Player Matchup

Cerberus
Cerberus
Silver II
IlTsunami
Cerberus
Silver II
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 106L
1,598 MMR
Solo
Olorun
Olorun
Gold I
Royal_Thunderer
Olorun
Gold I
Level 133
God Stats
5W - 6L
1,676 SR
Queue Stats
113W - 116L
1,604 MMR
Solo
Nemesis
Nemesis
Platinum IV
bigdaddyputtput
Nemesis
Platinum IV
Level 155
God Stats
9W - 4L
1,790 SR
Queue Stats
561W - 562L
1,726 MMR
Party 2
Loki
Loki
Gold II
doubleteamer01
Loki
Gold II
Level 160
God Stats
7W - 22L
1,424 SR
Queue Stats
524W - 520L
1,616 MMR
Solo
Kukulkan
Kukulkan
Gold IV
tazmaniendevil1
Kukulkan
Gold IV
Level 157
God Stats
24W - 41L
1,533 SR
Queue Stats
309W - 314L
1,462 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,585 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,477 SR
1,604 MMR
Sol
Sol
Silver I
LarsAlter
Sol
Silver I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,558 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Lil Spacecraft
Sun Wukong
Gold I
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 71L
1,686 MMR
Party 1
Ravana
Ravana
Gold II
TOPDOGOFTHEPACK
Ravana
Gold II
Level 159
God Stats
4W - 1L
1,175 SR
Queue Stats
57W - 40L
1,593 MMR
Solo
Janus
Janus
Platinum V
ZeusAtWork
Janus
Platinum V
Level 122
God Stats
22W - 14L
1,695 SR
Queue Stats
98W - 88L
1,617 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
nabranza
Kumbhakarna
Gold I
Level 106
God Stats
14W - 18L
1,515 SR
Queue Stats
207W - 213L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IlTsunami
Cerberus
19
2 / 7 / 4
12,325
456
8,603
28,310
30,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 11 / 2
12,682
470
16,021
28,519
11,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 2 / 2
13,045
483
17,130
27,775
27,441
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 8 / 2
13,065
484
8,327
19,917
7,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
1 / 7 / 1
12,163
450
20,324
15,656
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Guan YuTsukuyomiKing ArthurBakasuraGilgamesh

VS

Bans
AthenaApolloSobekScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 12
15,750
583
33,093
20,541
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Lil Spacecraft
Sun Wukong
20
2 / 3 / 12
14,379
533
15,824
32,118
31,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 3 / 11
14,363
532
14,499
19,716
10,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
20
12 / 2 / 6
16,839
624
23,914
17,446
7,767
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
nabranza
Kumbhakarna
20
4 / 2 / 25
15,492
574
7,870
28,694
38,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
12
Kills
35
35
Deaths
13
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cerberus
IlTsunami
Cerberus
2
7
4
0.57
W
9
3
12
5
W
Sun Wukong
Lil Spacecraft
Sun Wukong
2
3
12
2.67
L
3
11
2
0.36
W
8
3
11
4.5
W
Janus
12
2
6
7.5
L
4
2
2
2.5
L
2
8
2
0.38
W
Kumbhakarna
nabranza
Kumbhakarna
4
2
25
8.25
L
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,405
Damage
95,200
120,177
Taken
118,515
83,926
Mitigated
95,502
24,322
Healing
38,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
IlTsunami
Cerberus
8,603
408
0
3,276
28,310
30,740
0
14,731
13,433
57,625
0
W
33,093
14,991
0
12,130
20,541
8,287
6,706
9,392
11,149
131,669
0
W
Sun Wukong
Lil Spacecraft
Sun Wukong
15,824
3,289
0
12,714
32,118
31,005
555
5,962
26,156
0
96,194
L
16,021
6,973
399
7,061
28,519
11,680
1,884
14,390
14,036
93,934
0
W
14,499
4,064
0
3,144
19,716
10,333
3,140
6,971
12,745
0
107,627
W
Janus
23,914
2,018
112
5,026
17,446
7,767
1,276
9,051
8,395
137,730
0
L
17,130
3,372
0
10,500
27,775
27,441
0
12,960
14,693
0
74,902
L
8,327
653
0
1,001
19,917
7,376
4,636
12,032
7,855
0
102,745
W
Kumbhakarna
nabranza
Kumbhakarna
7,870
773
0
5,171
28,694
38,110
186
13,572
15,122
16,960
0
L
Kukulkan
20,324
1,129
0
2,085
15,656
6,689
0
10,269
5,283
99,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,280
Gold Earned
76,823
724
Minions Killed
741
0
Camps Cleared
0
2,325,773
Distance Traveled
2,726,477
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,325
456
119
4
0
488,129
6
W
Sol
15,750
583
197
7
0
478,266
0
W
Sun Wukong
14,379
533
169
6
0
545,705
3
L
Olorun
12,682
470
148
5
0
405,410
3
W
Ravana
14,363
532
124
5
0
578,079
8
W
Janus
16,839
624
237
9
0
562,645
12
L
Nemesis
13,045
483
124
5
0
533,412
3
L
Loki
13,065
484
166
6
0
437,382
1
W
Kumbhakarna
15,492
574
14
1
0
561,782
6
L
Kukulkan
12,163
450
167
6
0
461,440
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role