Player Matchup

Gilgamesh
Gilgamesh
DerBrachialeDödl
Gilgamesh
Level 25
God Stats
25W - 6L
1,856 SR
Queue Stats
88W - 56L
1,553 Elo+
Party 1
Hachiman
Hachiman
Elvandel
Hachiman
Level 11
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
InichoSaiken
Discordia
Level 27
God Stats
43W - 20L
1,718 SR
Queue Stats
105W - 72L
1,541 Elo+
Party 1
Team Averages
Level 21
1,674 SR
1,531 Elo+

VS

Team Averages
Level 64
1,468 SR
1,747 Elo+
Anhur
Anhur
ITz_RiotZv
Anhur
Level 156
God Stats
1W - 1L
1,472 SR
Queue Stats
171W - 68L
1,895 Elo+
Party 2
Discordia
Discordia
Ledge92
Discordia
Level 23
God Stats
17W - 32L
1,431 SR
Queue Stats
92W - 96L
1,425 Elo+
Solo
Nike
Nike
countertopCounte
Nike
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 1L
1,920 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 6
11,236
702
13,315
23,411
15,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Elvandel
Hachiman
12
1 / 16 / 9
10,163
635
6,488
18,849
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
InichoSaiken
Discordia
16
7 / 7 / 4
12,534
783
19,807
19,056
5,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
9 / 5 / 13
12,819
801
17,899
17,220
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Ledge92
Discordia
16
8 / 3 / 19
12,534
783
15,136
8,777
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
13 / 6 / 14
13,453
841
20,781
26,729
18,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
14
Kills
30
31
Deaths
14
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
L
Hachiman
Elvandel
Hachiman
1
16
9
0.34
W
Anhur
9
5
13
3.1
L
Discordia
InichoSaiken
Discordia
7
7
4
1.29
W
Discordia
Ledge92
Discordia
8
3
19
5.83
W
13
6
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
53,816
61,316
Taken
52,726
25,783
Mitigated
27,340
6,847
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,315
4,434
776
1,395
23,411
15,860
0
5,993
16,894
0
30,750
L
Hachiman
Elvandel
Hachiman
6,488
3,334
0
704
18,849
4,796
370
5,495
12,864
0
19,302
W
Anhur
17,899
11,406
0
4,716
17,220
6,160
76
7,128
10,092
0
58,748
L
Discordia
InichoSaiken
Discordia
19,807
1,287
481
3,491
19,056
5,127
176
3,969
14,805
59,204
0
W
Discordia
Ledge92
Discordia
15,136
995
0
1,192
8,777
2,940
1,682
4,003
4,774
37,031
0
W
20,781
4,581
0
8,124
26,729
18,240
266
8,704
18,025
5,977
50,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
38,806
140
Minions Killed
172
0
Camps Cleared
0
766,395
Distance Traveled
875,745
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,236
702
29
2
0
287,710
3
L
Hachiman
10,163
635
20
1
0
199,152
0
W
Anhur
12,819
801
61
4
0
280,479
2
L
Discordia
12,534
783
91
6
0
279,533
2
W
Discordia
12,534
783
54
3
0
296,342
2
W
Nike
13,453
841
57
4
0
298,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role