Player Matchup

Ra
Ra
Garaouz
Ra
Level 16
God Stats
3W - 4L
1,277 SR
Queue Stats
59W - 41L
1,527 Elo+
Solo
Awilix
Awilix
Nea main4171
Awilix
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,693 Elo+
Solo
Cerberus
Cerberus
basserschley
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,301 Elo+
Party 2
Neith
Neith
karatus92
Neith
Level 29
God Stats
19W - 15L
1,530 SR
Queue Stats
175W - 175L
1,449 Elo+
Solo
Thor
Thor
smitesmurf007
Thor
Level 16
God Stats
1W - 1L
1,276 SR
Queue Stats
2W - 2L
1,200 Elo+
Party 2
Team Averages
Level 17
1,417 SR
1,434 Elo+

VS

Team Averages
Level 24
1,528 SR
1,574 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
I D R X T I
Hachiman
Level 8
God Stats
6W - 5L
1,982 SR
Queue Stats
9W - 7L
1,924 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TomNexus412
Cu Chulainn
Level 68
God Stats
0W - 1L
1,373 SR
Queue Stats
55W - 40L
1,602 Elo+
Party 1
Hel
Hel
hypebrzusiu
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
Ģåßÿöü
Baron Samedi
Level 5
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 22
13,393
1,030
15,388
12,647
6,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
20
21 / 2 / 14
16,310
1,255
34,387
17,615
10,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
basserschley
Cerberus
20
4 / 5 / 28
13,073
1,006
8,575
19,512
24,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
karatus92
Neith
20
5 / 2 / 27
13,695
1,053
17,833
14,566
7,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 2 / 28
15,495
1,192
25,298
14,438
7,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 9 / 8
13,567
1,044
19,103
20,090
8,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
I D R X T I
Hachiman
19
1 / 9 / 8
12,303
946
10,436
18,958
7,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TomNexus412
Cu Chulainn
20
12 / 6 / 3
16,000
1,231
29,140
30,169
36,969
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 8 / 4
11,038
849
3,335
15,520
9,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Ģåßÿöü
Baron Samedi
18
1 / 16 / 3
11,396
877
10,002
23,386
10,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
44
47
Kills
18
18
Deaths
48
119
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
9
8
0.89
W
7
7
22
2.57
L
Hachiman
I D R X T I
Hachiman
1
9
8
0.56
W
Awilix
21
2
14
14
L
Cu Chulainn
TomNexus412
Cu Chulainn
12
6
3
2.25
W
Cerberus
basserschley
Cerberus
4
5
28
3.6
L
0
8
4
0.25
W
Neith
karatus92
Neith
5
2
27
9.25
W
10
2
28
12
L
Baron Samedi
Ģåßÿöü
Baron Samedi
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,481
Damage
72,016
78,778
Taken
108,123
56,379
Mitigated
72,273
11,419
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,103
10,889
0
1,061
20,090
8,134
0
2,129
17,961
0
46,049
W
15,388
2,011
1,053
274
12,647
6,167
0
2,690
9,957
37,343
0
L
Hachiman
I D R X T I
Hachiman
10,436
7,688
0
1,155
18,958
7,917
0
5,474
13,484
0
28,281
W
Awilix
34,387
19,719
0
1,432
17,615
10,576
0
3,082
14,533
0
47,920
L
Cu Chulainn
TomNexus412
Cu Chulainn
29,140
7,086
0
1,820
30,169
36,969
0
10,342
19,827
13,235
53,341
W
Cerberus
basserschley
Cerberus
8,575
1,132
0
2,796
19,512
24,851
0
4,497
14,603
23,593
0
L
3,335
944
2,814
1,692
15,520
9,235
0
1,711
13,809
10,922
0
W
Neith
karatus92
Neith
17,833
10,278
583
5,281
14,566
7,560
0
2,982
11,584
0
40,994
W
25,298
5,587
0
0
14,438
7,225
0
4,156
10,222
0
51,754
L
Baron Samedi
Ģåßÿöü
Baron Samedi
10,002
906
1,291
1,312
23,386
10,018
0
4,307
19,079
29,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,966
Gold Earned
64,304
220
Minions Killed
237
11
Camps Cleared
3
1,290,409
Distance Traveled
1,058,419
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,567
1,044
37
3
0
216,090
0
W
Ra
13,393
1,030
50
4
0
238,362
0
L
Hachiman
12,303
946
35
3
0
195,116
1
W
Awilix
16,310
1,255
25
2
2
297,241
0
L
Cu Chulainn
16,000
1,231
99
8
1
255,459
0
W
Cerberus
13,073
1,006
52
4
0
257,767
0
L
Hel
11,038
849
22
2
1
216,795
0
W
Neith
13,695
1,053
51
4
3
234,313
0
W
Thor
15,495
1,192
42
3
6
262,726
0
L
Baron Samedi
11,396
877
44
3
1
174,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role