Player Matchup

Ra
Ra
Axelito 0008
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FatalitYSpinCola
Baron Samedi
Level 17
God Stats
3W - 3L
1,590 SR
Queue Stats
67W - 67L
1,293 Elo+
Solo
Odin
Odin
kanieas
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
nickozarate14
Artemis
Level 22
God Stats
0W - 2L
1,599 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
scorpion_dodo
Horus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 9
1,538 SR
1,459 Elo+

VS

Team Averages
Level 17
1,470 SR
1,269 Elo+
Heimdallr
Heimdallr
GlouGlou_2004
Heimdallr
Level 29
God Stats
31W - 33L
1,460 SR
Queue Stats
172W - 201L
1,302 Elo+
Solo
Nemesis
Nemesis
Hyxmic
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Sauce_Guru_
Ne Zha
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,290 Elo+
Solo
Fenrir
Fenrir
THEONESHAZAM
Fenrir
Level 29
God Stats
1W - 1L
1,387 SR
Queue Stats
4W - 8L
1,131 Elo+
Solo
Jormungandr
Jormungandr
el_mejor455
Jormungandr
Level 6
God Stats
3W - 5L
1,504 SR
Queue Stats
24W - 41L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 4
8,821
420
3,986
12,375
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
FatalitYSpinCola
Baron Samedi
16
4 / 4 / 2
9,810
467
12,801
12,958
6,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
kanieas
Odin
3
0 / 2 / 0
6,052
288
106
1,487
596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
17
10 / 2 / 0
11,101
529
10,883
7,766
3,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
6,603
314
60
2,541
871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GlouGlou_2004
Heimdallr
18
2 / 3 / 9
11,449
545
7,892
13,671
5,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Hyxmic
Nemesis
13
1 / 3 / 4
8,877
423
1,451
9,515
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
19
13 / 5 / 2
12,467
594
17,388
19,091
8,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
6
1 / 3 / 0
6,941
331
80
4,049
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
el_mejor455
Jormungandr
6
0 / 3 / 0
6,678
318
515
4,236
1,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
16
Kills
17
18
Deaths
17
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
Baron Samedi
FatalitYSpinCola
Baron Samedi
4
4
2
1.25
W
Heimdallr
GlouGlou_2004
Heimdallr
2
3
9
2.17
W
Nemesis
Hyxmic
Nemesis
1
3
4
1
W
Ne Zha
13
5
2
2.8
W
Fenrir
1
3
0
0.33
W
Jormungandr
el_mejor455
Jormungandr
0
3
0
0
L
Odin
kanieas
Odin
0
2
0
0
L
Artemis
10
2
0
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
27,326
37,127
Taken
50,562
16,714
Mitigated
19,886
10,061
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,986
1,009
326
1,388
12,375
5,068
386
0
12,375
19,641
0
L
Baron Samedi
FatalitYSpinCola
Baron Samedi
12,801
1,199
880
4,790
12,958
6,581
2,379
0
12,955
51,819
0
W
Heimdallr
GlouGlou_2004
Heimdallr
7,892
3,943
0
4,666
13,671
5,676
4,998
5,931
7,140
0
63,693
W
Nemesis
Hyxmic
Nemesis
1,451
453
0
817
9,515
3,779
1,277
1,968
7,317
0
30,079
W
Ne Zha
17,388
9,355
0
6,809
19,091
8,078
1,897
7,523
11,003
0
74,938
W
Fenrir
80
80
0
163
4,049
1,015
88
0
4,049
0
3,960
W
Jormungandr
el_mejor455
Jormungandr
515
307
36
588
4,236
1,338
0
0
4,236
6,968
0
L
Odin
kanieas
Odin
106
76
0
30
1,487
596
0
0
1,487
0
2,647
L
Artemis
10,883
5,722
0
2,380
7,766
3,598
2,872
515
7,251
0
51,517
L
60
52
0
267
2,541
871
0
0
2,541
0
11,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
46,412
263
Minions Killed
299
0
Camps Cleared
0
1,245,476
Distance Traveled
1,530,763
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,821
420
48
2
0
333,638
0
L
Baron Samedi
9,810
467
88
4
0
335,515
0
W
Heimdallr
11,449
545
109
5
0
303,551
0
W
Nemesis
8,877
423
64
3
0
396,125
4
W
Ne Zha
12,467
594
112
5
0
354,733
1
W
Fenrir
6,941
331
7
0
0
362,265
2
W
Jormungandr
6,678
318
7
0
0
114,089
1
L
Odin
6,052
288
4
0
0
48,433
0
L
Artemis
11,101
529
100
5
0
382,859
0
L
Horus
6,603
314
23
1
0
145,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role