Player Matchup

Nu Wa
Nu Wa
Bela_pinho
Nu Wa
Level 29
God Stats
80W - 68L
1,582 SR
Queue Stats
157W - 161L
1,445 Elo+
Solo
Olorun
Olorun
Cyber Razgriz
Olorun
Level 7
God Stats
2W - 3L
1,479 SR
Queue Stats
5W - 8L
1,384 Elo+
Party 1
Ra
Ra
JPTheGamer07
Ra
Level 22
God Stats
4W - 4L
1,707 SR
Queue Stats
90W - 88L
1,401 Elo+
Solo
Xbalanque
Xbalanque
Nyxsweets
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 184L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
alguien57
Sun Wukong
Level 28
God Stats
10W - 12L
1,708 SR
Queue Stats
406W - 480L
1,402 Elo+
Solo
Team Averages
Level 31
1,595 SR
1,432 Elo+

VS

Team Averages
Level 26
1,537 SR
1,452 Elo+
Tiamat
Tiamat
One_For_All_1996
Tiamat
Level 47
God Stats
65W - 59L
1,594 SR
Queue Stats
1,208W - 1,277L
1,467 Elo+
Party 2
Fenrir
Fenrir
TMM_VaTeFaireFou
Fenrir
Level 27
God Stats
28W - 14L
1,622 SR
Queue Stats
35W - 20L
1,553 Elo+
Solo
Hel
Hel
XGN BeArSbOy
Hel
Level 25
God Stats
10W - 7L
1,559 SR
Queue Stats
261W - 256L
1,364 Elo+
Solo
Ne Zha
Ne Zha
semeiotics
Ne Zha
Level 12
God Stats
15W - 21L
1,409 SR
Queue Stats
33W - 43L
1,371 Elo+
Party 2
Bakasura
Bakasura
unknown5383
Bakasura
Level 20
God Stats
8W - 5L
1,500 SR
Queue Stats
48W - 39L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 5 / 13
13,171
1,013
27,983
19,754
7,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 12 / 9
11,962
920
9,500
19,344
14,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
12 / 6 / 5
15,212
1,170
19,383
14,710
6,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Nyxsweets
Xbalanque
19
2 / 12 / 9
12,077
929
13,202
19,011
7,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
alguien57
Sun Wukong
19
2 / 11 / 13
12,338
949
15,395
30,769
28,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 15
14,498
1,115
27,377
16,950
13,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 2 / 13
14,533
1,118
19,828
20,489
7,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 7 / 21
12,924
994
13,651
18,271
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ne Zha
semeiotics
Ne Zha
19
4 / 3 / 22
12,993
999
11,827
15,796
6,185
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
unknown5383
Bakasura
20
8 / 4 / 24
14,831
1,141
22,880
24,099
11,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
141
22
Kills
46
46
Deaths
22
49
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
5
13
2.1
L
2
12
9
0.54
L
12
6
5
2.42
L
Xbalanque
Nyxsweets
Xbalanque
2
12
9
0.54
W
15
6
15
3.75
W
15
2
13
10.75
W
4
7
21
2.07
L
Sun Wukong
alguien57
Sun Wukong
2
11
13
0.77
W
Ne Zha
semeiotics
Ne Zha
4
3
22
5
W
Bakasura
unknown5383
Bakasura
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,463
Damage
95,563
103,588
Taken
95,605
63,474
Mitigated
47,542
11,400
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
27,983
8,727
1,100
2,829
19,754
7,144
0
5,617
13,421
60,053
0
L
9,500
6,168
1,367
2,163
19,344
14,454
0
6,371
12,499
26,990
0
L
19,383
977
2,515
898
14,710
6,347
0
5,458
8,338
55,404
0
L
Xbalanque
Nyxsweets
Xbalanque
13,202
5,921
0
0
19,011
7,330
0
7,000
11,423
0
31,296
W
27,377
2,189
279
2,843
16,950
13,912
0
11,204
5,746
52,680
0
W
19,828
8,930
1,357
3,502
20,489
7,756
0
12,611
7,878
0
52,203
W
13,651
1,899
2,981
7,158
18,271
7,822
0
10,210
8,061
38,162
0
L
Sun Wukong
alguien57
Sun Wukong
15,395
3,208
0
528
30,769
28,199
0
15,439
14,451
0
27,499
W
Ne Zha
semeiotics
Ne Zha
11,827
5,097
0
1,308
15,796
6,185
0
8,965
6,831
0
26,682
W
Bakasura
unknown5383
Bakasura
22,880
14,226
0
3,217
24,099
11,867
0
13,876
10,223
0
55,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,760
Gold Earned
69,779
224
Minions Killed
283
6
Camps Cleared
6
1,061,282
Distance Traveled
1,139,543
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,171
1,013
53
4
2
213,861
1
L
Olorun
11,962
920
23
2
0
141,500
1
L
Ra
15,212
1,170
106
8
0
243,197
0
L
Xbalanque
12,077
929
23
2
4
206,032
0
W
Tiamat
14,498
1,115
62
5
2
210,666
0
W
Fenrir
14,533
1,118
45
3
2
248,665
2
W
Hel
12,924
994
63
5
0
173,138
0
L
Sun Wukong
12,338
949
19
1
0
256,692
0
W
Ne Zha
12,993
999
25
2
1
220,619
0
W
Bakasura
14,831
1,141
88
7
1
286,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role