Player Matchup

Anhur
Anhur
Gunkefar
Anhur
Level 25
God Stats
4W - 3L
1,805 SR
Queue Stats
88W - 69L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
Karljohan210
Kukulkan
Level 16
God Stats
28W - 25L
1,733 SR
Queue Stats
50W - 36L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
PAPITO007
Amaterasu
Level 9
God Stats
9W - 4L
1,738 SR
Queue Stats
64W - 55L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
PeberKongen
Baron Samedi
Level 44
God Stats
3W - 2L
1,773 SR
Queue Stats
75W - 67L
1,547 Elo+
Party 1
Artemis
Artemis
SovGodt27
Artemis
Level 11
God Stats
11W - 12L
1,613 SR
Queue Stats
63W - 44L
1,490 Elo+
Party 1
Team Averages
Level 21
1,732 SR
1,540 Elo+

VS

Team Averages
Level 19
1,551 SR
1,553 Elo+
Chiron
Chiron
Bahnhofsbläser
Chiron
Level 18
God Stats
2W - 0L
1,736 SR
Queue Stats
60W - 18L
1,789 Elo+
Solo
Ymir
Ymir
Gravenat
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,494 Elo+
Solo
Sol
Sol
HiranoAya
Sol
Level 28
God Stats
10W - 9L
1,506 SR
Queue Stats
298W - 276L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Memopoli
Nu Wa
Level 29
God Stats
29W - 27L
1,514 SR
Queue Stats
239W - 269L
1,473 Elo+
Solo
Loki
Loki
Sairourg
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gunkefar
Anhur
18
6 / 12 / 6
12,869
1,072
14,935
29,655
10,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Karljohan210
Kukulkan
19
4 / 7 / 8
12,587
1,049
19,408
18,933
7,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
PAPITO007
Amaterasu
17
0 / 9 / 5
10,289
857
2,652
24,007
11,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PeberKongen
Baron Samedi
18
5 / 5 / 7
12,340
1,028
20,386
22,599
10,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SovGodt27
Artemis
19
1 / 8 / 13
12,074
1,006
13,900
22,895
9,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 13
18,220
1,518
55,317
11,723
5,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
4 / 2 / 18
12,727
1,061
11,404
24,098
13,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 6 / 22
13,332
1,111
20,227
16,706
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Memopoli
Nu Wa
20
2 / 2 / 23
12,433
1,036
19,755
13,368
6,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
19
3 / 4 / 12
11,757
980
6,798
9,210
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
129
16
Kills
41
41
Deaths
16
39
Assists
88
Player
Kills
Deaths
Assists
KDA
W
26
2
13
16.25
W
Ymir
4
2
18
6.5
L
Anhur
Gunkefar
Anhur
6
12
6
0.75
W
6
6
22
2.83
L
Kukulkan
Karljohan210
Kukulkan
4
7
8
1.14
W
Nu Wa
Memopoli
Nu Wa
2
2
23
6.75
L
Amaterasu
PAPITO007
Amaterasu
0
9
5
0.28
L
Baron Samedi
PeberKongen
Baron Samedi
5
5
7
1.7
W
Loki
3
4
12
2.25
L
Artemis
SovGodt27
Artemis
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,281
Damage
113,501
118,089
Taken
75,105
50,502
Mitigated
34,482
8,809
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,317
28,686
1,660
3,895
11,723
5,312
0
6,591
5,012
0
98,408
W
Ymir
11,404
352
84
2,195
24,098
13,343
0
13,486
10,612
30,437
0
L
Anhur
Gunkefar
Anhur
14,935
9,544
0
2,381
29,655
10,622
0
12,302
17,353
0
32,836
W
20,227
7,224
0
4,367
16,706
5,749
0
8,314
8,392
46,120
0
L
Kukulkan
Karljohan210
Kukulkan
19,408
2,819
0
1,198
18,933
7,611
0
8,082
10,851
71,126
0
W
Nu Wa
Memopoli
Nu Wa
19,755
6,340
114
1,303
13,368
6,534
0
5,458
7,910
37,260
0
L
Amaterasu
PAPITO007
Amaterasu
2,652
583
0
0
24,007
11,547
0
12,960
11,047
0
13,394
L
Baron Samedi
PeberKongen
Baron Samedi
20,386
1,531
2,729
2,501
22,599
10,924
0
10,801
11,798
45,829
0
W
Loki
6,798
2,377
0
130
9,210
3,544
0
5,945
3,265
0
14,498
L
Artemis
SovGodt27
Artemis
13,900
6,348
0
0
22,895
9,798
0
7,241
15,654
0
36,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,159
Gold Earned
68,469
271
Minions Killed
248
4
Camps Cleared
13
1,157,502
Distance Traveled
1,092,640
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
18,220
1,518
95
8
5
246,446
1
W
Ymir
12,727
1,061
47
4
1
238,698
0
L
Anhur
12,869
1,072
39
3
1
202,782
0
W
Sol
13,332
1,111
54
5
2
218,222
0
L
Kukulkan
12,587
1,049
124
10
1
237,150
0
W
Nu Wa
12,433
1,036
39
3
1
229,925
0
L
Amaterasu
10,289
857
20
2
0
252,957
3
L
Baron Samedi
12,340
1,028
44
4
1
249,817
0
W
Loki
11,757
980
13
1
4
159,349
0
L
Artemis
12,074
1,006
44
4
1
214,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role