Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
A_Giant_Thumb
Ah Puch
Level 115
God Stats
20W - 20L
1,935 SR
Queue Stats
386W - 397L
1,554 Elo+
Party 2
Hercules
Hercules
Kaneblendor16
Hercules
Level 95
God Stats
38W - 46L
1,500 SR
Queue Stats
570W - 553L
1,451 Elo+
Solo
Chiron
Chiron
MURINAIPAPA29
Chiron
Level 125
God Stats
1W - 2L
1,323 SR
Queue Stats
245W - 224L
1,482 Elo+
Solo
Bacchus
Bacchus
shutthechuckup34
Bacchus
Level 142
God Stats
10W - 5L
1,666 SR
Queue Stats
46W - 56L
1,478 Elo+
Party 2
Team Averages
Level 113
1,585 SR
1,493 Elo+

VS

Team Averages
Level 90
1,459 SR
1,508 Elo+
Chiron
Chiron
JasonTheWinner03
Chiron
Level 109
God Stats
2W - 2L
1,285 SR
Queue Stats
583W - 514L
1,623 Elo+
Party 3
Athena
Athena
Meryy__
Athena
Level 26
God Stats
4W - 2L
1,694 SR
Queue Stats
80W - 41L
1,583 Elo+
Party 3
Loki
Loki
costaxl11
Loki
Level 102
God Stats
8W - 16L
1,268 SR
Queue Stats
521W - 569L
1,479 Elo+
Party 1
Nox
Nox
ibrakadabra97261
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
470W - 514L
1,435 Elo+
Party 1
Bellona
Bellona
in_Sane10
Bellona
Level 103
God Stats
6W - 7L
1,548 SR
Queue Stats
365W - 403L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 5 / 0
6,892
492
2,973
10,294
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
12
2 / 4 / 0
7,567
541
5,203
6,806
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kaneblendor16
Hercules
10
2 / 2 / 0
6,114
437
5,404
9,331
7,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 0
6,402
457
4,411
7,115
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
5,577
398
2,733
7,255
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,081
577
7,482
9,046
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Meryy__
Athena
13
4 / 0 / 10
8,370
598
8,016
8,771
6,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
2 / 2 / 3
6,851
489
4,346
8,021
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 3
8,093
578
3,867
5,207
2,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
in_Sane10
Bellona
14
2 / 2 / 2
8,151
582
5,538
9,696
7,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
6
Kills
17
17
Deaths
6
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
0
0.4
L
Ah Puch
2
4
0
0.5
W
3
1
2
4
L
Hercules
Kaneblendor16
Hercules
2
2
0
1
L
0
3
0
0
W
Athena
Meryy__
Athena
4
0
10
9
W
Loki
2
2
3
1.75
W
6
1
3
7.5
W
Bellona
in_Sane10
Bellona
2
2
2
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,724
Damage
29,249
40,801
Taken
40,741
21,096
Mitigated
22,035
10,114
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,973
1,314
0
168
10,294
3,218
0
3,438
6,856
0
34,766
L
Ah Puch
5,203
222
0
1,622
6,806
2,188
220
4,254
2,552
46,328
0
W
7,482
3,412
230
6,188
9,046
3,133
788
1,673
7,373
0
55,292
L
Hercules
Kaneblendor16
Hercules
5,404
1,999
0
3,211
9,331
7,858
0
1,326
8,005
0
23,360
L
4,411
1,312
440
2,558
7,115
2,066
0
1,349
5,743
0
41,527
W
Athena
Meryy__
Athena
8,016
2,194
0
2,664
8,771
6,186
88
2,241
6,530
29,928
0
W
Loki
4,346
1,582
0
4,158
8,021
2,402
0
974
7,047
0
39,906
W
3,867
339
0
1,381
5,207
2,430
0
3,048
2,159
34,975
0
W
Bellona
in_Sane10
Bellona
5,538
2,301
0
3,646
9,696
7,884
158
0
9,696
0
42,932
L
2,733
293
0
2,115
7,255
5,766
0
1,516
5,739
11,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
39,546
314
Minions Killed
427
0
Camps Cleared
0
1,291,774
Distance Traveled
1,383,922
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,892
492
58
4
0
307,936
5
L
Ah Puch
7,567
541
104
7
0
239,523
2
W
Chiron
8,081
577
110
8
0
235,210
7
L
Hercules
6,114
437
51
4
0
264,596
7
L
Chiron
6,402
457
83
6
0
234,303
2
W
Athena
8,370
598
46
3
0
315,598
1
W
Loki
6,851
489
77
6
0
271,774
2
W
Nox
8,093
578
92
7
0
266,245
3
W
Bellona
8,151
582
102
7
0
295,095
5
L
Bacchus
5,577
398
18
1
0
245,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role