Player Matchup

Susano
Susano
GendrysHammer
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Raijin
Raijin
Hungry4Soup
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,462 Elo+
Party 2
Hel
Hel
Lòóps
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
jtm314
Erlang Shen
Level 25
God Stats
0W - 2L
1,526 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
killler12345
Ares
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 2
Team Averages
Level 77
1,505 SR
1,477 Elo+

VS

Team Averages
Level 133
1,574 SR
1,534 Elo+
Sylvanus
Sylvanus
ELFLACO PR1
Sylvanus
Level 147
God Stats
3W - 1L
1,266 SR
Queue Stats
467W - 423L
1,580 Elo+
Solo
Rama
Rama
Kumbhakarna_-
Rama
Level 147
God Stats
5W - 3L
1,481 SR
Queue Stats
12W - 11L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ObtuseBaby
Tsukuyomi
Level 108
God Stats
10W - 7L
1,788 SR
Queue Stats
169W - 176L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Sneaky Jax
Gilgamesh
Level 146
God Stats
45W - 33L
1,625 SR
Queue Stats
417W - 431L
1,522 Elo+
Solo
Hera
Hera
x5SidedFistagon6
Hera
Level 118
God Stats
4W - 1L
1,709 SR
Queue Stats
139W - 145L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 8
11,499
719
18,470
16,534
7,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
19
4 / 6 / 8
11,757
735
24,585
16,068
6,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
15
0 / 7 / 8
9,196
575
5,710
14,468
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
jtm314
Erlang Shen
16
1 / 8 / 9
9,908
619
10,069
21,302
13,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 11 / 6
13,277
830
17,700
26,580
14,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ELFLACO PR1
Sylvanus
18
4 / 3 / 25
13,814
863
11,904
23,319
26,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 6 / 20
13,061
816
12,589
16,693
6,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ObtuseBaby
Tsukuyomi
18
5 / 8 / 22
13,103
819
23,038
21,928
10,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sneaky Jax
Gilgamesh
20
15 / 1 / 18
15,191
949
20,735
27,708
23,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 2 / 13
14,270
892
11,996
5,973
3,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
137
20
Kills
39
39
Deaths
20
39
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ELFLACO PR1
Sylvanus
4
3
25
5.5
L
5
7
8
1.29
L
Raijin
4
6
8
1.33
W
6
6
20
2.67
L
Hel
0
7
8
0.57
W
Tsukuyomi
ObtuseBaby
Tsukuyomi
5
8
22
2
W
Gilgamesh
Sneaky Jax
Gilgamesh
15
1
18
24
L
Erlang Shen
jtm314
Erlang Shen
1
8
9
0.69
L
10
11
6
1.18
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,534
Damage
80,262
94,952
Taken
95,621
47,925
Mitigated
70,171
12,393
Healing
34,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ELFLACO PR1
Sylvanus
11,904
810
6,154
8,487
23,319
26,045
407
11,500
11,819
21,171
0
L
18,470
3,153
0
0
16,534
7,391
0
3,471
13,063
0
44,547
L
Raijin
24,585
1,460
0
775
16,068
6,629
1
4,170
11,898
72,760
0
W
12,589
8,860
0
3,741
16,693
6,546
2,720
13,481
3,212
0
37,818
L
Hel
5,710
311
3,762
4,168
14,468
5,634
0
3,743
10,725
26,433
0
W
Tsukuyomi
ObtuseBaby
Tsukuyomi
23,038
4,339
0
2,520
21,928
10,732
144
9,913
12,015
0
42,459
W
Gilgamesh
Sneaky Jax
Gilgamesh
20,735
4,645
1,382
10,469
27,708
23,661
1,001
10,414
17,294
0
53,475
L
Erlang Shen
jtm314
Erlang Shen
10,069
3,933
0
2,902
21,302
13,431
0
5,770
15,532
0
21,645
L
17,700
2,009
0
786
26,580
14,840
0
6,768
19,812
32,151
0
W
11,996
3,350
279
1,327
5,973
3,187
2,891
3,355
2,618
49,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
69,439
284
Minions Killed
290
6
Camps Cleared
8
1,328,630
Distance Traveled
1,476,125
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,814
863
14
1
0
305,035
6
L
Susano
11,499
719
54
3
1
280,400
1
L
Raijin
11,757
735
118
7
3
268,386
1
W
Rama
13,061
816
56
4
3
247,067
3
L
Hel
9,196
575
48
3
1
269,114
1
W
Tsukuyomi
13,103
819
52
3
0
294,413
2
W
Gilgamesh
15,191
949
58
4
2
346,745
6
L
Erlang Shen
9,908
619
32
2
0
266,766
0
L
Ares
13,277
830
32
2
1
243,964
0
W
Hera
14,270
892
110
7
3
282,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role