Player Matchup

Pele
Pele
HersheySheep
Pele
Level 18
God Stats
8W - 14L
1,405 SR
Queue Stats
55W - 98L
1,167 Elo+
Party 2
Olorun
Olorun
ThatMexican007
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Sun Wukong
Sun Wukong
clasy
Sun Wukong
Level 77
God Stats
1W - 2L
1,359 SR
Queue Stats
244W - 298L
1,314 Elo+
Party 2
Medusa
Medusa
hummable_lioness
Medusa
Level 8
God Stats
0W - 2L
1,505 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artio
Artio
m9nkey
Artio
Level 6
God Stats
0W - 3L
1,177 SR
Queue Stats
15W - 19L
1,097 Elo+
Party 2
Team Averages
Level 25
1,389 SR
1,377 Elo+

VS

Team Averages
Level 24
1,510 SR
1,493 Elo+
Apollo
Apollo
Blazin_5Billy
Apollo
Level 25
God Stats
9W - 6L
1,549 SR
Queue Stats
33W - 33L
1,511 Elo+
Solo
Tiamat
Tiamat
Hollowed_fable
Tiamat
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 26L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ROSHAUN1999
Cthulhu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dbzdmp
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,456 Elo+
Party 1
Mercury
Mercury
ryublack367670
Mercury
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 5
9,720
389
3,052
17,361
6,238
20
15 / 6 / 3
14,533
581
15,330
23,033
11,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
clasy
Sun Wukong
20
13 / 3 / 4
14,449
578
18,335
15,772
19,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 10 / 14
10,475
419
8,679
20,916
19,715
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
m9nkey
Artio
7
2 / 7 / 0
8,136
325
1,546
8,618
5,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 2
19,486
779
25,429
16,777
8,105
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 8 / 2
10,439
418
3,290
16,846
7,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
ROSHAUN1999
Cthulhu
10
3 / 9 / 5
9,645
386
6,103
11,024
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
dbzdmp
Tsukuyomi
18
6 / 9 / 3
12,657
506
8,782
16,311
6,952
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 8 / 2
10,355
414
4,625
14,059
5,779
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
33
Kills
34
37
Deaths
35
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
23
1
2
24
L
0
11
5
0.23
W
0
8
2
0.13
W
Cthulhu
ROSHAUN1999
Cthulhu
3
9
5
0.61
L
15
6
3
2.75
L
Sun Wukong
clasy
Sun Wukong
13
3
4
5
W
Tsukuyomi
dbzdmp
Tsukuyomi
6
9
3
0.83
L
3
10
14
1
L
Artio
m9nkey
Artio
2
7
0
0.29
W
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
48,229
85,700
Taken
75,017
63,515
Mitigated
32,907
16,097
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,429
20,559
0
131
16,777
8,105
12,059
4,397
12,214
0
166,370
L
3,052
391
0
700
17,361
6,238
228
1,650
15,711
0
33,588
W
3,290
984
285
4,188
16,846
7,852
446
2,398
14,427
35,219
0
W
Cthulhu
ROSHAUN1999
Cthulhu
6,103
534
48
0
11,024
4,219
0
4,338
6,473
18,579
0
L
15,330
8,763
429
11,947
23,033
11,701
0
2,128
20,837
116,358
0
L
Sun Wukong
clasy
Sun Wukong
18,335
4,641
0
2,485
15,772
19,937
1,842
2,313
13,459
0
105,345
W
Tsukuyomi
dbzdmp
Tsukuyomi
8,782
2,952
195
3,426
16,311
6,952
2,773
1,861
14,356
0
52,201
L
8,679
3,545
0
0
20,916
19,715
962
2,372
18,544
0
32,753
L
Artio
m9nkey
Artio
1,546
573
0
536
8,618
5,924
236
1,276
7,342
11,472
0
W
4,625
2,238
0
35
14,059
5,779
3,960
3,302
10,671
0
31,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,313
Gold Earned
62,582
456
Minions Killed
509
0
Camps Cleared
0
1,816,042
Distance Traveled
1,860,371
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
19,486
779
281
11
0
478,404
2
L
Pele
9,720
389
63
3
0
396,885
0
W
Tiamat
10,439
418
58
2
0
318,655
0
W
Cthulhu
9,645
386
20
1
0
271,968
0
L
Olorun
14,533
581
175
7
0
382,773
6
L
Sun Wukong
14,449
578
167
7
0
469,475
4
W
Tsukuyomi
12,657
506
90
4
0
401,282
1
L
Medusa
10,475
419
42
2
0
362,015
0
L
Artio
8,136
325
9
0
0
204,894
0
W
Mercury
10,355
414
60
2
0
390,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role