Player Matchup

Danzaburou
Danzaburou
Gold I
BearOfHell666
Danzaburou
Gold I
Level 116
God Stats
58W - 73L
1,533 SR
Queue Stats
783W - 783L
1,703 MMR
Solo
Vulcan
Vulcan
Gold I
JesseWeHave2Cook
Vulcan
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
651W - 663L
1,696 MMR
Solo
Ne Zha
Ne Zha
Platinum V
SNXCK
Ne Zha
Platinum V
Level 80
God Stats
3W - 2L
1,738 SR
Queue Stats
97W - 95L
1,704 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Zetsubø
Gilgamesh
Gold I
Level 151
God Stats
0W - 3L
1,157 SR
Queue Stats
47W - 46L
1,739 MMR
Party 2
Geb
Geb
Gold III
elZeff
Geb
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,693 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,486 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 89
1,569 SR
1,707 MMR
Kali
Kali
Gold IV
DonDuarte
Kali
Gold IV
Level 36
God Stats
5W - 3L
1,826 SR
Queue Stats
196W - 190L
1,642 MMR
Party 1
Poseidon
Poseidon
Gold II
HeavenNBack
Poseidon
Gold II
Level 123
God Stats
9W - 4L
1,793 SR
Queue Stats
22W - 12L
1,776 MMR
Party 1
Khepri
Khepri
Gold I
SoToNNa
Khepri
Gold I
Level 74
God Stats
2W - 5L
1,213 SR
Queue Stats
354W - 348L
1,720 MMR
Solo
Sol
Sol
Gold I
StopBeingA8itch
Sol
Gold I
Level 66
God Stats
432W - 255L
1,665 SR
Queue Stats
639W - 641L
1,704 MMR
Solo
Thor
Thor
Platinum III
b27x
Thor
Platinum III
Level 146
God Stats
1W - 1L
1,349 SR
Queue Stats
387W - 370L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearOfHell666
Danzaburou
19
1 / 5 / 0
12,038
523
5,691
16,729
5,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 9 / 3
10,423
453
13,442
13,908
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
SNXCK
Ne Zha
18
4 / 9 / 5
11,733
510
12,990
18,734
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Zetsubø
Gilgamesh
20
5 / 2 / 1
12,918
562
14,991
24,973
25,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
elZeff
Geb
14
0 / 7 / 5
9,319
405
11,351
26,424
18,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ApolloTsukuyomiTiamatSet

VS

Bans
ScyllaAthenaSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
8 / 1 / 7
15,154
659
21,226
20,579
11,722
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
HeavenNBack
Poseidon
20
10 / 2 / 10
13,973
608
21,178
9,778
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
SoToNNa
Khepri
19
2 / 1 / 16
14,044
611
5,662
20,022
19,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 4 / 8
14,703
639
24,715
26,715
17,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
b27x
Thor
20
2 / 5 / 12
12,632
549
9,186
17,293
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
13
Kills
32
32
Deaths
13
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BearOfHell666
Danzaburou
1
5
0
0.2
W
Kali
8
1
7
11.5
W
Poseidon
HeavenNBack
Poseidon
10
2
10
7.5
L
3
9
3
0.5
L
Ne Zha
SNXCK
Ne Zha
4
9
5
0.72
W
Khepri
SoToNNa
Khepri
2
1
16
10
W
10
4
8
3.5
L
Gilgamesh
Zetsubø
Gilgamesh
5
2
1
2.75
W
Thor
b27x
Thor
2
5
12
1.6
L
Geb
elZeff
Geb
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,465
Damage
81,967
100,768
Taken
94,387
62,280
Mitigated
61,515
16,480
Healing
49,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BearOfHell666
Danzaburou
5,691
1,351
0
4,645
16,729
5,094
948
2,584
14,101
0
93,665
W
Kali
21,226
10,341
0
11,377
20,579
11,722
916
4,865
15,714
0
134,822
W
Poseidon
HeavenNBack
Poseidon
21,178
2,680
0
2,750
9,778
4,078
477
3,399
6,379
113,316
0
L
13,442
2,156
0
1,907
13,908
5,706
0
9,210
4,460
79,332
0
L
Ne Zha
SNXCK
Ne Zha
12,990
7,179
0
1,028
18,734
7,292
1,202
7,522
11,110
0
86,476
W
Khepri
SoToNNa
Khepri
5,662
527
0
10,299
20,022
19,620
102
7,637
12,385
45,773
0
W
24,715
10,428
0
18,133
26,715
17,225
4,918
5,019
21,696
132,876
2,133
L
Gilgamesh
Zetsubø
Gilgamesh
14,991
3,418
0
4,996
24,973
25,621
1,272
16,607
8,090
0
92,796
W
Thor
b27x
Thor
9,186
2,685
0
7,043
17,293
8,870
599
4,691
12,602
0
97,800
L
Geb
elZeff
Geb
11,351
1,449
0
3,904
26,424
18,567
0
14,615
11,507
35,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,431
Gold Earned
70,506
655
Minions Killed
800
0
Camps Cleared
0
2,114,697
Distance Traveled
2,307,991
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,038
523
180
8
0
417,909
7
W
Kali
15,154
659
204
9
0
460,703
1
W
Poseidon
13,973
608
186
8
0
474,704
6
L
Vulcan
10,423
453
139
6
0
397,953
5
L
Ne Zha
11,733
510
145
6
0
415,959
5
W
Khepri
14,044
611
79
3
0
509,537
10
W
Sol
14,703
639
179
8
0
405,044
11
L
Gilgamesh
12,918
562
165
7
0
452,099
9
W
Thor
12,632
549
152
7
0
458,003
5
L
Geb
9,319
405
26
1
0
430,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role