Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GandalfDGaay
Neith
Level 77
God Stats
4W - 3L
1,815 SR
Queue Stats
297W - 322L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guru Gunner
Cu Chulainn
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 128L
1,536 Elo+
Solo
Hel
Hel
OrangeFlosse727
Hel
Level 105
God Stats
1W - 3L
1,198 SR
Queue Stats
487W - 457L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Scarycaramel
Baron Samedi
Level 87
God Stats
7W - 6L
1,319 SR
Queue Stats
367W - 347L
1,583 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,517 Elo+

VS

Team Averages
Level 107
1,526 SR
1,539 Elo+
Thanatos
Thanatos
 
Thanatos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bboyportsmouth0
Athena
Level 82
God Stats
5W - 5L
1,543 SR
Queue Stats
35W - 26L
1,477 Elo+
Solo
Anhur
Anhur
Hot Tub8928
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,596 Elo+
Solo
Ra
Ra
ToxicSweeney
Ra
Level 156
God Stats
12W - 12L
1,539 SR
Queue Stats
324W - 312L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
llBabyYodall
Gilgamesh
Level 99
God Stats
22W - 19L
1,548 SR
Queue Stats
221W - 184L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
14 / 2 / 5
11,592
682
13,260
18,255
8,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 7
8,294
488
8,092
10,331
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Guru Gunner
Cu Chulainn
16
2 / 5 / 3
9,496
559
8,039
16,558
13,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 1 / 15
9,260
545
9,931
12,570
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Scarycaramel
Baron Samedi
14
6 / 3 / 6
9,235
543
10,724
12,831
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 11 / 1
5,838
343
4,846
11,646
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 7 / 8
8,063
474
7,590
16,687
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 5 / 0
9,632
567
11,168
13,607
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 2 / 2
10,395
611
8,969
9,702
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
llBabyYodall
Gilgamesh
17
6 / 2 / 1
10,521
619
15,009
15,992
12,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
27
Kills
14
14
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
2
5
8.25
L
Thanatos
 
Thanatos
0
11
1
0.05
L
0
7
8
0.57
W
1
3
7
1.5
W
Cu Chulainn
Guru Gunner
Cu Chulainn
2
5
3
0.7
L
6
5
0
1.2
W
4
1
15
11.5
W
Baron Samedi
Scarycaramel
Baron Samedi
6
3
6
3
L
2
2
2
1.5
L
Gilgamesh
llBabyYodall
Gilgamesh
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,046
Damage
47,582
70,545
Taken
67,634
39,609
Mitigated
36,876
32,762
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,260
9,212
0
7,831
18,255
8,335
540
4,985
13,270
0
86,837
L
Thanatos
 
Thanatos
4,846
1,189
0
2,096
11,646
3,497
70
4,787
6,709
0
12,646
L
7,590
2,045
0
1,578
16,687
12,158
90
6,647
9,887
22,579
0
W
8,092
2,421
0
1,681
10,331
3,065
407
2,527
7,804
0
46,818
W
Cu Chulainn
Guru Gunner
Cu Chulainn
8,039
1,278
0
4,501
16,558
13,084
29
0
16,558
4,994
55,544
L
11,168
6,800
0
4,619
13,607
4,204
1,206
4,933
8,591
0
62,878
W
9,931
898
3,868
7,853
12,570
9,292
334
4,314
8,256
40,144
0
W
Baron Samedi
Scarycaramel
Baron Samedi
10,724
1,027
1,869
5,159
12,831
5,833
838
4,733
8,098
51,227
0
L
8,969
855
851
3,934
9,702
4,701
0
2,677
6,837
95,588
0
L
Gilgamesh
llBabyYodall
Gilgamesh
15,009
5,046
0
3,994
15,992
12,316
180
1,623
14,321
0
78,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
44,449
484
Minions Killed
535
0
Camps Cleared
0
1,624,846
Distance Traveled
1,584,175
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,592
682
125
7
0
367,604
2
L
Thanatos
5,838
343
21
1
0
306,390
0
L
Athena
8,063
474
33
2
0
337,937
2
W
Neith
8,294
488
74
4
0
299,761
1
W
Cu Chulainn
9,496
559
127
7
0
322,150
2
L
Anhur
9,632
567
120
7
0
305,960
7
W
Hel
9,260
545
70
4
0
331,773
2
W
Baron Samedi
9,235
543
88
5
0
303,558
2
L
Ra
10,395
611
207
12
0
334,245
3
L
Gilgamesh
10,521
619
154
9
0
299,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role