Player Matchup

Erlang Shen
Erlang Shen
Arrnixx
Erlang Shen
Level 129
God Stats
1W - 3L
1,405 SR
Queue Stats
116W - 128L
1,500 Elo+
Solo
Olorun
Olorun
Lovely-Lucas
Olorun
Level 128
God Stats
0W - 7L
1,330 SR
Queue Stats
67W - 83L
1,453 Elo+
Solo
Heimdallr
Heimdallr
PaleCircus
Heimdallr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 161L
1,528 Elo+
Solo
Raijin
Raijin
Softinho
Raijin
Level 158
God Stats
43W - 53L
1,586 SR
Queue Stats
1,231W - 1,271L
1,476 Elo+
Solo
Fenrir
Fenrir
rickblok
Fenrir
Level 83
God Stats
10W - 12L
1,540 SR
Queue Stats
354W - 313L
1,485 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,488 Elo+

VS

Team Averages
Level 86
1,535 SR
1,462 Elo+
Bakasura
Bakasura
Bencira
Bakasura
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 133L
1,478 Elo+
Solo
Sobek
Sobek
Lu---cA-
Sobek
Level 75
God Stats
5W - 4L
1,742 SR
Queue Stats
57W - 63L
1,527 Elo+
Solo
Olorun
Olorun
TangrowthsPal
Olorun
Level 106
God Stats
1W - 0L
1,675 SR
Queue Stats
23W - 36L
1,330 Elo+
Solo
Ah Puch
Ah Puch
bubbit91david
Ah Puch
Level 119
God Stats
1W - 2L
1,157 SR
Queue Stats
98W - 111L
1,499 Elo+
Solo
King Arthur
King Arthur
lordcrunchy01
King Arthur
Level 62
God Stats
34W - 22L
1,599 SR
Queue Stats
51W - 45L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arrnixx
Erlang Shen
11
0 / 2 / 1
7,967
419
4,833
13,309
8,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
11
1 / 7 / 0
7,126
375
2,833
11,895
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
PaleCircus
Heimdallr
14
0 / 3 / 2
8,747
460
7,978
14,037
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Softinho
Raijin
17
0 / 0 / 2
9,185
483
4,744
5,792
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
rickblok
Fenrir
14
5 / 2 / 0
9,109
479
4,800
11,374
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bencira
Bakasura
16
2 / 2 / 3
9,574
504
7,142
12,052
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Lu---cA-
Sobek
12
0 / 1 / 6
8,759
461
4,607
11,856
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 0 / 1
11,075
583
7,994
8,130
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
16
3 / 2 / 3
10,284
541
8,836
9,265
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
lordcrunchy01
King Arthur
18
4 / 1 / 1
10,880
573
10,827
14,333
8,397
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
14
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Arrnixx
Erlang Shen
0
2
1
0.25
W
Bakasura
Bencira
Bakasura
2
2
3
1.75
L
Olorun
1
7
0
0.14
W
Sobek
Lu---cA-
Sobek
0
1
6
3
L
Heimdallr
PaleCircus
Heimdallr
0
3
2
0.33
L
Raijin
Softinho
Raijin
0
0
2
1
W
5
0
1
5.5
W
Ah Puch
3
2
3
2.25
W
King Arthur
lordcrunchy01
King Arthur
4
1
1
4.5
L
Fenrir
rickblok
Fenrir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
39,406
56,407
Taken
55,636
26,137
Mitigated
28,254
13,967
Healing
25,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Arrnixx
Erlang Shen
4,833
1,245
0
1,912
13,309
8,436
0
6,153
6,668
0
26,014
W
Bakasura
Bencira
Bakasura
7,142
4,510
0
3,892
12,052
5,495
132
1,323
10,643
0
58,385
L
Olorun
2,833
988
398
2,474
11,895
4,087
770
8,190
3,614
27,339
0
W
Sobek
Lu---cA-
Sobek
4,607
943
0
4,124
11,856
7,893
468
1,366
10,490
20,004
0
L
Heimdallr
PaleCircus
Heimdallr
7,978
2,985
0
5,697
14,037
6,815
0
1,343
12,344
0
55,899
L
Raijin
Softinho
Raijin
4,744
468
0
1,868
5,792
2,307
0
2,159
3,633
75,052
0
W
7,994
4,580
651
6,447
8,130
3,361
3,038
874
7,216
89,768
0
W
Ah Puch
8,836
361
0
4,366
9,265
3,108
464
1,926
7,121
69,144
0
W
King Arthur
lordcrunchy01
King Arthur
10,827
347
0
6,373
14,333
8,397
486
1,686
12,589
0
69,988
L
Fenrir
rickblok
Fenrir
4,800
460
0
1,618
11,374
4,492
0
3,592
7,338
0
49,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
50,572
471
Minions Killed
546
0
Camps Cleared
0
1,706,719
Distance Traveled
1,987,711
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,967
419
41
2
0
348,433
4
W
Bakasura
9,574
504
112
6
0
447,293
6
L
Olorun
7,126
375
54
3
0
278,571
1
W
Sobek
8,759
461
26
1
0
357,830
4
L
Heimdallr
8,747
460
126
7
0
317,982
2
L
Raijin
9,185
483
146
8
0
363,718
1
W
Olorun
11,075
583
141
7
0
338,782
3
W
Ah Puch
10,284
541
129
7
0
366,944
6
W
King Arthur
10,880
573
138
7
0
476,862
5
L
Fenrir
9,109
479
104
5
0
398,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role