Player Matchup

Nu Wa
Nu Wa
BrinkPvP
Nu Wa
Level 109
God Stats
7W - 7L
1,275 SR
Queue Stats
35W - 41L
1,441 Elo+
Party 1
Artemis
Artemis
Deathwish2008
Artemis
Level 62
God Stats
19W - 16L
1,571 SR
Queue Stats
69W - 71L
1,480 Elo+
Party 1
Mulan
Mulan
Diaphanous
Mulan
Level 98
God Stats
5W - 7L
1,306 SR
Queue Stats
34W - 37L
1,468 Elo+
Party 1
Khepri
Khepri
JohnTheBaptist
Khepri
Level 60
God Stats
8W - 12L
1,321 SR
Queue Stats
34W - 36L
1,478 Elo+
Party 1
Janus
Janus
iCroCks
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,394 SR
1,474 Elo+

VS

Team Averages
Level 73
1,505 SR
1,393 Elo+
Nike
Nike
CeJuice
Nike
Level 25
God Stats
7W - 6L
1,483 SR
Queue Stats
92W - 76L
1,343 Elo+
Party 3
Sol
Sol
Chavakhi
Sol
Level 44
God Stats
5W - 10L
1,366 SR
Queue Stats
185W - 254L
1,446 Elo+
Party 2
Tiamat
Tiamat
KaoBadiie
Tiamat
Level 87
God Stats
3W - 2L
1,351 SR
Queue Stats
58W - 43L
1,540 Elo+
Solo
Hou Yi
Hou Yi
NoctisAventura
Hou Yi
Level 142
God Stats
3W - 2L
1,624 SR
Queue Stats
141W - 179L
1,452 Elo+
Party 2
Terra
Terra
polochimie
Terra
Level 65
God Stats
1W - 2L
1,704 SR
Queue Stats
2W - 9L
1,184 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BrinkPvP
Nu Wa
17
6 / 1 / 12
10,521
1,052
18,857
8,604
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
16
3 / 3 / 13
9,623
962
12,395
10,779
4,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
4 / 1 / 12
9,980
998
10,299
14,030
8,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 14
10,000
1,000
8,143
9,191
8,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
iCroCks
Janus
16
3 / 2 / 13
9,934
993
16,833
8,919
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

244

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CeJuice
Nike
15
0 / 6 / 6
9,076
908
6,182
15,381
7,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 3 / 7
8,655
866
7,791
12,690
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
KaoBadiie
Tiamat
15
2 / 3 / 4
9,447
945
16,082
11,700
10,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 1
9,381
938
12,080
13,281
4,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
15
2 / 4 / 6
9,269
927
6,358
19,015
17,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
20
Kills
8
8
Deaths
20
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BrinkPvP
Nu Wa
6
1
12
12
L
Nike
CeJuice
Nike
0
6
6
0.5
L
0
3
7
1.17
W
Artemis
3
3
13
3.17
W
Mulan
4
1
12
10
W
4
1
14
11
L
Tiamat
KaoBadiie
Tiamat
2
3
4
1.33
L
4
4
1
1.13
W
Janus
iCroCks
Janus
3
2
13
4.75
L
Terra
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,527
Damage
48,493
51,523
Taken
72,067
28,933
Mitigated
43,945
4,017
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BrinkPvP
Nu Wa
18,857
3,177
0
897
8,604
3,274
0
5,401
3,043
36,268
0
L
Nike
CeJuice
Nike
6,182
413
0
0
15,381
7,333
0
8,264
6,639
382
28,447
L
7,791
1,365
0
2,081
12,690
4,266
0
8,048
4,215
24,378
0
W
Artemis
12,395
5,808
0
497
10,779
4,345
0
7,244
3,377
0
29,340
W
Mulan
10,299
926
0
1,141
14,030
8,899
0
7,247
6,655
0
24,011
W
8,143
300
0
0
9,191
8,904
0
5,223
3,856
12,101
0
L
Tiamat
KaoBadiie
Tiamat
16,082
426
0
1,626
11,700
10,408
0
7,311
4,046
41,575
0
L
12,080
6,740
0
640
13,281
4,473
0
8,410
4,509
0
28,772
W
Janus
iCroCks
Janus
16,833
573
344
1,138
8,919
3,511
0
4,829
4,060
35,959
0
L
Terra
6,358
404
3,808
2,106
19,015
17,465
0
9,584
8,825
19,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,058
Gold Earned
45,828
183
Minions Killed
199
5
Camps Cleared
8
973,677
Distance Traveled
893,259
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,521
1,052
45
5
3
190,830
0
L
Nike
9,076
908
58
6
4
189,743
0
L
Sol
8,655
866
57
6
0
168,695
0
W
Artemis
9,623
962
30
3
0
181,146
0
W
Mulan
9,980
998
35
4
0
199,410
0
W
Khepri
10,000
1,000
14
1
1
204,792
0
L
Tiamat
9,447
945
50
5
0
193,406
0
L
Hou Yi
9,381
938
23
2
2
156,530
0
W
Janus
9,934
993
59
6
1
197,499
2
L
Terra
9,269
927
11
1
2
184,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role