Player Matchup

Ganesha
Ganesha
AssumingMars899
Ganesha
Level 41
God Stats
11W - 20L
1,387 SR
Queue Stats
12W - 22L
1,225 Elo+
Party 1
Tiamat
Tiamat
Ryu Hayabusa812
Tiamat
Level 62
God Stats
0W - 2L
1,330 SR
Queue Stats
12W - 26L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
lilmage7
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,406 SR
1,322 Elo+

VS

Team Averages
Level 87
1,563 SR
1,404 Elo+
Chang'e
Chang'e
BiggPac
Chang'e
Level 158
God Stats
8W - 4L
1,689 SR
Queue Stats
246W - 251L
1,521 Elo+
Solo
The Morrigan
The Morrigan
Deadkomet
The Morrigan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 73L
1,291 Elo+
Solo
Sobek
Sobek
TGBxTyphon
Sobek
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,607
574
6,553
16,839
14,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 7 / 2
8,556
570
12,882
9,786
6,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
lilmage7
Cthulhu
13
4 / 4 / 1
9,823
655
9,129
13,207
10,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BiggPac
Chang'e
14
6 / 2 / 9
10,481
699
15,481
15,186
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Deadkomet
The Morrigan
14
9 / 2 / 5
11,000
733
8,384
9,282
3,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
13
1 / 1 / 11
9,241
616
7,600
13,201
14,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Chang'e
BiggPac
Chang'e
6
2
9
5.25
W
The Morrigan
Deadkomet
The Morrigan
9
2
5
5.75
L
1
7
2
0.29
W
Sobek
1
1
11
6.5
L
Cthulhu
lilmage7
Cthulhu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
31,465
39,832
Taken
37,669
31,277
Mitigated
22,582
7,028
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,553
967
1,643
3,217
16,839
14,081
0
13,752
3,087
26,168
0
W
Chang'e
BiggPac
Chang'e
15,481
1,445
6,240
8,624
15,186
5,438
0
11,386
3,316
56,320
0
W
The Morrigan
Deadkomet
The Morrigan
8,384
1,492
560
1,854
9,282
3,066
0
6,829
2,184
38,272
0
L
12,882
921
0
886
9,786
6,486
0
7,561
2,225
38,866
0
W
Sobek
7,600
1,720
0
1,613
13,201
14,078
0
9,211
3,557
18,111
0
L
Cthulhu
lilmage7
Cthulhu
9,129
736
436
846
13,207
10,710
0
10,336
2,871
29,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
30,722
127
Minions Killed
150
0
Camps Cleared
0
770,732
Distance Traveled
806,656
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,607
574
1
0
0
251,603
1
W
Chang'e
10,481
699
80
5
0
276,231
2
W
The Morrigan
11,000
733
50
3
0
254,215
0
L
Tiamat
8,556
570
68
5
0
245,471
1
W
Sobek
9,241
616
20
1
0
276,210
0
L
Cthulhu
9,823
655
58
4
0
273,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role