Player Matchup

Medusa
Medusa
Blackseal
Medusa
Level 29
God Stats
3W - 5L
1,420 SR
Queue Stats
24W - 28L
1,447 Elo+
Party 2
Geb
Geb
Karlthonz
Geb
Level 8
God Stats
0W - 3L
1,306 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 2
Chronos
Chronos
Scattered
Chronos
Level 63
God Stats
15W - 8L
1,679 SR
Queue Stats
56W - 63L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
justmeaty
Amaterasu
Level 24
God Stats
8W - 12L
1,537 SR
Queue Stats
19W - 30L
1,390 Elo+
Party 2
Arachne
Arachne
marodii
Arachne
Level 59
God Stats
11W - 3L
1,770 SR
Queue Stats
33W - 32L
1,545 Elo+
Party 2
Team Averages
Level 37
1,543 SR
1,434 Elo+

VS

Team Averages
Level 96
1,581 SR
1,528 Elo+
Persephone
Persephone
Auriga00X
Persephone
Level 132
God Stats
19W - 9L
1,673 SR
Queue Stats
234W - 165L
1,595 Elo+
Party 1
Tiamat
Tiamat
Bobbybobsta
Tiamat
Level 42
God Stats
7W - 3L
1,583 SR
Queue Stats
107W - 88L
1,549 Elo+
Party 1
Chernobog
Chernobog
Darkestofsoulz
Chernobog
Level 142
God Stats
1W - 2L
1,489 SR
Queue Stats
264W - 234L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
DeusIncredibilis
Gilgamesh
Level 125
God Stats
59W - 37L
1,692 SR
Queue Stats
211W - 152L
1,620 Elo+
Party 1
Cerberus
Cerberus
X--BIG--AL--X
Cerberus
Level 41
God Stats
26W - 22L
1,468 SR
Queue Stats
838W - 936L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blackseal
Medusa
12
2 / 6 / 2
7,781
432
8,038
11,169
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 4
6,769
376
2,497
8,975
6,351
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Scattered
Chronos
13
3 / 5 / 1
8,541
475
6,247
13,343
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
justmeaty
Amaterasu
12
0 / 4 / 2
7,568
420
7,086
13,109
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
marodii
Arachne
15
6 / 5 / 1
9,285
516
7,925
12,800
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Auriga00X
Persephone
19
6 / 2 / 3
12,296
683
10,993
6,860
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
16
0 / 3 / 6
9,805
545
7,958
12,621
12,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Darkestofsoulz
Chernobog
15
3 / 2 / 6
10,233
569
9,599
9,490
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
20
11 / 1 / 2
11,866
659
11,004
11,676
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
X--BIG--AL--X
Cerberus
14
3 / 4 / 3
9,229
513
3,201
11,965
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
23
23
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
Auriga00X
Persephone
6
2
3
3.75
L
Medusa
Blackseal
Medusa
2
6
2
0.5
W
Tiamat
0
3
6
1
W
Chernobog
Darkestofsoulz
Chernobog
3
2
6
3
W
Gilgamesh
11
1
2
12
L
1
3
4
1
L
Chronos
Scattered
Chronos
3
5
1
0.7
W
Cerberus
X--BIG--AL--X
Cerberus
3
4
3
1.13
L
Amaterasu
justmeaty
Amaterasu
0
4
2
0.25
L
Arachne
marodii
Arachne
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
42,755
59,396
Taken
52,612
25,834
Mitigated
33,468
12,414
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Auriga00X
Persephone
10,993
45
0
2,913
6,860
2,963
1,031
1,296
5,562
83,573
0
L
Medusa
Blackseal
Medusa
8,038
4,561
0
1,195
11,169
3,009
0
3,050
8,119
0
42,774
W
Tiamat
7,958
1,221
0
5,612
12,621
12,835
477
0
12,621
59,066
0
W
Chernobog
Darkestofsoulz
Chernobog
9,599
6,039
0
3,450
9,490
3,329
2,814
2,730
6,760
0
76,730
W
Gilgamesh
11,004
3,724
0
757
11,676
7,693
0
1,223
10,453
0
100,239
L
2,497
427
0
498
8,975
6,351
0
1,695
7,280
10,479
0
L
Chronos
Scattered
Chronos
6,247
2,748
0
2,729
13,343
4,028
848
7,092
6,251
41,304
0
W
Cerberus
X--BIG--AL--X
Cerberus
3,201
453
0
3,100
11,965
6,648
0
3,495
8,470
22,285
0
L
Amaterasu
justmeaty
Amaterasu
7,086
2,755
0
3,956
13,109
7,606
0
6,667
6,442
0
34,921
L
Arachne
marodii
Arachne
7,925
5,543
0
4,036
12,800
4,840
0
3,648
9,152
0
54,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
53,429
384
Minions Killed
605
0
Camps Cleared
0
1,397,800
Distance Traveled
1,659,481
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,296
683
171
10
0
364,548
5
L
Medusa
7,781
432
89
5
0
281,041
2
W
Tiamat
9,805
545
113
6
0
277,347
1
W
Chernobog
10,233
569
140
8
0
305,830
1
W
Gilgamesh
11,866
659
157
9
0
404,282
2
L
Geb
6,769
376
18
1
0
260,404
3
L
Chronos
8,541
475
95
5
0
293,411
2
W
Cerberus
9,229
513
24
1
0
307,474
4
L
Amaterasu
7,568
420
68
4
0
263,810
1
L
Arachne
9,285
516
114
6
0
299,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role