Player Matchup

Chang'e
Chang'e
Alexwicher156
Chang'e
Level 8
God Stats
2W - 3L
1,385 SR
Queue Stats
2W - 5L
1,023 Elo+
Solo
Chaac
Chaac
Gio-Sinto
Chaac
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 119L
1,065 Elo+
Solo
Amaterasu
Amaterasu
KEPDO GAEL
Amaterasu
Level 3
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Krazycrismore
Tsukuyomi
Level 29
God Stats
25W - 45L
1,482 SR
Queue Stats
208W - 252L
1,352 Elo+
Solo
Jormungandr
Jormungandr
elivimo
Jormungandr
Level 5
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 1
Team Averages
Level 10
1,560 SR
1,150 Elo+

VS

Team Averages
Level 36
1,600 SR
1,409 Elo+
Chronos
Chronos
Skirt skirt9410
Chronos
Level 28
God Stats
21W - 5L
1,650 SR
Queue Stats
37W - 38L
1,304 Elo+
Solo
Khepri
Khepri
TTV-ShootaVice
Khepri
Level 18
God Stats
8W - 6L
1,711 SR
Queue Stats
94W - 115L
1,315 Elo+
Solo
Janus
Janus
Woostahh
Janus
Level 108
God Stats
5W - 3L
1,700 SR
Queue Stats
354W - 320L
1,603 Elo+
Party 2
Odin
Odin
Woostahh
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
miskec_11
Heimdallr
Level 22
God Stats
31W - 34L
1,440 SR
Queue Stats
69W - 75L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
3 / 9 / 3
11,110
444
8,992
16,826
9,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Gio-Sinto
Chaac
18
2 / 7 / 7
12,006
480
13,267
23,804
12,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
KEPDO GAEL
Amaterasu
11
2 / 19 / 3
8,734
349
5,563
28,055
13,372
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Krazycrismore
Tsukuyomi
17
6 / 6 / 3
11,552
462
11,410
23,728
12,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
elivimo
Jormungandr
10
0 / 16 / 3
7,938
318
4,243
24,979
13,504
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 10
14,835
593
23,662
13,942
6,262
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
8 / 1 / 19
11,909
476
11,392
13,851
12,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Woostahh
Janus
19
19 / 4 / 15
14,010
560
28,382
15,468
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
1 / 9 / 20
10,404
416
6,586
18,924
17,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
miskec_11
Heimdallr
17
10 / 1 / 21
12,300
492
17,558
9,166
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
141
13
Kills
56
57
Deaths
16
19
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
9
3
0.5
L
Chaac
Gio-Sinto
Chaac
2
7
7
0.79
L
Amaterasu
KEPDO GAEL
Amaterasu
2
19
3
0.18
L
Tsukuyomi
Krazycrismore
Tsukuyomi
6
6
3
1.25
W
18
1
10
23
W
8
1
19
17.5
W
Janus
Woostahh
Janus
19
4
15
6.63
W
Odin
1
9
20
1.22
L
Jormungandr
elivimo
Jormungandr
0
16
3
0.09
W
Heimdallr
miskec_11
Heimdallr
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
87,580
117,392
Taken
71,351
61,050
Mitigated
46,718
21,089
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
8,992
625
1,297
2,593
16,826
9,315
1,073
10,607
6,019
48,374
0
L
Chaac
Gio-Sinto
Chaac
13,267
3,236
0
5,887
23,804
12,813
273
13,172
10,006
0
68,102
L
Amaterasu
KEPDO GAEL
Amaterasu
5,563
3,161
0
645
28,055
13,372
170
16,933
10,842
0
12,625
L
Tsukuyomi
Krazycrismore
Tsukuyomi
11,410
3,798
0
9,389
23,728
12,046
0
10,423
12,971
0
76,830
W
23,662
5,670
0
2,823
13,942
6,262
9,999
2,627
11,239
103,695
0
W
11,392
2,035
0
3,944
13,851
12,434
1,281
2,564
11,119
49,721
0
W
Janus
Woostahh
Janus
28,382
2,890
0
5,171
15,468
5,305
4,526
2,559
12,807
93,171
0
W
Odin
6,586
3,707
0
644
18,924
17,891
162
2,746
16,060
0
28,785
L
Jormungandr
elivimo
Jormungandr
4,243
2,060
0
1,278
24,979
13,504
0
10,977
13,552
25,838
0
W
Heimdallr
miskec_11
Heimdallr
17,558
10,184
0
2,381
9,166
4,826
1,390
2,223
6,891
0
51,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,340
Gold Earned
63,458
362
Minions Killed
499
0
Camps Cleared
0
2,080,363
Distance Traveled
2,175,622
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,110
444
89
4
0
440,838
0
L
Chaac
12,006
480
119
5
0
409,369
0
L
Amaterasu
8,734
349
10
0
0
435,799
4
L
Tsukuyomi
11,552
462
117
5
0
448,760
0
W
Chronos
14,835
593
128
5
0
504,576
2
W
Khepri
11,909
476
81
3
0
387,224
0
W
Janus
14,010
560
152
6
0
451,212
1
W
Odin
10,404
416
46
2
0
360,816
1
L
Jormungandr
7,938
318
27
1
0
345,597
3
W
Heimdallr
12,300
492
92
4
0
471,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role