Player Matchup

Baron Samedi
Baron Samedi
DaveD0w0
Baron Samedi
Level 30
God Stats
30W - 26L
1,581 SR
Queue Stats
68W - 69L
1,532 Elo+
Solo
Neith
Neith
Grafeeki
Neith
Level 18
God Stats
2W - 9L
1,141 SR
Queue Stats
186W - 207L
1,652 Elo+
Solo
Nemesis
Nemesis
Johnnay24
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,585 Elo+
Party 2
Yemoja
Yemoja
ParkChoaya
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,585 Elo+
Party 2
Set
Set
PurplePangolin14
Set
Level 28
God Stats
5W - 6L
1,626 SR
Queue Stats
225W - 80L
1,892 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,650 Elo+

VS

Team Averages
Level 17
1,701 SR
1,608 Elo+
Khepri
Khepri
Candylaand
Khepri
Level 16
God Stats
10W - 4L
1,798 SR
Queue Stats
26W - 20L
1,486 Elo+
Solo
Neith
Neith
Curbstomp4
Neith
Level 15
God Stats
10W - 11L
1,659 SR
Queue Stats
22W - 30L
1,704 Elo+
Solo
Pele
Pele
Hsiler
Pele
Level 26
God Stats
3W - 3L
1,797 SR
Queue Stats
80W - 33L
1,822 Elo+
Solo
Mulan
Mulan
InlineSixxx
Mulan
Level 11
God Stats
2W - 1L
1,733 SR
Queue Stats
34W - 39L
1,547 Elo+
Party 1
Zeus
Zeus
Trulysad
Zeus
Level 18
God Stats
10W - 11L
1,516 SR
Queue Stats
64W - 56L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaveD0w0
Baron Samedi
14
0 / 12 / 3
9,323
373
10,730
22,556
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Grafeeki
Neith
16
1 / 5 / 2
10,076
403
6,089
10,807
3,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Johnnay24
Nemesis
17
7 / 8 / 2
11,389
456
12,889
19,804
8,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
ParkChoaya
Yemoja
15
0 / 3 / 4
9,952
398
6,602
13,623
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 1
16,251
650
21,929
24,683
24,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Candylaand
Khepri
18
3 / 1 / 11
12,419
497
4,363
8,854
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
19
0 / 3 / 10
12,641
506
7,456
17,838
7,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Hsiler
Pele
20
21 / 1 / 6
16,072
643
38,912
27,483
13,677
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 3 / 5
11,672
467
8,808
17,356
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
18
3 / 8 / 4
12,287
491
13,027
13,174
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
16
Kills
32
32
Deaths
16
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
Candylaand
Khepri
3
1
11
8.5
W
Neith
0
3
10
1.67
L
Baron Samedi
DaveD0w0
Baron Samedi
0
12
3
0.13
L
Neith
Grafeeki
Neith
1
5
2
0.4
W
Pele
Hsiler
Pele
21
1
6
24
W
5
3
5
2.5
L
Nemesis
Johnnay24
Nemesis
7
8
2
1
L
Yemoja
ParkChoaya
Yemoja
0
3
4
0.67
L
8
4
1
2.13
W
Zeus
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,239
Damage
72,566
91,473
Taken
84,705
55,381
Mitigated
51,388
18,478
Healing
35,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Candylaand
Khepri
4,363
273
0
1,068
8,854
11,007
1,284
2,680
6,124
26,444
0
W
Neith
7,456
3,324
0
9,187
17,838
7,894
3,163
2,033
15,763
0
111,749
L
Baron Samedi
DaveD0w0
Baron Samedi
10,730
1,049
506
4,202
22,556
7,510
0
4,029
17,939
40,464
0
L
Neith
Grafeeki
Neith
6,089
1,750
0
3,148
10,807
3,633
0
1,287
9,484
0
69,063
W
Pele
Hsiler
Pele
38,912
13,783
0
19,075
27,483
13,677
3,426
7,772
19,367
0
152,879
W
8,808
1,953
185
5,024
17,356
14,401
779
2,016
15,157
39
44,140
L
Nemesis
Johnnay24
Nemesis
12,889
6,892
0
573
19,804
8,885
0
3,597
15,705
0
76,915
L
Yemoja
ParkChoaya
Yemoja
6,602
1,149
1,456
1,445
13,623
10,700
256
4,048
9,209
30,779
0
L
21,929
11,519
0
7,148
24,683
24,653
1,994
3,798
19,805
0
147,230
W
Zeus
13,027
1,285
0
1,061
13,174
4,409
1,941
2,205
10,803
67,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,991
Gold Earned
65,091
602
Minions Killed
629
0
Camps Cleared
0
2,064,206
Distance Traveled
2,230,077
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,419
497
50
2
0
497,995
4
W
Neith
12,641
506
140
6
0
356,096
6
L
Baron Samedi
9,323
373
66
3
0
350,296
5
L
Neith
10,076
403
124
5
0
403,825
8
W
Pele
16,072
643
203
8
0
528,132
3
W
Mulan
11,672
467
96
4
0
451,621
5
L
Nemesis
11,389
456
100
4
0
448,449
1
L
Yemoja
9,952
398
43
2
0
438,719
5
L
Set
16,251
650
269
11
0
422,917
2
W
Zeus
12,287
491
140
6
0
396,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role