Player Matchup

Ymir
Ymir
MonkeyDSerbest
Ymir
Level 28
God Stats
19W - 10L
1,721 SR
Queue Stats
321W - 377L
1,346 Elo+
Party 2
Neith
Neith
Shadow_xXBaba
Neith
Level 25
God Stats
34W - 25L
1,591 SR
Queue Stats
205W - 240L
1,321 Elo+
Party 2
Fenrir
Fenrir
azadk_01042
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,232 Elo+
Party 2
Baron Samedi
Baron Samedi
ilusion_jnp
Baron Samedi
Level 3
God Stats
7W - 1L
1,500 SR
Queue Stats
20W - 19L
1,042 Elo+
Solo
Sun Wukong
Sun Wukong
xMeliodas_x_x
Sun Wukong
Level 23
God Stats
21W - 25L
1,354 SR
Queue Stats
182W - 228L
1,263 Elo+
Party 2
Team Averages
Level 19
1,533 SR
1,241 Elo+

VS

Team Averages
Level 22
1,421 SR
1,268 Elo+
Anhur
Anhur
Lemme_LemmeSMASH
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,240 Elo+
Party 3
Ymir
Ymir
Viet_Cong_Lee
Ymir
Level 15
God Stats
6W - 11L
1,423 SR
Queue Stats
17W - 28L
1,255 Elo+
Party 3
Chaac
Chaac
heinz_ketch_up
Chaac
Level 18
God Stats
3W - 7L
1,234 SR
Queue Stats
87W - 106L
1,243 Elo+
Party 1
Anubis
Anubis
julie171100
Anubis
Level 29
God Stats
2W - 2L
1,692 SR
Queue Stats
105W - 141L
1,296 Elo+
Party 1
Thanatos
Thanatos
timmyplayer13
Thanatos
Level 29
God Stats
7W - 22L
1,256 SR
Queue Stats
101W - 136L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 9
10,502
553
7,579
10,610
5,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 1 / 4
10,439
549
12,226
8,496
3,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
2 / 5 / 3
8,514
448
4,770
10,230
3,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ilusion_jnp
Baron Samedi
18
10 / 2 / 1
11,400
600
14,298
9,238
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
xMeliodas_x_x
Sun Wukong
15
2 / 1 / 3
9,443
497
7,903
11,262
7,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,388
336
2,308
8,971
2,462
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 5 / 0
7,586
399
4,186
11,864
7,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 2
8,317
438
6,022
15,940
12,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
1 / 8 / 1
7,296
384
4,471
12,239
5,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
timmyplayer13
Thanatos
14
6 / 5 / 2
9,819
517
7,366
15,426
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
29
Kills
9
9
Deaths
29
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
6
0
9
10.5
W
9
1
4
11
L
1
5
0
0.2
W
Fenrir
2
5
3
0.7
L
1
4
2
0.5
W
Baron Samedi
ilusion_jnp
Baron Samedi
10
2
1
5.25
L
Anubis
1
8
1
0.19
L
Thanatos
timmyplayer13
Thanatos
6
5
2
1.4
W
Sun Wukong
xMeliodas_x_x
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,776
Damage
24,353
49,836
Taken
64,440
24,864
Mitigated
34,370
11,276
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
1,286
0
0
8,971
2,462
0
3,874
5,063
0
12,658
W
7,579
1,822
0
1,748
10,610
5,558
400
3,568
7,042
31,119
0
W
12,226
8,160
0
4,451
8,496
3,551
968
1,966
6,530
0
64,297
L
4,186
170
0
1,382
11,864
7,485
0
3,627
8,148
32,619
0
W
Fenrir
4,770
1,187
0
1,827
10,230
3,259
260
891
9,339
0
40,408
L
6,022
717
0
3,054
15,940
12,695
361
3,028
12,856
0
46,620
W
Baron Samedi
ilusion_jnp
Baron Samedi
14,298
473
0
1,699
9,238
4,610
3,858
1,699
7,539
70,590
0
L
Anubis
4,471
363
0
2,594
12,239
5,740
358
8,027
3,724
29,381
0
L
Thanatos
timmyplayer13
Thanatos
7,366
2,493
0
9,422
15,426
5,988
0
2,564
12,772
0
44,609
W
Sun Wukong
xMeliodas_x_x
Sun Wukong
7,903
1,543
0
1,551
11,262
7,886
2,720
533
10,729
0
51,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,298
Gold Earned
39,406
439
Minions Killed
290
0
Camps Cleared
0
1,708,843
Distance Traveled
1,549,334
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,388
336
27
1
0
333,925
2
W
Ymir
10,502
553
34
2
0
363,053
5
W
Neith
10,439
549
106
6
0
334,350
1
L
Ymir
7,586
399
52
3
0
335,656
3
W
Fenrir
8,514
448
62
3
0
341,237
0
L
Chaac
8,317
438
81
4
0
365,083
0
W
Baron Samedi
11,400
600
144
8
0
296,437
1
L
Anubis
7,296
384
57
3
0
226,701
0
L
Thanatos
9,819
517
73
4
0
287,969
0
W
Sun Wukong
9,443
497
93
5
0
373,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role