Player Matchup

Fenrir
Fenrir
Nerdzowsky
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Orphéâ
Terra
Level 48
God Stats
32W - 8L
1,946 SR
Queue Stats
140W - 45L
1,868 Elo+
Party 1
Tyr
Tyr
RxZybryo
Tyr
Level 89
God Stats
1W - 2L
1,303 SR
Queue Stats
76W - 42L
1,750 Elo+
Party 1
Tiamat
Tiamat
Sogyal
Tiamat
Level 160
God Stats
22W - 12L
1,715 SR
Queue Stats
737W - 358L
1,768 Elo+
Party 1
Hachiman
Hachiman
jonahkun
Hachiman
Level 149
God Stats
101W - 35L
1,848 SR
Queue Stats
302W - 139L
1,748 Elo+
Party 1
Team Averages
Level 98
1,663 SR
1,727 Elo+

VS

Team Averages
Level 88
1,588 SR
1,584 Elo+
Anhur
Anhur
Adapt4Kill
Anhur
Level 10
God Stats
1W - 3L
1,305 SR
Queue Stats
37W - 11L
1,610 Elo+
Party 2
Zeus
Zeus
CaptainMartin
Zeus
Level 138
God Stats
1W - 1L
1,763 SR
Queue Stats
125W - 122L
1,581 Elo+
Party 2
Athena
Athena
Eraser97
Athena
Level 42
God Stats
7W - 7L
1,490 SR
Queue Stats
130W - 129L
1,456 Elo+
Solo
Ra
Ra
JohnWìck
Ra
Level 119
God Stats
5W - 4L
1,710 SR
Queue Stats
33W - 25L
1,668 Elo+
Party 2
Hel
Hel
KaptenMackan
Hel
Level 131
God Stats
14W - 10L
1,673 SR
Queue Stats
271W - 206L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nerdzowsky
Fenrir
12
6 / 0 / 5
7,394
616
6,598
7,880
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Orphéâ
Terra
10
1 / 1 / 7
5,909
492
5,231
7,535
3,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 3
7,194
600
6,131
7,565
3,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Sogyal
Tiamat
13
9 / 0 / 3
7,680
640
9,246
2,176
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
jonahkun
Hachiman
11
0 / 2 / 2
6,756
563
4,788
8,362
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 2 / 0
6,474
540
6,313
8,757
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,529
461
6,373
7,503
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Eraser97
Athena
7
0 / 3 / 2
5,122
427
3,027
8,815
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 0
5,690
474
2,731
7,469
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 0
5,343
445
847
7,927
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
4
4
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
2
0
1.5
L
1
3
1
0.5
L
Athena
Eraser97
Athena
0
3
2
0.33
L
0
5
0
0
L
0
6
0
0
W
Fenrir
Nerdzowsky
Fenrir
6
0
5
8.5
W
Terra
Orphéâ
Terra
1
1
7
4.5
W
3
1
3
4.5
W
Tiamat
Sogyal
Tiamat
9
0
3
10.5
W
Hachiman
jonahkun
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
19,291
33,518
Taken
40,471
13,639
Mitigated
14,844
11,336
Healing
13,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,313
2,279
0
4,131
8,757
2,227
0
1,069
7,648
0
43,461
L
6,373
948
0
1,605
7,503
2,215
0
877
6,572
27,545
0
L
Athena
Eraser97
Athena
3,027
821
0
1,915
8,815
3,671
0
5,369
3,252
7,438
0
L
2,731
379
546
2,034
7,469
4,141
0
1,416
6,009
30,236
0
L
847
48
688
2,641
7,927
2,590
0
5,219
2,513
29,945
0
W
Fenrir
Nerdzowsky
Fenrir
6,598
1,834
0
2,439
7,880
3,000
0
2,973
4,907
0
44,109
W
Terra
Orphéâ
Terra
5,231
924
897
1,793
7,535
3,774
256
4,065
3,470
16,105
0
W
6,131
588
0
1,613
7,565
3,215
703
4,141
3,424
0
43,198
W
Tiamat
Sogyal
Tiamat
9,246
991
0
1,128
2,176
2,107
348
1,043
1,133
44,749
0
W
Hachiman
jonahkun
Hachiman
4,788
3,211
0
3,466
8,362
1,543
0
756
7,606
0
41,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
28,158
383
Minions Killed
295
0
Camps Cleared
0
1,226,430
Distance Traveled
1,072,619
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,474
540
88
7
0
186,117
1
L
Zeus
5,529
461
52
4
0
244,314
5
L
Athena
5,122
427
6
1
0
236,089
4
L
Ra
5,690
474
73
6
0
195,662
3
L
Hel
5,343
445
76
6
0
210,437
4
W
Fenrir
7,394
616
80
7
0
256,109
3
W
Terra
5,909
492
23
2
0
245,784
2
W
Tyr
7,194
600
95
8
0
270,293
3
W
Tiamat
7,680
640
95
8
0
251,364
2
W
Hachiman
6,756
563
90
8
0
202,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role