Player Matchup

Awilix
Awilix
BlkSheepah
Awilix
Level 29
God Stats
2W - 4L
1,210 SR
Queue Stats
105W - 104L
1,482 Elo+
Solo
Ymir
Ymir
HelixDaughter
Ymir
Level 28
God Stats
10W - 16L
1,444 SR
Queue Stats
45W - 46L
1,420 Elo+
Party 1
Chang'e
Chang'e
KSapphiree
Chang'e
Level 27
God Stats
5W - 8L
1,343 SR
Queue Stats
62W - 61L
1,455 Elo+
Solo
Bellona
Bellona
Poussin1
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
killswitch-Greg
Neith
Level 6
God Stats
3W - 1L
1,891 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1
Team Averages
Level 19
1,478 SR
1,474 Elo+

VS

Team Averages
Level 14
1,540 SR
1,464 Elo+
Skadi
Skadi
DragonSlayerJJ2
Skadi
Level 12
God Stats
7W - 8L
1,379 SR
Queue Stats
8W - 10L
1,239 Elo+
Party 3
Chernobog
Chernobog
SOS__Kerman
Chernobog
Level 26
God Stats
32W - 20L
1,579 SR
Queue Stats
620W - 556L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
TankDankster420
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
assaulTroop
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,657 Elo+
Party 3
Horus
Horus
cmoney1578
Horus
Level 24
God Stats
16W - 9L
1,743 SR
Queue Stats
418W - 342L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BlkSheepah
Awilix
20
21 / 7 / 8
15,085
539
24,798
25,662
11,822
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 11 / 15
12,068
431
13,185
30,399
13,821
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chang'e
KSapphiree
Chang'e
20
24 / 4 / 13
14,417
515
31,638
22,007
9,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Poussin1
Bellona
5
1 / 3 / 2
7,724
276
232
4,411
2,061
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 15 / 16
11,116
397
13,010
21,626
7,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 16 / 5
13,159
470
14,936
21,516
6,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
SOS__Kerman
Chernobog
20
20 / 9 / 13
17,784
635
26,696
22,641
9,957
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
16
3 / 15 / 8
11,944
427
11,349
15,995
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
assaulTroop
Bakasura
17
2 / 18 / 9
12,104
432
8,080
22,483
9,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
20
12 / 1 / 14
18,243
652
19,147
27,937
38,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
88
56
Kills
39
40
Deaths
59
54
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Awilix
BlkSheepah
Awilix
21
7
8
3.57
W
2
16
5
0.28
L
6
11
15
1.23
L
Chang'e
KSapphiree
Chang'e
24
4
13
7.63
L
Bellona
Poussin1
Bellona
1
3
2
0.67
W
Chernobog
SOS__Kerman
Chernobog
20
9
13
2.94
W
Kukulkan
3
15
8
0.47
W
Bakasura
assaulTroop
Bakasura
2
18
9
0.36
W
Horus
12
1
14
19
L
4
15
16
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,863
Damage
80,208
104,105
Taken
110,572
44,898
Mitigated
69,230
16,693
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BlkSheepah
Awilix
24,798
14,383
0
250
25,662
11,822
0
3,791
21,445
0
125,077
W
14,936
10,474
0
1,844
21,516
6,489
1,883
7,101
14,097
0
70,759
L
13,185
2,097
0
1,056
30,399
13,821
312
3,954
26,020
44,421
0
L
Chang'e
KSapphiree
Chang'e
31,638
5,346
3,863
11,075
22,007
9,252
1,909
3,266
18,533
80,520
0
L
Bellona
Poussin1
Bellona
232
164
0
0
4,411
2,061
0
142
4,212
0
2,951
W
Chernobog
SOS__Kerman
Chernobog
26,696
19,871
0
4,418
22,641
9,957
7,216
10,358
12,025
0
87,661
W
Kukulkan
11,349
2,235
0
0
15,995
5,001
549
7,035
8,776
26,445
0
W
Bakasura
assaulTroop
Bakasura
8,080
5,531
0
2,564
22,483
9,327
1,946
9,638
12,537
0
37,020
W
Horus
19,147
7,921
2,372
6,356
27,937
38,456
2,152
9,177
18,314
13,271
56,384
L
13,010
5,637
0
449
21,626
7,942
112
2,357
19,041
0
34,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,410
Gold Earned
73,234
393
Minions Killed
386
0
Camps Cleared
0
1,985,256
Distance Traveled
2,336,685
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
15,085
539
185
7
0
500,250
3
W
Skadi
13,159
470
103
4
0
421,958
0
L
Ymir
12,068
431
67
2
0
397,110
2
L
Chang'e
14,417
515
94
3
0
453,254
0
L
Bellona
7,724
276
4
0
0
178,917
0
W
Chernobog
17,784
635
101
4
0
483,773
0
W
Kukulkan
11,944
427
31
1
0
416,634
3
W
Bakasura
12,104
432
77
3
0
502,550
0
W
Horus
18,243
652
74
3
0
511,770
0
L
Neith
11,116
397
43
2
0
455,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role