Player Matchup

Chang'e
Chang'e
DhuBlath
Chang'e
Level 10
God Stats
0W - 3L
1,162 SR
Queue Stats
27W - 45L
1,391 Elo+
Solo
Hou Yi
Hou Yi
Kurama67100
Hou Yi
Level 7
God Stats
2W - 1L
1,862 SR
Queue Stats
8W - 7L
1,535 Elo+
Party 2
Tyr
Tyr
Naseweistobi1208
Tyr
Level 16
God Stats
11W - 7L
1,684 SR
Queue Stats
95W - 75L
1,507 Elo+
Solo
Odin
Odin
amarocky
Odin
Level 26
God Stats
1W - 1L
1,691 SR
Queue Stats
14W - 15L
1,407 Elo+
Party 2
Neith
Neith
lSkyTekl
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,410 Elo+
Solo
Team Averages
Level 14
1,580 SR
1,450 Elo+

VS

Team Averages
Level 27
1,510 SR
1,435 Elo+
Hel
Hel
GiRaf23
Hel
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 35L
1,370 Elo+
Solo
Discordia
Discordia
KawasakiYakii
Discordia
Level 28
God Stats
1W - 0L
1,344 SR
Queue Stats
10W - 12L
1,586 Elo+
Solo
Cerberus
Cerberus
Milk642
Cerberus
Level 61
God Stats
5W - 2L
1,705 SR
Queue Stats
146W - 129L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
UruSemayi
Danzaburou
Level 24
God Stats
19W - 22L
1,500 SR
Queue Stats
117W - 114L
1,462 Elo+
Solo
Kukulkan
Kukulkan
emghg
Kukulkan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 106L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DhuBlath
Chang'e
17
0 / 11 / 6
10,370
864
5,934
21,980
16,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
17
3 / 10 / 5
11,254
938
13,172
25,245
10,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 2
12,833
1,069
10,020
19,030
19,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
17
0 / 8 / 8
10,586
882
8,962
23,840
24,921
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
lSkyTekl
Neith
17
1 / 9 / 5
10,500
875
13,090
17,902
6,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
4 / 6 / 27
11,716
976
10,853
12,560
9,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
KawasakiYakii
Discordia
19
6 / 1 / 22
12,384
1,032
21,307
7,604
3,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Milk642
Cerberus
20
9 / 1 / 22
14,104
1,175
14,841
19,701
31,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
UruSemayi
Danzaburou
20
12 / 0 / 19
14,273
1,189
26,779
8,257
4,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
emghg
Kukulkan
19
8 / 2 / 20
12,494
1,041
29,674
7,741
4,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
149
10
Kills
39
39
Deaths
10
26
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DhuBlath
Chang'e
0
11
6
0.27
W
Hel
4
6
27
2.92
W
Discordia
KawasakiYakii
Discordia
6
1
22
17
L
Hou Yi
3
10
5
0.55
W
Cerberus
Milk642
Cerberus
9
1
22
20
L
6
1
2
7
W
Danzaburou
UruSemayi
Danzaburou
12
0
19
21.5
L
Odin
0
8
8
0.5
W
Kukulkan
emghg
Kukulkan
8
2
20
9
L
Neith
lSkyTekl
Neith
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,178
Damage
103,454
107,997
Taken
55,863
76,800
Mitigated
53,506
9,097
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DhuBlath
Chang'e
5,934
1,344
3,437
2,387
21,980
16,033
0
16,932
5,048
28,886
0
W
Hel
10,853
1,235
4,767
3,005
12,560
9,381
0
1,344
11,216
27,786
0
W
Discordia
KawasakiYakii
Discordia
21,307
1,669
0
255
7,604
3,970
0
640
6,964
39,966
0
L
Hou Yi
13,172
5,765
0
0
25,245
10,056
0
16,622
8,623
0
31,499
W
Cerberus
Milk642
Cerberus
14,841
635
1,123
5,377
19,701
31,182
0
3,163
16,538
27,191
0
L
10,020
927
0
1,848
19,030
19,287
0
10,996
8,034
0
32,444
W
Danzaburou
UruSemayi
Danzaburou
26,779
12,477
0
2,520
8,257
4,479
0
988
7,269
0
60,700
L
Odin
8,962
2,259
0
0
23,840
24,921
0
19,068
4,772
392
21,723
W
Kukulkan
emghg
Kukulkan
29,674
2,999
0
0
7,741
4,494
0
191
7,550
46,445
0
L
Neith
lSkyTekl
Neith
13,090
4,125
0
1,425
17,902
6,503
0
13,057
4,845
0
24,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,543
Gold Earned
64,971
185
Minions Killed
248
4
Camps Cleared
8
1,026,133
Distance Traveled
1,136,481
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,370
864
47
4
0
199,775
0
W
Hel
11,716
976
36
3
1
197,394
1
W
Discordia
12,384
1,032
41
3
2
237,859
5
L
Hou Yi
11,254
938
28
2
2
173,594
0
W
Cerberus
14,104
1,175
42
4
1
224,973
0
L
Tyr
12,833
1,069
40
3
1
240,006
1
W
Danzaburou
14,273
1,189
79
7
4
250,172
1
L
Odin
10,586
882
41
3
1
193,944
0
W
Kukulkan
12,494
1,041
50
4
0
226,083
0
L
Neith
10,500
875
29
2
0
218,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role