Player Matchup

Discordia
Discordia
Maum0
Discordia
Level 18
God Stats
3W - 4L
1,364 SR
Queue Stats
39W - 42L
1,565 Elo+
Solo
Izanami
Izanami
Minty43
Izanami
Level 18
God Stats
29W - 17L
1,556 SR
Queue Stats
81W - 97L
1,196 Elo+
Solo
Kukulkan
Kukulkan
Raxi37
Kukulkan
Level 12
God Stats
1W - 3L
1,242 SR
Queue Stats
10W - 17L
1,266 Elo+
Solo
Thanatos
Thanatos
Zhelorxi
Thanatos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,550 Elo+
Solo
Fenrir
Fenrir
pandabamboe223
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,396 Elo+

VS

Team Averages
Level 20
1,570 SR
1,511 Elo+
Erlang Shen
Erlang Shen
JUANTROX0306
Erlang Shen
Level 13
God Stats
29W - 36L
1,506 SR
Queue Stats
112W - 158L
1,467 Elo+
Solo
Ymir
Ymir
Kattazthemattaz
Ymir
Level 17
God Stats
33W - 36L
1,571 SR
Queue Stats
149W - 226L
1,305 Elo+
Solo
Olorun
Olorun
emilioMvelaPC
Olorun
Level 27
God Stats
4W - 0L
1,836 SR
Queue Stats
95W - 74L
1,663 Elo+
Solo
Set
Set
luisk4756
Set
Level 17
God Stats
5W - 5L
1,650 SR
Queue Stats
58W - 37L
1,673 Elo+
Solo
Apollo
Apollo
miguel00789
Apollo
Level 28
God Stats
8W - 9L
1,285 SR
Queue Stats
266W - 331L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maum0
Discordia
14
0 / 4 / 2
8,694
414
9,663
10,977
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Minty43
Izanami
15
4 / 6 / 2
9,824
468
9,843
17,067
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Raxi37
Kukulkan
11
0 / 13 / 6
7,527
358
7,759
13,220
4,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Zhelorxi
Thanatos
16
9 / 9 / 2
11,098
528
16,410
21,926
8,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 11 / 6
8,351
398
5,831
15,941
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JUANTROX0306
Erlang Shen
19
11 / 5 / 6
13,304
634
11,613
18,527
13,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 12
11,825
563
2,822
17,280
11,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 2 / 6
14,739
702
23,238
19,666
9,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 1 / 2
13,073
623
5,433
13,835
10,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
18
10 / 3 / 3
13,048
621
15,542
16,177
6,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
42
43
Deaths
15
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
JUANTROX0306
Erlang Shen
11
5
6
2.8
W
0
4
12
1.5
L
Discordia
Maum0
Discordia
0
4
2
0.25
L
Izanami
Minty43
Izanami
4
6
2
0.83
L
Kukulkan
Raxi37
Kukulkan
0
13
6
0.23
L
Thanatos
Zhelorxi
Thanatos
9
9
2
1.11
W
18
2
6
10.5
W
3
1
2
4
W
Apollo
10
3
3
3.83
L
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
58,648
79,131
Taken
85,485
29,056
Mitigated
52,030
20,174
Healing
31,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
JUANTROX0306
Erlang Shen
11,613
7,493
0
4,092
18,527
13,364
2,257
3,322
15,205
205
94,276
W
2,822
554
0
3,285
17,280
11,902
669
5,422
11,858
24,766
0
L
Discordia
Maum0
Discordia
9,663
677
0
640
10,977
3,313
128
2,063
8,914
57,572
0
L
Izanami
Minty43
Izanami
9,843
6,499
0
4,261
17,067
5,357
88
3,472
13,595
0
54,308
L
Kukulkan
Raxi37
Kukulkan
7,759
1,432
0
800
13,220
4,313
0
5,887
7,333
24,725
0
L
Thanatos
Zhelorxi
Thanatos
16,410
4,979
0
13,413
21,926
8,944
0
8,533
13,393
0
61,305
W
23,238
12,949
800
12,372
19,666
9,484
4,835
3,993
15,673
123,133
0
W
5,433
2,148
0
3,483
13,835
10,431
3,424
4,125
9,710
0
80,017
W
Apollo
15,542
10,147
0
7,837
16,177
6,849
3,238
1,777
14,400
0
83,462
L
5,831
1,293
0
1,060
15,941
7,129
0
6,310
9,631
0
31,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
65,989
361
Minions Killed
577
0
Camps Cleared
0
1,588,432
Distance Traveled
1,898,266
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,304
634
116
6
0
426,121
0
W
Ymir
11,825
563
37
2
0
314,709
0
L
Discordia
8,694
414
82
4
0
389,406
1
L
Izanami
9,824
468
94
4
0
287,465
5
L
Kukulkan
7,527
358
35
2
0
226,837
4
L
Thanatos
11,098
528
93
4
0
338,022
0
W
Olorun
14,739
702
167
8
0
339,769
0
W
Set
13,073
623
151
7
0
408,291
2
W
Apollo
13,048
621
106
5
0
409,376
4
L
Fenrir
8,351
398
57
3
0
346,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role