Player Matchup

Bellona
Bellona
AldaoUchiha
Bellona
Level 29
God Stats
2W - 3L
1,293 SR
Queue Stats
10W - 23L
1,240 Elo+
Solo
Jing Wei
Jing Wei
Hyoru
Jing Wei
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 29L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Kenzuts
Kuzenbo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,478 Elo+
Party 2
Raijin
Raijin
LuccaVan1
Raijin
Level 32
God Stats
16W - 24L
1,507 SR
Queue Stats
152W - 192L
1,399 Elo+
Party 2
Hun Batz
Hun Batz
RauLopesGue
Hun Batz
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 121L
1,425 Elo+
Party 2
Team Averages
Level 20
1,460 SR
1,409 Elo+

VS

Team Averages
Level 21
1,479 SR
1,308 Elo+
Freya
Freya
DasChagasJr
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GuntherDePenguin
Set
Level 12
God Stats
1W - 1L
1,816 SR
Queue Stats
4W - 3L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
Level 11
God Stats
27W - 24L
1,199 SR
Queue Stats
275W - 288L
1,172 Elo+
Party 1
Anubis
Anubis
chompy1117
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 112L
1,204 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zWxonder-
Tsukuyomi
Level 24
God Stats
22W - 35L
1,381 SR
Queue Stats
36W - 67L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AldaoUchiha
Bellona
20
2 / 5 / 10
15,339
465
10,995
21,214
16,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Hyoru
Jing Wei
20
4 / 8 / 7
17,167
520
17,552
22,409
9,000
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Kenzuts
Kuzenbo
20
1 / 7 / 16
15,485
469
11,580
25,731
30,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
LuccaVan1
Raijin
20
9 / 3 / 2
18,392
557
14,068
18,769
8,477
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
RauLopesGue
Hun Batz
20
7 / 3 / 2
18,358
556
10,058
29,295
14,670
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 2
20,545
623
45,052
33,672
14,820
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 2 / 0
9,325
283
952
5,021
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
SGL_HaiZeD
Kumbhakarna
8
0 / 0 / 1
9,287
281
1,268
5,799
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
chompy1117
Anubis
20
2 / 13 / 6
13,517
410
20,757
27,983
13,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
zWxonder-
Tsukuyomi
13
5 / 3 / 4
11,298
342
6,896
9,870
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
23
Kills
25
26
Deaths
23
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AldaoUchiha
Bellona
2
5
10
1.4
L
18
5
2
3.8
L
0
2
0
0
W
Jing Wei
Hyoru
Jing Wei
4
8
7
0.94
W
Kuzenbo
Kenzuts
Kuzenbo
1
7
16
1.29
W
Raijin
LuccaVan1
Raijin
9
3
2
3.33
W
Hun Batz
RauLopesGue
Hun Batz
7
3
2
2.67
L
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
0
0
1
0.5
L
Anubis
chompy1117
Anubis
2
13
6
0.38
L
Tsukuyomi
zWxonder-
Tsukuyomi
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,253
Damage
74,925
117,418
Taken
82,345
78,993
Mitigated
36,689
27,012
Healing
29,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AldaoUchiha
Bellona
10,995
2,647
1,149
4,425
21,214
16,578
4,265
12,187
9,027
0
78,185
L
45,052
13,331
0
18,736
33,672
14,820
1,529
10,978
22,240
180,503
0
L
952
454
0
165
5,021
1,908
220
0
4,871
0
21,625
W
Jing Wei
Hyoru
Jing Wei
17,552
15,901
0
2,070
22,409
9,000
3,163
13,032
9,377
0
129,621
W
Kuzenbo
Kenzuts
Kuzenbo
11,580
2,845
0
3,641
25,731
30,268
1,466
20,502
5,229
32,739
0
W
Raijin
LuccaVan1
Raijin
14,068
590
375
3,110
18,769
8,477
4,455
14,290
4,479
115,822
0
W
Hun Batz
RauLopesGue
Hun Batz
10,058
3,054
0
12,242
29,295
14,670
3,206
12,008
17,287
0
160,249
L
Kumbhakarna
SGL_HaiZeD
Kumbhakarna
1,268
132
0
485
5,799
3,247
346
0
5,619
7,845
0
L
Anubis
chompy1117
Anubis
20,757
638
0
5,698
27,983
13,436
0
12,878
14,367
81,250
0
L
Tsukuyomi
zWxonder-
Tsukuyomi
6,896
1,815
0
4,047
9,870
3,278
930
900
8,940
0
38,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,741
Gold Earned
63,972
779
Minions Killed
534
0
Camps Cleared
0
3,017,782
Distance Traveled
1,767,828
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,339
465
109
3
0
640,015
6
L
Freya
20,545
623
274
8
0
599,940
8
L
Set
9,325
283
54
2
0
204,316
1
W
Jing Wei
17,167
520
214
6
0
573,594
1
W
Kuzenbo
15,485
469
30
1
0
603,970
0
W
Raijin
18,392
557
224
7
0
559,572
6
W
Hun Batz
18,358
556
202
6
0
640,631
1
L
Kumbhakarna
9,287
281
14
0
0
218,775
0
L
Anubis
13,517
410
107
3
0
435,635
0
L
Tsukuyomi
11,298
342
85
3
0
309,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role