Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dystion
Anubis
Level 28
God Stats
0W - 1L
1,658 SR
Queue Stats
2W - 1L
1,725 Elo+
Solo
Arachne
Arachne
Finns1462
Arachne
Level 109
God Stats
2W - 2L
1,676 SR
Queue Stats
152W - 135L
1,535 Elo+
Solo
Artemis
Artemis
RikyRikinCanyin
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,512 Elo+
Solo
King Arthur
King Arthur
THEGODZEO
King Arthur
Level 116
God Stats
2W - 2L
1,687 SR
Queue Stats
5W - 11L
1,370 Elo+
Solo
Team Averages
Level 80
1,604 SR
1,528 Elo+

VS

Team Averages
Level 83
1,594 SR
1,517 Elo+
Loki
Loki
 
Loki
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
HeyyItsProf
Tiamat
Level 27
God Stats
9W - 8L
1,565 SR
Queue Stats
148W - 104L
1,623 Elo+
Party 1
Athena
Athena
PhantomxMatrix
Athena
Level 45
God Stats
6W - 2L
1,772 SR
Queue Stats
97W - 103L
1,527 Elo+
Solo
Skadi
Skadi
godplx
Skadi
Level 160
God Stats
1W - 0L
1,622 SR
Queue Stats
23W - 18L
1,482 Elo+
Party 2
Horus
Horus
ygote
Horus
Level 106
God Stats
3W - 1L
1,509 SR
Queue Stats
312W - 309L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 4 / 5
8,598
717
6,175
8,546
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Dystion
Anubis
15
1 / 7 / 4
8,647
721
7,510
12,182
5,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Finns1462
Arachne
17
5 / 7 / 1
10,431
869
6,830
14,623
4,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 6 / 5
9,200
767
5,729
12,348
4,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
THEGODZEO
King Arthur
15
0 / 3 / 5
7,583
632
4,733
11,664
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
14 / 1 / 8
12,942
1,079
16,552
6,780
3,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
18
7 / 2 / 11
11,431
953
14,525
7,164
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 17
10,296
858
6,380
13,487
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
godplx
Skadi
16
2 / 2 / 12
9,310
776
7,383
10,042
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
ygote
Horus
15
3 / 2 / 10
9,452
788
6,471
10,459
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
8
Kills
27
27
Deaths
8
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
5
0.88
W
Loki
 
Loki
14
1
8
18
L
Anubis
Dystion
Anubis
1
7
4
0.43
L
Arachne
Finns1462
Arachne
5
7
1
0.79
W
Tiamat
7
2
11
6.25
W
1
1
17
9.5
L
1
6
5
0.58
L
King Arthur
THEGODZEO
King Arthur
0
3
5
0.83
W
Skadi
godplx
Skadi
2
2
12
4
W
Horus
ygote
Horus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
51,311
59,363
Taken
47,932
25,212
Mitigated
34,600
8,041
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,175
1,965
0
0
8,546
2,740
0
3,762
4,724
30,213
0
W
Loki
 
Loki
16,552
6,155
0
250
6,780
3,093
2,046
2,223
4,557
0
39,106
L
Anubis
Dystion
Anubis
7,510
462
0
3,007
12,182
5,466
0
5,742
6,350
22,536
0
L
Arachne
Finns1462
Arachne
6,830
5,986
0
2,828
14,623
4,773
0
3,671
10,832
0
19,954
W
Tiamat
14,525
2,236
0
2,672
7,164
5,673
1,068
2,109
5,025
53,095
0
W
6,380
2,184
0
3,551
13,487
12,037
680
4,312
9,115
27,952
0
L
5,729
1,451
450
1,358
12,348
4,120
0
4,148
8,050
0
22,911
L
King Arthur
THEGODZEO
King Arthur
4,733
495
0
398
11,664
8,113
0
3,705
7,841
0
28,498
W
Skadi
godplx
Skadi
7,383
2,342
0
3,846
10,042
7,123
3,359
2,363
7,499
0
36,285
W
Horus
ygote
Horus
6,471
2,895
1,543
2,518
10,459
6,674
538
2,998
7,371
0
18,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
53,431
241
Minions Killed
325
4
Camps Cleared
11
1,016,078
Distance Traveled
1,162,769
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,598
717
75
6
1
189,649
1
W
Loki
12,942
1,079
54
5
5
252,674
1
L
Anubis
8,647
721
42
4
0
188,556
0
L
Arachne
10,431
869
38
3
1
222,632
2
W
Tiamat
11,431
953
94
8
2
237,405
4
W
Athena
10,296
858
63
5
1
247,919
4
L
Artemis
9,200
767
43
4
2
184,380
3
L
King Arthur
7,583
632
43
4
0
230,861
0
W
Skadi
9,310
776
70
6
3
189,959
2
W
Horus
9,452
788
44
4
0
234,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role