Player Matchup

Zeus
Zeus
JkeanX
Zeus
Level 38
God Stats
0W - 2L
1,501 SR
Queue Stats
177W - 176L
1,448 Elo+
Party 2
Neith
Neith
RaulRemise031
Neith
Level 49
God Stats
1W - 2L
1,732 SR
Queue Stats
3W - 4L
1,413 Elo+
Solo
Jormungandr
Jormungandr
RsngX
Jormungandr
Level 145
God Stats
11W - 9L
1,611 SR
Queue Stats
215W - 219L
1,400 Elo+
Solo
Ymir
Ymir
WTC l CowP l
Ymir
Level 56
God Stats
1W - 3L
1,424 SR
Queue Stats
18W - 20L
1,476 Elo+
Solo
Loki
Loki
enz5102
Loki
Level 126
God Stats
20W - 16L
1,422 SR
Queue Stats
237W - 218L
1,437 Elo+
Party 2
Team Averages
Level 83
1,538 SR
1,435 Elo+

VS

Team Averages
Level 95
1,616 SR
1,577 Elo+
Gilgamesh
Gilgamesh
Harold1n
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 1
Agni
Agni
SoledbyDeusda12
Agni
Level 81
God Stats
2W - 0L
1,595 SR
Queue Stats
82W - 62L
1,596 Elo+
Party 1
Anhur
Anhur
TroiaEsp
Anhur
Level 144
God Stats
4W - 1L
1,782 SR
Queue Stats
61W - 44L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
brielBL4ACK
Ne Zha
Level 114
God Stats
5W - 2L
1,492 SR
Queue Stats
244W - 168L
1,547 Elo+
Party 1
Serqet
Serqet
ch3rn0byill
Serqet
Level 128
God Stats
24W - 12L
1,709 SR
Queue Stats
829W - 618L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JkeanX
Zeus
11
0 / 6 / 4
6,615
473
4,756
8,597
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 3 / 2
7,247
518
6,737
8,538
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
RsngX
Jormungandr
12
1 / 2 / 2
7,196
514
7,515
10,550
6,948
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 7 / 4
6,292
449
3,791
10,404
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
enz5102
Loki
13
4 / 1 / 3
7,608
543
4,222
9,105
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Harold1n
Gilgamesh
12
2 / 1 / 0
7,050
504
1,352
4,408
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 3 / 7
7,732
552
9,396
7,154
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
TroiaEsp
Anhur
15
6 / 2 / 1
9,408
672
9,204
9,253
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
12
2 / 2 / 11
8,009
572
6,249
10,511
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
14
6 / 1 / 2
8,036
574
4,491
9,037
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
19
19
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Harold1n
Gilgamesh
2
1
0
2
L
Zeus
JkeanX
Zeus
0
6
4
0.33
L
3
3
2
1.33
L
Jormungandr
RsngX
Jormungandr
1
2
2
1
W
3
3
7
2.17
W
Anhur
TroiaEsp
Anhur
6
2
1
3.25
L
1
7
4
0.43
W
Ne Zha
2
2
11
3.75
W
Serqet
6
1
2
7
L
Loki
enz5102
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
30,692
47,194
Taken
40,363
18,688
Mitigated
18,222
10,751
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Harold1n
Gilgamesh
1,352
247
0
305
4,408
2,073
0
1,764
2,644
0
20,831
L
Zeus
JkeanX
Zeus
4,756
382
0
1,579
8,597
2,685
0
3,537
4,964
41,973
0
L
6,737
3,264
0
2,433
8,538
1,826
124
0
8,538
0
36,235
L
Jormungandr
RsngX
Jormungandr
7,515
1,888
0
2,833
10,550
6,948
0
1,865
8,401
47,047
0
W
9,396
1,313
0
1,163
7,154
2,700
0
4,242
2,912
50,084
0
W
Anhur
TroiaEsp
Anhur
9,204
5,716
0
4,307
9,253
3,089
2,348
1,716
7,537
0
63,505
L
3,791
964
0
1,158
10,404
4,538
0
1,847
8,072
16,409
0
W
Ne Zha
6,249
2,159
0
3,188
10,511
7,027
0
5,662
4,849
0
17,373
W
Serqet
4,491
1,566
0
4,302
9,037
3,333
0
2,678
6,359
0
48,282
L
Loki
enz5102
Loki
4,222
929
0
2,748
9,105
2,691
0
2,147
6,958
0
32,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
40,235
347
Minions Killed
401
0
Camps Cleared
0
1,248,992
Distance Traveled
1,343,115
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,050
504
57
4
0
242,656
1
L
Zeus
6,615
473
76
5
0
227,935
3
L
Neith
7,247
518
64
5
0
251,971
2
L
Jormungandr
7,196
514
103
7
0
222,746
1
W
Agni
7,732
552
91
7
0
261,587
1
W
Anhur
9,408
672
129
9
0
259,378
3
L
Ymir
6,292
449
25
2
0
257,865
1
W
Ne Zha
8,009
572
18
1
0
262,626
5
W
Serqet
8,036
574
106
8
0
316,868
3
L
Loki
7,608
543
79
6
0
288,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role