Player Matchup

Skadi
Skadi
LordAndSavior12
Skadi
Level 28
God Stats
14W - 12L
1,609 SR
Queue Stats
51W - 69L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Viictor444
Cthulhu
Level 11
God Stats
2W - 4L
1,492 SR
Queue Stats
4W - 9L
1,355 Elo+
Party 1
Chang'e
Chang'e
cris109x
Chang'e
Level 89
God Stats
52W - 49L
1,501 SR
Queue Stats
236W - 282L
1,323 Elo+
Party 1
Chronos
Chronos
jenofonte431
Chronos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
rafa__rafa
Jormungandr
Level 3
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 4L
1,037 Elo+
Party 1
Team Averages
Level 29
1,469 SR
1,309 Elo+

VS

Team Averages
Level 21
1,434 SR
1,405 Elo+
Bakasura
Bakasura
FuzzyRhino89
Bakasura
Level 29
God Stats
3W - 5L
1,277 SR
Queue Stats
514W - 538L
1,619 Elo+
Solo
Ymir
Ymir
ItsEdd5495
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,396 Elo+
Solo
Scylla
Scylla
NatsusScarf
Scylla
Level 18
God Stats
28W - 35L
1,288 SR
Queue Stats
94W - 101L
1,276 Elo+
Solo
Medusa
Medusa
Th3mangotree
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,291 Elo+
Solo
Jormungandr
Jormungandr
simonfmt
Jormungandr
Level 22
God Stats
3W - 4L
1,607 SR
Queue Stats
13W - 13L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,802
523
3,305
7,448
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Viictor444
Cthulhu
7
0 / 8 / 0
5,133
395
1,204
8,671
2,973
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
cris109x
Chang'e
1
0 / 0 / 0
4,103
316
0
0
0
Chronos
jenofonte431
Chronos
10
4 / 6 / 0
6,355
489
4,830
7,918
3,802
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
rafa__rafa
Jormungandr
7
1 / 9 / 0
5,257
404
1,402
9,407
5,808
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FuzzyRhino89
Bakasura
16
14 / 0 / 3
9,565
736
9,694
7,027
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 6
6,270
482
1,593
6,867
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
12
6 / 2 / 4
7,689
591
4,444
5,413
1,606
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
2 / 0 / 3
7,103
546
3,155
3,576
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
simonfmt
Jormungandr
11
3 / 0 / 2
6,893
530
1,885
4,119
1,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
6
Kills
26
27
Deaths
6
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FuzzyRhino89
Bakasura
14
0
3
15.5
W
1
4
6
1
L
1
4
0
0.25
W
Scylla
6
2
4
4
W
Medusa
2
0
3
3.5
L
Cthulhu
Viictor444
Cthulhu
0
8
0
0
L
Chang'e
cris109x
Chang'e
0
0
0
0
L
Chronos
jenofonte431
Chronos
4
6
0
0.67
L
Jormungandr
rafa__rafa
Jormungandr
1
9
0
0.11
W
Jormungandr
simonfmt
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,741
Damage
20,771
33,444
Taken
27,002
15,258
Mitigated
11,096
234
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FuzzyRhino89
Bakasura
9,694
6,380
0
3,501
7,027
3,460
556
486
6,541
0
72,089
W
1,593
334
0
476
6,867
3,229
1,314
2,343
4,524
15,399
0
L
3,305
1,754
0
105
7,448
2,675
676
0
6,631
0
36,647
W
Scylla
4,444
1,133
0
0
5,413
1,606
1,627
2,711
2,702
28,426
0
W
Medusa
3,155
1,278
0
1,000
3,576
1,081
730
359
3,217
0
24,692
L
Cthulhu
Viictor444
Cthulhu
1,204
316
0
0
8,671
2,973
0
1,814
6,407
19,005
0
L
Chang'e
cris109x
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
jenofonte431
Chronos
4,830
1,797
0
129
7,918
3,802
83
2,472
4,936
21,113
0
L
Jormungandr
rafa__rafa
Jormungandr
1,402
726
0
0
9,407
5,808
45
3,636
5,056
18,481
0
W
Jormungandr
simonfmt
Jormungandr
1,885
671
0
0
4,119
1,720
911
1,537
2,582
27,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
37,520
163
Minions Killed
328
0
Camps Cleared
0
864,235
Distance Traveled
1,176,124
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,565
736
147
11
0
309,827
0
W
Ymir
6,270
482
26
2
0
238,040
3
L
Skadi
6,802
523
66
5
0
216,360
0
W
Scylla
7,689
591
49
4
0
196,024
1
W
Medusa
7,103
546
47
4
0
219,328
0
L
Cthulhu
5,133
395
34
3
0
221,605
2
L
Chang'e
4,103
316
0
0
0
6,948
0
L
Chronos
6,355
489
30
2
0
221,315
0
L
Jormungandr
5,257
404
33
3
0
198,007
2
W
Jormungandr
6,893
530
59
5
0
212,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role