Player Matchup

King Arthur
King Arthur
AN00BISS5681
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 36L
1,842 Elo+
Party 1
Janus
Janus
MingoMyDingo
Janus
Level 158
God Stats
15W - 2L
1,694 SR
Queue Stats
284W - 104L
1,847 Elo+
Party 1
Pele
Pele
bone1991
Pele
Level 157
God Stats
2W - 0L
1,165 SR
Queue Stats
100W - 127L
1,393 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,694 Elo+

VS

Team Averages
Level 67
1,383 SR
1,465 Elo+
Gilgamesh
Gilgamesh
CarreDeSable
Gilgamesh
Level 120
God Stats
5W - 3L
1,286 SR
Queue Stats
43W - 35L
1,530 Elo+
Party 2
Pele
Pele
Hippie DoIphin
Pele
Level 27
God Stats
12W - 12L
1,553 SR
Queue Stats
45W - 53L
1,395 Elo+
Party 2
Chang'e
Chang'e
leuv on ice
Chang'e
Level 53
God Stats
0W - 2L
1,311 SR
Queue Stats
35W - 40L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AN00BISS5681
King Arthur
18
15 / 5 / 9
14,979
832
18,540
21,063
22,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
8 / 1 / 16
13,885
771
20,690
12,841
8,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
13
3 / 10 / 12
11,366
631
12,173
15,422
4,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarreDeSable
Gilgamesh
17
8 / 7 / 8
14,239
791
21,052
22,122
21,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 12 / 4
12,261
681
13,437
20,256
11,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
leuv on ice
Chang'e
16
2 / 7 / 11
11,766
654
7,675
18,202
10,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
26
Kills
16
16
Deaths
26
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AN00BISS5681
King Arthur
15
5
9
3.9
L
Gilgamesh
CarreDeSable
Gilgamesh
8
7
8
1.71
L
6
12
4
0.67
W
8
1
16
16
W
Pele
3
10
12
0.9
L
Chang'e
leuv on ice
Chang'e
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,403
Damage
42,164
49,326
Taken
60,580
36,487
Mitigated
43,181
10,321
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AN00BISS5681
King Arthur
18,540
3,293
0
5,995
21,063
22,947
786
4,395
16,668
0
64,853
L
Gilgamesh
CarreDeSable
Gilgamesh
21,052
7,063
967
2,499
22,122
21,320
761
6,553
15,569
71
74,714
L
13,437
3,255
0
1,289
20,256
11,677
345
5,410
14,846
0
35,486
W
20,690
1,219
329
2,885
12,841
8,762
2,222
1,166
11,675
79,828
0
W
Pele
12,173
3,546
0
1,112
15,422
4,778
0
2,257
13,165
0
28,587
L
Chang'e
leuv on ice
Chang'e
7,675
712
4,272
5,008
18,202
10,184
422
8,860
9,342
39,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
38,266
216
Minions Killed
179
0
Camps Cleared
0
927,119
Distance Traveled
896,147
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,979
832
66
4
0
308,136
1
L
Gilgamesh
14,239
791
72
4
0
326,261
5
L
Pele
12,261
681
38
2
0
275,427
0
W
Janus
13,885
771
124
7
0
339,295
1
W
Pele
11,366
631
26
1
0
279,688
1
L
Chang'e
11,766
654
69
4
0
294,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role