Player Matchup

Anhur
Anhur
Platinum IV
JoeeBidenn
Anhur
Platinum IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,966 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,500 SR
1,966 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,500 SR
1,500 MMR
Bellona
Bellona
Platinum V
Frozenia
Bellona
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
6 / 3 / 0
12,195
938
10,958
15,883
9,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraVulcanHe BoSkadiPoseidon

VS

Bans
ChronosAh Muzen CabIzanamiKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Frozenia
Bellona
16
3 / 6 / 0
10,541
811
11,177
17,815
14,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Frozenia
Bellona
3
6
0
0.5
W
Anhur
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,958
Damage
11,177
15,883
Taken
17,815
9,941
Mitigated
14,603
8,164
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Frozenia
Bellona
11,177
4,706
0
2,351
17,815
14,603
828
368
17,447
0
79,297
W
Anhur
10,958
6,857
0
8,164
15,883
9,941
3,017
23
15,860
0
79,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,195
Gold Earned
10,541
153
Minions Killed
126
0
Camps Cleared
0
233,978
Distance Traveled
240,227
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,541
811
126
10
0
240,227
3
W
Anhur
12,195
938
153
12
0
233,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role