav
Cabrakan
2
7
0
0.29
W
0
4
5
0.63
W
Neith
Woostahh
Neith
0
6
3
0.25
L
Gilgamesh
deathslayer1209
Gilgamesh
0
6
0
0
L
Danzaburou
itsKillrCrim
Danzaburou
8
4
1
2.13
W
Izanami
lessergomer
Izanami
7
2
2
4
L
Cthulhu
temp-801297
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
65,789
90,417
Taken
73,780
56,012
Mitigated
37,718
22,609
Healing
29,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,879
8,946
0
1,859
15,792
13,930
1,952
3,223
12,509
0
143,929
W
Persephone
Ruedo_-Alone507
Persephone
28,645
893
439
10,693
14,726
6,778
2,084
5,775
8,861
156,213
0
L
Olorun
ShottySerg
Olorun
3,769
1,841
61
6,972
12,499
5,694
468
6,837
5,662
84,190
0
L
Cabrakan
Thatguythesav
Cabrakan
8,984
577
0
5,130
22,591
15,453
0
6,470
16,121
56,352
0
W
8,306
797
4,831
7,361
13,832
6,308
2,257
2,022
11,780
75,482
0
W
Neith
Woostahh
Neith
3,346
2,101
0
1,174
11,357
3,414
2,766
2,924
8,403
0
42,436
L
Gilgamesh
deathslayer1209
Gilgamesh
7,140
1,829
0
1,140
13,398
8,435
690
3,733
9,665
0
45,783
L
Danzaburou
itsKillrCrim
Danzaburou
14,387
6,600
0
8,845
24,903
10,947
801
13,419
11,484
0
107,642
W
Izanami
lessergomer
Izanami
10,613
10,181
0
3,074
18,073
7,288
6,332
7,410
10,543
0
93,098
L
Cthulhu
temp-801297
Cthulhu
8,542
289
58
403
17,026
15,483
102
6,492
10,534
44,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,671
Gold Earned
70,143
594
Minions Killed
850
0
Camps Cleared
0
2,147,099
Distance Traveled
2,351,883
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,949
613
206
8
0
572,536
4
W
Persephone
16,946
652
268
10
0
499,350
0
L
Olorun
11,214
431
170
7
0
383,035
3
L
Cabrakan
9,415
362
77
3
0
409,597
0
W
Hel
12,532
482
122
5
0
481,559
4
W
Neith
11,007
423
92
4
0
358,845
0
L
Gilgamesh
9,556
368
87
3
0
365,413
4
L
Danzaburou
14,290
550
181
7
0
440,783
1
W
Izanami
13,709
527
162
6
0
439,593
1
L
Cthulhu
11,196
431
79
3
0
548,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role